<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="KnocheTG">
	<annotation>by Michl2</annotation>
    <name>
        <en>cultivador_11_brazos</en>
        <de>cultivador_11_brazos</de>
    </name>
    <description></description>
	<typeDesc>cultivador_11_brazos</typeDesc>
    <filename>cultivador_11_brazos.i3d</filename>
    <size width="2.3" length="2" />

    <attacherJoint index="0" jointType="implement" topReferenceNode="1"/>
    <cultivatorSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0.5" volume="0.6"/>
    <aiLeftMarker index="6" />
    <aiRightMarker index="7" />
    <aiBackMarker index="8" />
    <maxSpeedLevel value="2"/>
	
	<groundParticleSystem position="0 0.2 0.1" rotation="0 0 0" file="PS/ParticelSystem.i3d" />

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="3" widthIndex="4" heightIndex="5"/>
    </cuttingAreas>

	<movingTools>
		<movingTool index="0>2" componentJointIndex="0" anchorActor="0">
		</movingTool>
    </movingTools>
	
	
    <speedRotatingParts>
	    <speedRotatingPart index="9|2" radius="0.35"/>
    </speedRotatingParts>

    <animations>
        <animation name="moveSupport">
            <part node="2" startTime="0" duration="0.00000001" startTrans="0 -0.35 0" endTrans="0 -0.6 0" />
        </animation>		
    </animations>

    <support animationName="moveSupport" />	

    <components count="2">
        <component1 centerOfMass="0 0 0" solverIterationCount="4" />
		<component2 solverIterationCount="4" />
		<joint component1="0" component2="1" index="0>2" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>

    <dirt dirtInterval="0.5" cleaningInterval="15" updateInterval="0.1">
		<dirtComponent index="9|1"/>
		<dirtComponent index="9|0"/>
		<dirtComponent index="9|2"/>
    </dirt>

</vehicle>