<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="VaderstadCarrier">
	<annotation>Jdfan and Bayn Modding - www.tsforum3.com </annotation>
    <name>
        <en>VaderstadCarrier820</en>
        <de>VaderstadCarrier820</de>
    </name>
    <description></description>
    <filename>VaderstadCarrier820.i3d</filename>
    <size width="4.0" length="12.0" lengthOffset="2" />
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="0>3" radius="0.26" deltaY="0" suspTravel="0" spring="0" damper="0" mass="0.2" />
        <wheel driveMode="0" repr="0>4" radius="0.26" deltaY="0" suspTravel="0" spring="0" damper="0" mass="0.2" />
        <wheel driveMode="0" repr="4>1" radius="0.4" deltaY="0.28" suspTravel="0.35" spring="100" damper="3" mass="0.4" />
        <wheel driveMode="0" repr="4>2" radius="0.4" deltaY="0.28" suspTravel="0.35" spring="100" damper="3" mass="0.4" />
        <wheel driveMode="0" repr="5>1" radius="0.4" deltaY="0.28" suspTravel="0.35" spring="100" damper="3" mass="0.4" />
        <wheel driveMode="0" repr="5>2" radius="0.4" deltaY="0.28" suspTravel="0.35" spring="100" damper="3" mass="0.4" />
    </wheels>
	
	<!-- Physics and behaviours -->		
    <components count="6">
        <component1 centerOfMass="0 -0.3 0" solverIterationCount="100" />
        <component2 centerOfMass="0 0 0" solverIterationCount="100" />
        <component3 centerOfMass="0 0 0" solverIterationCount="100" />
        <component4 centerOfMass="0 0 0" solverIterationCount="100" />
        <component5 centerOfMass="0 0 0" solverIterationCount="100" />
        <component6 centerOfMass="0 0 0" solverIterationCount="100" />
        <joint component1="0" component2="1" index="1>0" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="2" component2="0" index="0>1|4" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="3" component2="0" index="0>1|3" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="4" component2="2" index="2>0|5" rotLimit="8 0 0" transLimit="0 0 0" />
        <joint component1="5" component2="3" index="3>0|6" rotLimit="8 0 0" transLimit="0 0 0" />

    </components>
    <brakeForce>1</brakeForce>

	<aiLeftMarker index="0>5" />
    <aiRightMarker index="0>6" />
    <aiBackMarker index="0>7" />

	<cuttingAreas count="3">
		<cuttingArea1 startIndex="0>0|1|2|0" widthIndex="0>0|1|2|1" heightIndex="0>0|1|2|2" groundthreshold="2.2" />
		<cuttingArea2 startIndex="2>2|0" widthIndex="2>2|1" heightIndex="2>2|2" groundthreshold="2.2" />
		<cuttingArea3 startIndex="3>2|0" widthIndex="3>2|1" heightIndex="3>2|2" groundthreshold="2.2" />
    </cuttingAreas>
	
	<!-- Movements-->	
	<MiddlePart index="0>1" minRot="0 0 0" maxRot="100 0 0" rotTime="12" touchRotLimit="98" />
	<LeftJoint index="0>1|4" minRot="0 0 0" maxRot="0 -45 0" rotTime="1" touchRotLimit="2" />
	<RightJoint index="0>1|3" minRot="0 0 0" maxRot="0 45 0" rotTime="1" touchRotLimit="2" />
	<Crochets index="0>1|0" minRot="0 0 0" maxRot="20 0 0" rotTime="1" touchRotLimit="2" />
	<SupportAttacher index="1>0" minTrans="0 -0.82352 0" 			maxTrans="0 0 0" 					transTime="2.5"	touchTransLimit="10"/>
	<SupportFrame index="0>0|2"	 minTrans="0.02585 0.1278 1.21389" 	maxTrans="0.02585 -0.60392 1.21389" transTime="2.5"	touchTransLimit="10"/>
	
