<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="IFASprayer">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>Streuer</en>
        <de>Streuer</de>
    </name>
    <description></description>
    <typeDesc>
        <en>Streuer</en>
        <de>Streuer</de>
    </typeDesc>
    <filename>IFAStreuer.i3d</filename>
   <needsLowering value="false" />
    <allowsLowering value="false" />

    <attacherJoint index="0>3" jointType="implement" topReferenceNode="0>4"/>

    <sprayUsages>
        <sprayUsage fillType="fertilizer" litersPerSecond="25" />
    </sprayUsages>

    <grainPlane>
        <node type="fertilizer" index="0>0|2"/>
		<key time="0" y="-1.08586" scale="0.3 0.1 0.3"/>
		<key time="1" y="-0.58435" scale="0.77 0.7 0.66"/>
    </grainPlane>

    <fillTypes fillTypes="fertilizer"/>
    <capacity>5000</capacity>
    <startFillLevel>0</startFillLevel>
	<fillLitersPerSecond>200</fillLitersPerSecond>

    <sprayParticleSystem file="particleSystems/Particel.i3d" />

    <sprayValves>
        <sprayValve index="0>5|0" />
    </sprayValves>

	<drums count="2">
		<part1 index="0>0|4|0" 	rot="0 -5 0" /> 
		<part2 index="0>0|4|1" 	rot="0 5 0" /> 
	</drums>

	<fillSound file="sounds/FillSound.wav" pitchOffset="1.0" volume="1.5" />
	<spraySound file="sounds/Spreader.wav" pitchOffset="1" volume="1"/>

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="0>8|0" widthIndex="0>8|1" heightIndex="0>8|2"/>
    </cuttingAreas>

    <components count="5">
        <component1 centerOfMass="0 -2.5 0" solverIterationCount="4" />
		<component2 solverIterationCount="20" />
		<component3 solverIterationCount="20" />
		<component4 solverIterationCount="20" />
		<component5 solverIterationCount="20" />
        <joint component1="0"   component2="1"  index="0>2|0|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
	<joint component1="0"   component2="2"  index="0>2|1|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
	<joint component1="0"   component2="3"  index="0>2|2|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
	<joint component1="0"   component2="4"  index="0>2|3|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
   	<stu1 index="0>2|0" minTrans="-1.43 0.8 1.4" maxTrans="-1 0.8 1.4" minRot="0 180 0" maxRot="-87 180 0" rotTime="2"/>
	<stu2 index="0>2|1" minTrans="-1.43 0.8 -1.346" maxTrans="-1 0.8 -1.346" minRot="0 180 0" maxRot="87 180 0" rotTime="2"/>
	<stu3 index="0>2|2" minTrans="1.43 0.8 1.4" maxTrans="1 0.8 1.4" minRot="0 0 0" maxRot="87 0 0" rotTime="2"/>
	<stu4 index="0>2|3" minTrans="1.43 0.8 -1.346" maxTrans="1 0.8 -1.346" minRot="0 0 0" maxRot="-87 0 0 0" rotTime="2"/>
	
     <lights count="1">
        <light1 index="7" />
    </lights>

	<lightsaddon lightsStayOn="false">
			<light type="dirLeft" index="6|3" />
			<light type="dirRight" index="6|4" />
			<light type="parkLeft" index="6|5" />
			<light type="parkRight" index="6|6" />
			<light type="brake" index="6|7" />
		</lightsaddon>

</vehicle>