1.	Copy the TractorLiftANIMATED_i3d folder into your maps objects folder.

2.	Copy the contents of the sounds folder into the sounds folder of your map.

3.	Open Giants Editor and import the gate.

		There are a few attributes to change in the serviceplatformanimationnode : 

			animSoundPath	value=nameOfMapFolder/sounds/hydraulicsound.wav

			langSoundPath	value=nameOfMapFolder/sounds/{lang}/serviceplatform.wav


				In both cases change the "nameofMapFolder" to the name of your maps zipfile.

		
			name		value="serviceplatform1"/>
	
			
				this is the savename of your serviceplatform, if you use multiple serviceplatforms, change the number to 2, 3, 4,.....