	<MovingParts count="12">
		<MovingPart1 index="3>0|0" minRot="39 0 0" maxRot="-29 0 0" rotTime="2" touchRotLimit="2"/>	<!-- Right Part 1 ( max = higher position )-->
		<MovingPart2 index="3>0|0|0" minRot="-39 0 0" maxRot="29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Right Part 2-->	
		<MovingPart3 index="2>0|0" minRot="39 0 0" maxRot="-29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Left Part 1-->	
		<MovingPart4 index="2>0|0|0" minRot="-39 0 0" maxRot="29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Left Part 2-->
		<MovingPart5 index="0>0|1" minRot="30 0 0" maxRot="-38 0 0" rotTime="2" touchRotLimit="2"/> <!-- Middle Part 1-->	
		<MovingPart6 index="0>0|1|0" minRot="-30 0 0" maxRot="38 0 0" rotTime="2" touchRotLimit="2"/> <!-- Middle Part 2-->	
		<MovingPart7 index="2>0|2" minRot="39 0 0" maxRot="-28 0 0" rotTime="2" touchRotLimit="2"/> <!-- Linkage left Part-->	
		<MovingPart8 index="2>0|3" minRot="39 0 0" maxRot="-28 0 0" rotTime="2" touchRotLimit="2"/> <!-- Linkage left Part-->	
		<MovingPart9 index="3>0|2" minRot="39 0 0" maxRot="-29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Linkage Right Part-->	
		<MovingPart10 index="3>0|3" minRot="39 0 0" maxRot="-29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Linkage Right Part-->	
		<MovingPart11 index="2>0|7|0" minRot="39 0 0" maxRot="-29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Linkage Left Part-->	
		<MovingPart12 index="3>0|7|0" minRot="39 0 0" maxRot="-29 0 0" rotTime="2" touchRotLimit="2"/> <!-- Linkage Right Part-->	
	</MovingParts>
    <Rollers		count="5">
        <Roller1 index="0>1|1" />
        <Roller2 index="2>0|1" />
        <Roller3 index="3>0|1" />
        <Roller4 index="2>0|7|1" />
        <Roller5 index="3>0|7|1" />
    </Rollers>
    <WorkingDiscs		count="64">
		<!-- Middle working discs-->
        <WorkingDisc1 index="0>0|1|0|0|0" />
        <WorkingDisc2 index="0>0|1|0|1|0" />
        <WorkingDisc3 index="0>0|1|0|2|0" />
        <WorkingDisc4 index="0>0|1|0|3|0" />
        <WorkingDisc5 index="0>0|1|0|4|0" />
        <WorkingDisc6 index="0>0|1|0|5|0" />
        <WorkingDisc7 index="0>0|1|0|6|0" />
        <WorkingDisc8 index="0>0|1|0|7|0" />
        <WorkingDisc9 index="0>0|1|0|8|0" />
        <WorkingDisc10 index="0>0|1|0|9|0" />
        <WorkingDisc11 index="0>0|1|0|10|0" />
        <WorkingDisc12 index="0>0|1|0|11|0" />
        <WorkingDisc13 index="0>0|1|0|12|0" />
        <WorkingDisc14 index="0>0|1|0|13|0" />	
		<!-- Left working discs-->
        <WorkingDisc15 index="2>0|0|0|0|0" />		
