<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<vehicle type="MTZ82">
	<annotation>Copyright (C) Boembchen u.GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>MTZ82</en>
        <de>MTZ82</de>
    </name>
    <description></description>
    <filename>MTZ50.i3d</filename>
    
    <wheels autoRotateBackSpeed="2.5">
        <wheel rotSpeed="50" rotMax="32" rotMin="-32" driveMode="2" repr="0" driveNode="0|0" radius="0.525" deltaY="0.1" suspTravel="0.13" spring="180" damper="90" mass="0.2" lateralStiffness="40"  />
        <wheel rotSpeed="50" rotMax="32" rotMin="-32" driveMode="2" repr="1" driveNode="1|0" radius="0.525" deltaY="0.1" suspTravel="0.13" spring="180" damper="90" mass="0.2" lateralStiffness="40" />
        <wheel rotSpeed="0"                           driveMode="1" repr="2" driveNode="2" radius="0.92"   deltaY="0.1" suspTravel="0.1" spring="180" damper="90" mass="0.3" lateralStiffness="40" />
        <wheel rotSpeed="0"                           driveMode="1" repr="3" driveNode="3" radius="0.92"   deltaY="0.1" suspTravel="0.1" spring="180" damper="90" mass="0.3" lateralStiffness="40" />
   </wheels>
    <motor minRpm="300" maxRpm="500 900 1950" brakeForce="7" forwardGearRatio="2.5" backwardGearRatio="2.1" differentialRatio="4.0" rpmFadeOutRange="40">
        <torque rpm="500" torque="0.6"/>
        <torque rpm="900" torque="1.0"/>
        <torque rpm="1300" torque="1.4"/>
        <torque rpm="1700" torque="1.8"/>
        <torque rpm="1900" torque="2.0"/>
        <torque rpm="2200" torque="2.3"/>
        <torque rpm="2350" torque="2.5"/>
        <torque rpm="2500" torque="2.9"/>
	<backwardTorque rpm="500" torque="0.4" />
	<backwardTorque rpm="1900" torque="0.65" />
    </motor>

    <fuelCapacity>100</fuelCapacity>
    <fuelUsage>0.0011</fuelUsage>
    <downForce>4</downForce>
    <cameras count="2">
        <camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="50" />
        <camera2 index="44|0|0" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    </cameras>
    <lights count="3">
        <light1 index="25|3|0|1" />
		<light2 index="25|3|0|2" />
		<light3 index="12" />
    </lights>
    <steering index="20|0" rotationSpeed="6"/>
    <enterReferenceNode index="0>" />
    <exitPoint index="9" />
    <cuttingAreas count="0">
        <!--cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/-->
    </cuttingAreas>

    <trailerAttacherJoints>
	    <trailerAttacherJoint index="32" />
        <trailerAttacherJoint index="10" minY="1.03" maxY="1.35" moveable="true" />
        <trailerAttacherJoint index="22" low="true" />
    </trailerAttacherJoints>
    <tipCamera index="11" />
	
    <radioSound file="$data/radio/radio.wav" volume="0.6" />
    <attachSound file="data/vehicles/steerable/fendt/attach.wav" pitchOffset="1" />
    <motorStartSound file="Start.wav" pitchOffset="1" volume="0.8" />
    <motorSound file="run.wav" pitchOffset="1" pitchScale="0.01" pitchMax="1.7" volume="0.8" />
    <motorSoundRun file="run2.wav" pitchOffset="0.7" pitchScale="0.02" pitchMax="1.1" volume="1.0" />
    <motorStopSound file="out.wav" pitchOffset="0.8" />
    <aiMotorSound  file="run.wav" pitchOffset="1" radius="25" innerRadius="4" volume="1.0" /> 
    <brakeSound file="bremse.wav" pitchOffset="1"/>
	
    <exhaustParticleSystems count="1">
        <exhaustParticleSystem1 position="-0.46951 2.83223 0.36476" rotation="0 0 60" file="exhaustParticleSystemBig.i3d" />
    </exhaustParticleSystems>

