<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Rau">
	<annotation>Copyright (C) LSHCV & Mifku & Ferke, All Rights Reserved.</annotation>
    <name>
        <en>Rau kombinátor</en>
        <de>Rau kombinátor</de>
    </name>
    <typeDesc>
        <en>Rau kombinátor</en>
        <de>Rau kombinátor</de>
    </typeDesc>
    <filename>rau8_4.i3d</filename>

    <size width="8" length="12.0" lengthOffset="4" />
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="2>0" radius="0.4" deltaY="0" suspTravel="0.05" spring="180" damper="1" mass="1" />
        <wheel driveMode="0" repr="2>1" radius="0.4" deltaY="0" suspTravel="0.05" spring="180" damper="1" mass="1" />
    </wheels>

    <maxSpeedLevel value="2"/>
	
    <brakeForce>2</brakeForce>
    <downForce>4</downForce>
	
	<lights count="2">
        <light1 index="2|2|5" />
		<light2 index="2|3|5" />
    </lights>
	<lightCoronas>
		<lightCorona index="2|2|6" />	
		<lightCorona index="2|3|6" />	
	</lightCoronas>	
	
	<attacherJoint rootNode="1>" index="1>1" jointType="implement" rotLimitScale="1 1 1" transLimitScale="1 1 1" allowsJointTransLimitMovement="true" allowsJointRotLimitMovement="false" />
    <isDefaultLowered value="false"/>
    <needsLowering value="true" />
    <allowsLowering value="true" />
	
	 <cuttingAreas count="4">
        <cuttingArea1 startIndex="2|2|0" widthIndex="2|2|1" heightIndex="2|2|2"/>
		<cuttingArea2 startIndex="2|3|0" widthIndex="2|3|1" heightIndex="2|3|2"/>
		<cuttingArea3 startIndex="2|4|0" widthIndex="2|4|1" heightIndex="2|4|2"/>
		<cuttingArea4 startIndex="2|5|0" widthIndex="2|5|1" heightIndex="2|5|2"/>
    </cuttingAreas>
	
	<groundParticleSystems count="5">
	<groundParticleSystem position="0 -0.82194 1.52564" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
	<groundParticleSystem position="3.66035 -0.82194 1.52564" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
	<groundParticleSystem position="-3.66035 -0.82194 1.52564" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />	
	<groundParticleSystem position="-2.03656 -0.82194 1.52564" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />	
	<groundParticleSystem position="2.03656 -0.82194 1.52564" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />	
	</groundParticleSystems>
	
            <aiLeftMarker index="3" />
    <aiRightMarker index="4" />
    <aiBackMarker index="5" />
    <aiForceTurnNoBackward value="true" />
	
	
	 <speedRotatingParts>
		<speedRotatingPart index="2|2|3|0|0" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>
		<speedRotatingPart index="2|3|3|0|0" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>
		<speedRotatingPart index="2|4|3" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>
		<speedRotatingPart index="2|5|3" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>
		<speedRotatingPart index="2|2|3|0|1" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>  
		<speedRotatingPart index="2|3|3|0|1" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>  
		<speedRotatingPart index="2|2|8|0|0" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>   
		<speedRotatingPart index="2|2|9" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>   
		<speedRotatingPart index="2|2|8|0|1" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>   
 		<speedRotatingPart index="2|3|8|0|0" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>   
 		<speedRotatingPart index="2|3|8|0|1" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/> 
		<speedRotatingPart index="2|3|9" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>   
		<speedRotatingPart index="2|6|0|0|0" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>   
		<speedRotatingPart index="2|6|0|0|1" radius="0.6" foldMinLimit="0" foldMaxLimit="0.15"/>  
</speedRotatingParts>
	
	<cultivatorSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0.5" volume="1.6"/>   
	<cylinderedHydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.8" volume="0.4" />	
	
	<contactReportNodes>
        <contactReportNode index="3>" />
        <contactReportNode index="4>" />
        <contactReportNode index="5>" />
        <contactReportNode index="6>" />
    </contactReportNodes>
	
   <foldingParts>
        <foldingPart componentJointIndex="2" anchorActor="0" animationClip="bal" rootNode="0>2|2" speedScale="1" startMoveDirection="1" />
        <foldingPart componentJointIndex="3" anchorActor="0" animationClip="jobb" rootNode="0>2|3" speedScale="1" startMoveDirection="1" />   </foldingParts>
	
   <movingTools>
    
		<!-- wheelMount-->
		<movingTool index="0>1" componentJointIndex="1" anchorActor="0">
			<!-- hydraulic -->
			<dependentPart index="2|0|1" />		
        </movingTool>
		<movingTool index="0>2|0|3" componentJointIndex="1" anchorActor="0">
			<!-- hydraulic -->
			<dependentPart index="2|0|4" />		
        </movingTool>
		<movingTool index="0>1|0|0" componentJointIndex="1" anchorActor="0">
			<!-- hydraulic -->
			<dependentPart index="2|0|3|1" />		
        </movingTool>
    </movingTools>

    <movingParts>
		<!-- wheelMount cylinder -->
        <movingPart index="0>2|0|1" referencePoint="2>3" referenceFrame="2>3" invertZ="false">
            <translatingPart index="0>2|0|1|0" />
        </movingPart>
        <movingPart index="0>2|0|4" referencePoint="0>2|0|3|0" referenceFrame="0>2|0|3|0" invertZ="false">
            <translatingPart index="0>2|0|4|0" />
        </movingPart>
        <movingPart index="0>2|0|3|1" referencePoint="0>1|0|0|1" referenceFrame="0>1|0|0|1" invertZ="false">
            <translatingPart index="0>2|0|3|1|0" />
        </movingPart>
    </movingParts>

    <animations>
		<animation name="lowerAnimation">
            <part node="0>1" startTime="0" endTime="2.0" startRot="-30 0 0" endRot="0 0 0"/>
            <part node="0>2|0|3" startTime="0" endTime="2.0" startRot="0.2 0 0" endRot="13 0 0"/>
            <part node="0>1|0|0" startTime="0" endTime="2.0" startRot="77 0 0" endRot="15 0 0"/>
        </animation>
		
    </animations>
	
	<lowerAnimation name="lowerAnimation" speed="1" />	
	
	
	
	<components count="7">
        <component1 centerOfMass="0 -0.6 0" solverIterationCount="90" />
		<component2 centerOfMass="0 0 0" solverIterationCount="90" />
        <component3 centerOfMass="0 0 0" solverIterationCount="90" />
        <component4 centerOfMass="0 0 0" solverIterationCount="90" />
        <component5 centerOfMass="0 0 0" solverIterationCount="90" />
        <component6 centerOfMass="0 0 0" solverIterationCount="90" />
        <component7 centerOfMass="0 0 0" solverIterationCount="90" />
		<joint component1="0" component2="1" index="0>2|1|0|0" rotLimit="0 80 80" transLimit="0 0 0" />
		<joint component1="0" component2="2" index="0>1" rotLimit="2 0 0" transLimit="0 0 0" />
		<joint component1="0" component2="3" index="0>2|2|4" rotLimit="0 0 2" transLimit="0 0 0" />
		<joint component1="0" component2="4" index="0>2|3|4" rotLimit="0 0 2" transLimit="0 0 0" />
		<joint component1="0" component2="5" index="0>2|4|4" rotLimit="0 0 2" transLimit="0 0 0" />
		<joint component1="0" component2="6" index="0>2|5|4" rotLimit="0 0 2" transLimit="0 0 0" />
    </components>
	

</vehicle>