        <WorkingDisc16 index="2>0|0|0|1|0" />		
        <WorkingDisc17 index="2>0|0|0|2|0" />		
        <WorkingDisc18 index="2>0|0|0|3|0" />		
        <WorkingDisc19 index="2>0|0|0|4|0" />		
        <WorkingDisc20 index="2>0|0|0|5|0" />		
        <WorkingDisc21 index="2>0|0|0|6|0" />		
        <WorkingDisc22 index="2>0|0|0|7|0" />		
        <WorkingDisc23 index="2>0|0|0|8|0" />		
        <WorkingDisc24 index="2>0|0|0|9|0" />		
        <WorkingDisc25 index="2>0|0|0|10|0" />		
        <WorkingDisc26 index="2>0|0|0|11|0" />		
        <WorkingDisc27 index="2>0|0|0|12|0" />		
        <WorkingDisc28 index="2>0|0|0|13|0" />		
        <WorkingDisc29 index="2>0|0|0|14|0" />		
        <WorkingDisc30 index="2>0|0|0|15|0" />		
        <WorkingDisc31 index="2>0|0|0|16|0" />		
        <WorkingDisc32 index="2>0|0|0|17|0" />		
        <WorkingDisc33 index="2>0|0|0|18|0" />
		<!-- Right working discs-->	
        <WorkingDisc34 index="3>0|0|0|0|0" />
        <WorkingDisc35 index="3>0|0|0|1|0" />
        <WorkingDisc36 index="3>0|0|0|2|0" />
        <WorkingDisc37 index="3>0|0|0|3|0" />
        <WorkingDisc38 index="3>0|0|0|4|0" />
        <WorkingDisc39 index="3>0|0|0|5|0" />
        <WorkingDisc40 index="3>0|0|0|6|0" />
        <WorkingDisc41 index="3>0|0|0|7|0" />
        <WorkingDisc42 index="3>0|0|0|8|0" />
        <WorkingDisc43 index="3>0|0|0|9|0" />
        <WorkingDisc44 index="3>0|0|0|10|0" />
        <WorkingDisc45 index="3>0|0|0|11|0" />
        <WorkingDisc46 index="3>0|0|0|12|0" />
        <WorkingDisc47 index="3>0|0|0|13|0" />
        <WorkingDisc48 index="3>0|0|0|14|0" />
        <WorkingDisc49 index="3>0|0|0|15|0" />
        <WorkingDisc50 index="3>0|0|0|16|0" />
        <WorkingDisc51 index="3>0|0|0|17|0" />
        <WorkingDisc52 index="3>0|0|0|18|0" />
		<!-- Carrier820 added parts- Left working discs-->
	    <WorkingDisc53 index="2>0|0|0|22|0" />
	    <WorkingDisc54 index="2>0|0|0|23|0" />
	    <WorkingDisc55 index="2>0|0|0|24|0" />
	    <WorkingDisc56 index="2>0|0|0|25|0" />
	    <WorkingDisc57 index="2>0|0|0|26|0" />
	    <WorkingDisc58 index="2>0|0|0|27|0" />	
		<!-- Carrier820 added parts- Right working discs-->
	    <WorkingDisc59 index="3>0|0|0|22|0" />
	    <WorkingDisc60 index="3>0|0|0|23|0" />
	    <WorkingDisc61 index="3>0|0|0|24|0" />
	    <WorkingDisc62 index="3>0|0|0|25|0" />
	    <WorkingDisc63 index="3>0|0|0|26|0" />
	    <WorkingDisc64 index="3>0|0|0|27|0" />
    </WorkingDiscs>
	<animWorkingDiscs Node="0>0|1|0|0" animationClip="WorkingDiscClipSource" />



