<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="KuhnGA4321GM">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>Samasz z410</en>
        <de>Samasz z410</de>
    </name>
    <description></description>
    <typeDesc>
        <en>windrower</en>
        <de>Schwadkreisel</de>
    </typeDesc>
    <filename>kuhnGA4321GM.i3d</filename>
    
    <size width="6.5" length="6.5" lengthOffset="3.0" />

    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="1>1" radius="0.3" deltaY="0.25" suspTravel="0.25" spring="100" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="1>2" radius="0.3" deltaY="0.25" suspTravel="0.25" spring="100" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="1>3" radius="0.3" deltaY="0.25" suspTravel="0.25" spring="100" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="1>4" radius="0.3" deltaY="0.25" suspTravel="0.25" spring="100" damper="0" mass="0.4" />
		<wheel driveMode="0" repr="0>1" radius="0.23" deltaY="0.25" suspTravel="0.25" spring="100" damper="0" mass="0.4" />
    </wheels>
	<brakeForce>5</brakeForce>
    <cuttingAreas count="1">
        <cuttingArea1 startIndex="1>0|3" widthIndex="1>0|4" heightIndex="1>0|5"/>
    </cuttingAreas>

	<lights count="1">
        <light1 index="1>8" />
    </lights> 
	
    <windrowerSound file="$data/vehicles/tools/tedder.wav" pitchOffset="1" volume="1.4"/>        
    
    <windrowerDropAreas count="1">
        <windrowerDropArea1 startIndex="1>0|6" widthIndex="1>0|7" heightIndex="1>0|8"/>
    </windrowerDropAreas>

    <attacherJoint index="0|1" jointType="implement" fixedRotation="true" topReferenceNode="0|0"/>
	
	<groundReferenceNode threshold="1.4" index="1>"/>
	
	<foldingParts startMoveDirection="0">
        <foldingPart componentJointIndex="0" anchorActor="0" animationClip="foldRightClipSource" rootNode="11" speedScale="1" />
        <foldingPart componentJointIndex="1" anchorActor="0" animationClip="foldLeftClipSource" rootNode="13" speedScale="1" />
    </foldingParts>
	
	<particleSystems>
        <particleSystem position="-0.021 -1 0.89" rotation="0 0 0" file="particleSystem.i3d" />
    </particleSystems>
	
    <animation animationClip="rotorClipSource" rootNode="1>0|2" speedScale="3"/>
	
	<safetyBars count="2">
		<safetyBar1 index="1>0|0" minRot="0 0 -90" maxRot="0 0 0" moveTime="3" />
		<safetyBar2 index="1>0|1" minRot="0 0 90" maxRot="0 0 0" moveTime="3" />
 	</safetyBars>
	
	<dampers count="2">
		<damper1 index="0|2" part="0|2|0" damperFixpoint="0|2|0|0" fixpoint="1>0|11" />
		<damper2 index="0|3" part="0|3|0" damperFixpoint="0|3|0|0" fixpoint="1>0|12" />	
	</dampers>
	
	<tines count="12" transportTime="3" visibleCount="8">
		<tine1 index="1>0|2|0|0" transport="1>7|4" isVisible="false" />
		<tine2 index="1>0|2|1|0" transport="1>7|6" isVisible="false" />
		<tine3 index="1>0|2|2|0" transport="1>7|5" isVisible="false" />
		<tine4 index="1>0|2|3|0" transport="1>7|7" isVisible="false" />
		<tine5 index="1>0|2|4|0" transport="1>7|2" isVisible="false" />
		<tine6 index="1>0|2|5|0" transport="1>7|8" isVisible="false" />
		<tine7 index="1>0|2|6|0" transport="1>7|3" isVisible="false" />
		<tine8 index="1>0|2|7|0" transport="1>7|9" isVisible="false" />
		<tine9 index="1>0|2|8|0" transport="1>7|0" />
		<tine10 index="1>0|2|9|0" transport="1>7|10" />
		<tine11 index="1>0|2|10|0" transport="1>7|1" />
		<tine12 index="1>0|2|11|0" transport="1>7|11" />
 	</tines>
	
	<swathBoard index="1>0|1|0|0" minRot="0 -26.5 0" maxRot="0 0 0" moveTime="3" 
				indexArm1="1>0|1|0" minRot1="0 29 0" maxRot1="0 0 0"
				indexArm2="1>0|1|1" minRot2="0 27.8 0" maxRot2="0 0 0" 
				swathBoard="1>0|1|0|0|0|0" minRot3="0 0 -90" maxRot3="0 0 0" />
				
	<streetMarker indexRight="1>0|10" indexLeft="1>0|9" maxDistance="1.6" />
	
	<powerShaft index="1>6" part="1>6|0" fixPoint="1>6|0|0" />

    <components count="2">
        <component1 centerOfMass="0 -1.0 0" solverIterationCount="25" />
		<component2 centerOfMass="0 -1.0 0" solverIterationCount="20" />
		<joint component1="0"   component2="1"  index="1>5" rotLimit="5 25 0" transLimit="0 0 0" />
    </components>
</vehicle>