    <attacherJoints>
        <attacherJoint index="14|0|0" rotationNode="14" maxRot="-10 0 0" rotationNode2="14|0" maxRot2="10 0 0" maxTransLimit="0 0 0" maxRotLimit="0 0 22" moveTime="1.8">
            <bottomArm rotationNode="15" translationNode="15|0" referenceNode="15|0|0" zScale="-1" />
            <topArm rotationNode="16" translationNode="16|0" referenceNode="16|0|0" zScale="-1" />
        </attacherJoint>
        <attacherJoint index="17|0|0" rotationNode="17" maxRot="10 0 0" rotationNode2="17|0" maxRot2="-7 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.8">
            <bottomArm rotationNode="18" translationNode="18|0" referenceNode="18|0|0" zScale="1" />
            <topArm rotationNode="19" translationNode="19|0" referenceNode="19|0|0" zScale="1" />
        </attacherJoint>
    </attacherJoints>
  
    <rightdoor 		index="36" minRot="0 0 0" maxRot="0 -120 0" rotTime="2.0" touchRotLimit="10"/>
    <backwindow 		index="38" minRot="0 0 0" maxRot="50 0 0" rotTime="2.0" touchRotLimit="10"/>
    <leftDoor  	index="37" minRot="0 0 0" maxRot="0 120 0" rotTime="2.0" touchRotLimit="10"/>
	<teto  	index="40" minRot="0 0 0" maxRot="-10 0 0" rotTime="2.0" touchRotLimit="10"/>
	<abl1  	index="25|3" minRot="0 0 0" maxRot="75 0 0" rotTime="3.0" touchRotLimit="10"/>
	<abl2  	index="46" minRot="0 0 0" maxRot="0 0 -12" rotTime="2.0" touchRotLimit="10"/>
	<hidra1 index="26" minRot="0 0 0" maxRot="38 0 0" rotTime="2.0" touchRotLimit="10"/>
      	<hidra2 index="26|0|0" minRot="0 0 0" maxRot="-38 0 0" rotTime="2.0" touchRotLimit="10"/>
        <hidra3 index="15" minRot="0 0 0" maxRot="22 0 0" rotTime="2.0" touchRotLimit="10"/>
    <characterNode index="44|0" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="23" /> 

     <wheelParticleSystems file="PSystem/wheelParticleSystem.i3d" >
        <wheelParticleSystem node="51|0" />
        <wheelParticleSystem node="51|1" />
        <wheelParticleSystem node="51|2" />
	  <wheelParticleSystem node="51|3" />
    </wheelParticleSystems>
    
    <components count="1">
        <component1 centerOfMass="0 0 0" solverIterationCount="10" />
    </components>
	    <keys>
	    <input name="rundumleuchte" key="KEY_6" />	
	    <input name="hilfe" key="KEY_0" />
	</keys>	

	
	<brakelights count="1">
        <brakelight1 index="43" />
    </brakelights>
    
	<farlights count="1">
        <farlight1 index="24" />
    </farlights>
	
    <frontlights count="1">
        <frontlight1 index="12"   src="12|0" />
    </frontlights>
	
   
	
	<worklights count="1">
        <worklight1 index="34" />
    </worklights>

	<arbeits_lights>
		<far index="25|1" /><!-- Arbeitslichter -->
	</arbeits_lights>
	
    <turnlights count="1">
		<turnlight1 index="42" /><!--Blinker Rechts-->
	</turnlights>
	
	<turnlights2 count="1">
		<turnlight1 index="41" /><!--Blinker Links-->
	</turnlights2>	

<wheelAreas count="4"> 
    <wheelArea1 pointIndex="47" width="0.5" height="0.25"/> 
    <wheelArea2 pointIndex="48" width="0.5" height="0.25"/> 
    <wheelArea3 pointIndex="49" width="0.5" height="0.25"/> 
    <wheelArea4 pointIndex="50" width="0.5" height="0.25"/> 
       </wheelAreas>
</vehicle>