	<!-- Hydraulics -->	
	<hydraulics count="7">
		<hydraulic1 index="0>0|7"	punch="0>0|7|0" punchFixpoint="0>0|7|0|0" fixpoint="0>0|1|1" />
		<hydraulic2 index="0>0|6"   punch="0>0|6|0" punchFixpoint="0>0|6|0|0" fixpoint="0>1|2" />
		<hydraulic3 index="2>0|4"   punch="2>0|4|0" punchFixpoint="2>0|4|0|0" fixpoint="2>0|0|1" />
		<hydraulic4 index="3>0|4"   punch="3>0|4|0" punchFixpoint="3>0|4|0|0" fixpoint="3>0|0|1"  />
		<hydraulic5 index="0>1|0|0"  punchFixpoint="0>1|0|0|0|0"  fixpoint="0>0|8"  />
		<hydraulic6 index="0>0|3" punch="0>0|3|0" punchFixpoint="0>0|3|0|0" fixpoint="0>0|1|0|14" />
		<hydraulic7 index="0>0|4" punch="0>0|4|0" punchFixpoint="0>0|4|0|0" fixpoint="0>0|1|0|15" />
	</hydraulics>	

	<!-- Adjusters -->	
	<Adjusters count="16">
		<Adjuster1 index="0>0|7|0|1|0" />
		<Adjuster2 index="0>0|7|0|1|1" />
		<Adjuster3 index="0>0|7|0|1|2" />
		<Adjuster4 index="0>0|7|0|1|3" />
		<Adjuster5 index="0>0|7|0|1|4" />
		<Adjuster6 index="0>0|7|0|1|5" />
		<Adjuster7 index="0>0|7|0|1|6" />
		<Adjuster8 index="0>0|7|0|1|7" />
		<Adjuster9 index="0>0|5|0" />
		<Adjuster10 index="0>0|5|1" />
		<Adjuster11 index="0>0|5|2" />
		<Adjuster12 index="0>0|5|3" />
		<Adjuster13 index="0>0|5|4" />
		<Adjuster14 index="0>0|5|5" />
		<Adjuster15 index="0>0|5|6" />
		<Adjuster16 index="0>0|5|7" />
	</Adjusters>
	
	
	<!-- Miscellaneous-->		
	<LeftPartDetector index="0>1|5" />
	<RightPartDetector index="0>1|6" />
	<LeftPart index="2>" />
	<RightPart index="3>" />
    <cultivatorSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0.5" volume="0.6"/>
     
	<!-- Particles -->
	<LeftParticleSystem position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
    <RightParticleSystem position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
    <MiddleParticleSystem position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
	
	<CarrierWorkingParticleSystems>
		<CarrierWorkingParticleSystems 		index="0>0|1|0|16" 			file="Textures/CarrierMiddleWorkingParticleSystem.i3d" />  
		<CarrierWorkingParticleSystems 		index="0>0|1|0|17" 			file="Textures/CarrierMiddleWorkingParticleSystem.i3d" />  
		<CarrierWorkingParticleSystems 		index="2>0|0|0|28" 			file="Textures/CarrierSideWorkingParticleSystem.i3d" />  
		<CarrierWorkingParticleSystems 		index="2>0|0|0|29" 			file="Textures/CarrierSideWorkingParticleSystem.i3d" />  
		<CarrierWorkingParticleSystems 		index="3>0|0|0|28" 			file="Textures/CarrierSideWorkingParticleSystem.i3d" />  
		<CarrierWorkingParticleSystems 		index="3>0|0|0|29" 			file="Textures/CarrierSideWorkingParticleSystem.i3d" />  
	</CarrierWorkingParticleSystems>

	<!-- Bogged specialization -->	
	<StuckMud index="2>1"	 minTrans="0.50837 1.35533 -0.61138" 		maxTrans="0.07927 1.16775 -0.61138" 		transTime="5"	touchTransLimit="10"/>
	<BoggedPart index="0>" /> 

	<!-- ObjectStuck specialization -->
	<BrokenAreas count="1">
		<BrokenArea1 startIndex="3>3|0" widthIndex="3>3|1" heightIndex="3>3|2" />
    </BrokenAreas>
    <StuckObjects		count="1">
        <StuckObject1 index="3>0|0|0|6|1" />
    </StuckObjects>	
	<hammerHitSound file="Sounds/hammerHit.wav" pitchOffset="0" volume="1"/>

	<!-- Dynamic HUD specialization -->
	<DynamicHUD Node="0>0|9" animationClip="DynamicHUDClipSource" />
	<HUDs count="3">
		<HUD1 index="0>0|9" /> <!-- Support -->
		<HUD2 index="0>1|7" /> 	<!-- Adjusters -->
		<HUD3 index="3>1" /> 	<!-- Stuck Object-->
    </HUDs>

