<lightsaddon lightsStayOn="true">
	<light type="highbeam" index="32|0" real="32|0|2" beam="32|0|1" />
	<light type="work" index="32|1" real="32|1|2" beam="32|1|1" inputName="worklights" helptext="worklights" stayOn="true"/>
	<light type="dirLeft" index="32|2" />
	<light type="dirRight" index="32|3" />
	<light type="parkLeft" index="32|4" />
	<light type="parkRight" index="32|5" />
	<light type="drl" index="32|6" />
	<light type="reverse" index="32|7" />
	<light type="brake" index="32|8" />
	<light type="strobe" index="32|9|0|0" inputName="strobelights" sequence="400 100" helptext="strobelights" stayOn="true"/>
	<light type="strobe" index="32|9|1|0" inputName="strobelights" sequence="100 400" invert="true" stayOn="true"/>
	<light type="pipe" index="0>7|2" />
	<fillLevelWarning percent="80" />
	<flashers soundfile="blinktick.wav" lowPitch="0.6" highPitch="0.8" volume="0.6" autoreturn="true"/>
</lightsaddon>



    <lightsaddon lightsStayOn="true" blinkSpeed="0.5">
		<light type="work" index="37|1" real="37|1|0" beam="37|1|1" inputName="frontwork" stayOn="true"/>
		<light type="work" index="37|2" real="37|2|0" beam="37|2|1" inputName="rearwork"  stayOn="true"/>
		<light type="dirLeft" index="32|3" />
		<light type="dirRight" index="32|4" />
		<light type="brake" index="32|5" />
		<flashers soundfile="blinktick.wav" lowPitch="0.6" highPitch="0.8" volume="0.6" autoreturn="true" tolerance="0.9"/>
	</lightsaddon>