	<!-- dirtIntveral(h); 	cleaningInterval(sec) -->
	<dirt count="192" dirtInterval="2" cleaningInterval="30"><!--0.004-->
		<dirtComponent1 index="0>0" />
		<dirtComponent2 index="0>0|0" />
		<dirtComponent3 index="0>0|1" />
		<dirtComponent4 index="0>0|1|0" />
		<dirtComponent5 index="0>0|1|0|0" />
		<dirtComponent6 index="0>0|1|0|0|0" />	
		<dirtComponent7 index="0>0|1|0|1" />
		<dirtComponent8 index="0>0|1|0|1|0" />	
		<dirtComponent9 index="0>0|1|0|2" />
		<dirtComponent10 index="0>0|1|0|2|0" />	
		<dirtComponent11 index="0>0|1|0|3" />
		<dirtComponent12 index="0>0|1|0|3|0" />	
		<dirtComponent13 index="0>0|1|0|4" />
		<dirtComponent14 index="0>0|1|0|4|0" />	
		<dirtComponent15 index="0>0|1|0|5" />
		<dirtComponent16 index="0>0|1|0|5|0" />	
		<dirtComponent17 index="0>0|1|0|6" />
		<dirtComponent18 index="0>0|1|0|6|0" />	
		<dirtComponent19 index="0>0|1|0|7" />
		<dirtComponent20 index="0>0|1|0|7|0" />	
		<dirtComponent21 index="0>0|1|0|8" />
		<dirtComponent22 index="0>0|1|0|8|0" />	
		<dirtComponent23 index="0>0|1|0|9" />
		<dirtComponent24 index="0>0|1|0|9|0" />	
		<dirtComponent25 index="0>0|1|0|10" />
		<dirtComponent26 index="0>0|1|0|10|0" />	
		<dirtComponent27 index="0>0|1|0|11" />
		<dirtComponent28 index="0>0|1|0|11|0" />	
		<dirtComponent29 index="0>0|1|0|12" />
		<dirtComponent30 index="0>0|1|0|12|0" />	
		<dirtComponent31 index="0>0|1|0|13" />
		<dirtComponent32 index="0>0|1|0|13|0" />
		<dirtComponent33 index="0>0|2" />
		<dirtComponent34 index="0>0|3" />
		<dirtComponent35 index="0>0|4" />
		<dirtComponent36 index="0>0|5|0" />
		<dirtComponent37 index="0>0|5|1" />
		<dirtComponent38 index="0>0|5|2" />
		<dirtComponent39 index="0>0|5|3" />
		<dirtComponent40 index="0>0|5|4" />
		<dirtComponent41 index="0>0|5|5" />
		<dirtComponent42 index="0>0|5|6" />
		<dirtComponent43 index="0>0|5|7" />
		<dirtComponent44 index="0>0|6" />
		<dirtComponent45 index="0>0|6|0" />
		<dirtComponent46 index="0>0|6|1" />
		<dirtComponent47 index="0>0|7" />
		<dirtComponent48 index="0>0|7|0" />
		<dirtComponent49 index="0>0|7|0|1|0" />
		<dirtComponent50 index="0>0|7|0|1|1" />
		<dirtComponent51 index="0>0|7|0|1|2" />
		<dirtComponent52 index="0>0|7|0|1|3" />
		<dirtComponent53 index="0>0|7|0|1|4" />
		<dirtComponent54 index="0>0|7|0|1|5" />
		<dirtComponent55 index="0>0|7|0|1|6" />
		<dirtComponent56 index="0>0|7|0|1|7" />
		<dirtComponent57 index="0>1" />
		<dirtComponent58 index="0>1|0" />
		<dirtComponent59 index="0>1|0|0|0" />
		<dirtComponent60 index="0>1|1" />
		
		<dirtComponent61 index="2>0" />		
		<dirtComponent62 index="2>0|0" />		
		<dirtComponent63 index="2>0|0|0" />		
		<dirtComponent64 index="2>0|0|0|0" />		
		<dirtComponent65 index="2>0|0|0|0|0" />		
		<dirtComponent66 index="2>0|0|0|1" />		
		<dirtComponent67 index="2>0|0|0|1|0" />		
		<dirtComponent68 index="2>0|0|0|2" />		
		<dirtComponent69 index="2>0|0|0|2|0" />		
		<dirtComponent70 index="2>0|0|0|3" />		
		<dirtComponent71 index="2>0|0|0|3|0" />		
		<dirtComponent72 index="2>0|0|0|4" />		
		<dirtComponent73 index="2>0|0|0|4|0" />		
		<dirtComponent74 index="2>0|0|0|5" />		
		<dirtComponent75 index="2>0|0|0|5|0" />		
		<dirtComponent76 index="2>0|0|0|6" />		
		<dirtComponent77 index="2>0|0|0|6|0" />		
		<dirtComponent78 index="2>0|0|0|7" />		
		<dirtComponent79 index="2>0|0|0|7|0" />		
		<dirtComponent80 index="2>0|0|0|8" />		
		<dirtComponent81 index="2>0|0|0|8|0" />		
		<dirtComponent82 index="2>0|0|0|9" />		
		<dirtComponent83 index="2>0|0|0|9|0" />		
		<dirtComponent84 index="2>0|0|0|10" />		
		<dirtComponent85 index="2>0|0|0|10|0" />		
		<dirtComponent86 index="2>0|0|0|11" />		
		<dirtComponent87 index="2>0|0|0|11|0" />			
		<dirtComponent88 index="2>0|0|0|12" />		
		<dirtComponent89 index="2>0|0|0|12|0" />			
		<dirtComponent90 index="2>0|0|0|13" />		
		<dirtComponent91 index="2>0|0|0|13|0" />			
		<dirtComponent92 index="2>0|0|0|14" />		
		<dirtComponent93 index="2>0|0|0|14|0" />			
		<dirtComponent94 index="2>0|0|0|15" />		
		<dirtComponent95 index="2>0|0|0|15|0" />			
		<dirtComponent96 index="2>0|0|0|16" />		
		<dirtComponent97 index="2>0|0|0|16|0" />			
		<dirtComponent98 index="2>0|0|0|17" />		
		<dirtComponent99 index="2>0|0|0|17|0" />			
		<dirtComponent100 index="2>0|0|0|18" />		
		<dirtComponent101 index="2>0|0|0|18|0" />													
		<dirtComponent102 index="2>0|1" />													
		<dirtComponent103 index="2>0|2" />													
		<dirtComponent104 index="2>0|3" />													
		<dirtComponent105 index="2>0|4" />													
		<dirtComponent106 index="2>0|4|0" />			

		<dirtComponent107 index="3>0" />		
		<dirtComponent108 index="3>0|0" />		
		<dirtComponent109 index="3>0|0|0" />		
		<dirtComponent110 index="3>0|0|0|0" />		
		<dirtComponent111 index="3>0|0|0|0|0" />		
		<dirtComponent112 index="3>0|0|0|1" />		
		<dirtComponent113 index="3>0|0|0|1|0" />		
		<dirtComponent114 index="3>0|0|0|2" />		
		<dirtComponent115 index="3>0|0|0|2|0" />		
		<dirtComponent116 index="3>0|0|0|3" />		
		<dirtComponent117 index="3>0|0|0|3|0" />		
		<dirtComponent118 index="3>0|0|0|4" />		
		<dirtComponent119 index="3>0|0|0|4|0" />		
		<dirtComponent120 index="3>0|0|0|5" />		
		<dirtComponent121 index="3>0|0|0|5|0" />		
		<dirtComponent122 index="3>0|0|0|6" />		
		<dirtComponent123 index="3>0|0|0|6|0" />		
		<dirtComponent124 index="3>0|0|0|7" />		
		<dirtComponent125 index="3>0|0|0|7|0" />		
		<dirtComponent126 index="3>0|0|0|8" />		
		<dirtComponent127 index="3>0|0|0|8|0" />		
		<dirtComponent128 index="3>0|0|0|9" />		
		<dirtComponent129 index="3>0|0|0|9|0" />		
		<dirtComponent130 index="3>0|0|0|10" />		
		<dirtComponent131 index="3>0|0|0|10|0" />		
		<dirtComponent132 index="3>0|0|0|11" />		
		<dirtComponent133 index="3>0|0|0|11|0" />			
		<dirtComponent134 index="3>0|0|0|12" />		
		<dirtComponent135 index="3>0|0|0|12|0" />			
		<dirtComponent136 index="3>0|0|0|13" />		
		<dirtComponent137 index="3>0|0|0|13|0" />			
		<dirtComponent138 index="3>0|0|0|14" />		
		<dirtComponent139 index="3>0|0|0|14|0" />			
		<dirtComponent140 index="3>0|0|0|15" />		
		<dirtComponent141 index="3>0|0|0|15|0" />			
		<dirtComponent142 index="3>0|0|0|16" />		
		<dirtComponent143 index="3>0|0|0|16|0" />			
		<dirtComponent144 index="3>0|0|0|17" />		
		<dirtComponent145 index="3>0|0|0|17|0" />			
		<dirtComponent146 index="3>0|0|0|18" />		
		<dirtComponent147 index="3>0|0|0|18|0" />													
		<dirtComponent148 index="3>0|1" />													
		<dirtComponent149 index="3>0|2" />													
		<dirtComponent150 index="3>0|3" />													
		<dirtComponent151 index="3>0|4" />													
		<dirtComponent152 index="3>0|4|0" />			
		
		<dirtComponent153 index="4>0" />			
		<dirtComponent154 index="4>1" />			
		<dirtComponent155 index="4>2" />			

		<dirtComponent156 index="5>0" />			
		<dirtComponent157 index="5>1" />			
		<dirtComponent158 index="5>2" />	
		
		<!-- Carrier 820 parts -->
		<dirtComponent159 index="2>0|0|0|21" />
		<dirtComponent160 index="2>0|0|0|22" />
		<dirtComponent161 index="2>0|0|0|22|0" />
		<dirtComponent162 index="2>0|0|0|23" />
		<dirtComponent163 index="2>0|0|0|23|0" />
		<dirtComponent164 index="2>0|0|0|24" />
		<dirtComponent165 index="2>0|0|0|24|0" />
		<dirtComponent166 index="2>0|0|0|25" />
		<dirtComponent167 index="2>0|0|0|25|0" />
		<dirtComponent168 index="2>0|0|0|26" />
		<dirtComponent169 index="2>0|0|0|26|0" />
		<dirtComponent170 index="2>0|0|0|27" />
		<dirtComponent171 index="2>0|0|0|27|0" />
		<dirtComponent172 index="2>0|0|4" />
		<dirtComponent173 index="2>0|7" />
		<dirtComponent174 index="2>0|7|0" />
		<dirtComponent175 index="2>0|7|1" />
		
		<dirtComponent176 index="3>0|0|0|21" />
		<dirtComponent177 index="3>0|0|0|22" />
		<dirtComponent178 index="3>0|0|0|22|0" />
		<dirtComponent179 index="3>0|0|0|23" />
		<dirtComponent180 index="3>0|0|0|23|0" />
		<dirtComponent181 index="3>0|0|0|24" />
		<dirtComponent182 index="3>0|0|0|24|0" />
		<dirtComponent183 index="3>0|0|0|25" />
		<dirtComponent184 index="3>0|0|0|25|0" />
		<dirtComponent185 index="3>0|0|0|26" />
		<dirtComponent186 index="3>0|0|0|26|0" />
		<dirtComponent187 index="3>0|0|0|27" />
		<dirtComponent188 index="3>0|0|0|27|0" />
		<dirtComponent189 index="3>0|0|4" />
		<dirtComponent190 index="3>0|7" />
		<dirtComponent191 index="3>0|7|0" />
		<dirtComponent192 index="3>0|7|1" />
	</dirt>
	
	<!-- Lights -->		
    <lights count="2">
		<light1 index="2>0|6" />
		<light2 index="3>0|5" />
    </lights>  
	
	<!-- Attacher -->			
	<attacherJoint index="0>2" jointType="trailerLow" maxRotLimit="10 80 80"/>
	

</vehicle>
