<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Veenhuis">
    <annotation>Copyright (C) Bjorny, All Rights Reserved.</annotation>

    <name>
    <de>Veenhuis Guellefass</de>
    </name>
    <description></description>
    <typeDesc>$l10n_TypeDesc_ManureBarrel</typeDesc>
    <filename>veenhuis.i3d</filename>

    <size width="3" length="6.0" />

    <wheels autoRotateBackSpeed="2.0">
     <wheel driveMode="0" repr="7" radius="0.65" deltaY="0.3" suspTravel="0.4" spring="20" damper="4" mass="0.4" />
     <wheel driveMode="0" repr="8" radius="0.65" deltaY="0.3" suspTravel="0.4" spring="20" damper="4" mass="0.4" />
    </wheels>
    <brakeForce>1</brakeForce>
    <downForce>2</downForce>

    <lights count="1">
     <light1 index="5" />
    </lights>	
    
     <lightsaddon lightsStayOn="true">
        <light type="dirLeft" index="11|0" />
	<light type="dirRight" index="11|1" />
	<light type="brake" index="11|2" />
	</lightsaddon>	


    <cuttingAreas count="1">
    <cuttingArea1 startIndex="1" widthIndex="2" heightIndex="3"/>
    </cuttingAreas>

    <capacity>16000</capacity>
    <startFillLevel>0</startFillLevel>
    <massScale value="1" />

    <allowFillFromAir value="false"/>

    <sprayParticleSystem file="liquidManureSprayParticleSystem.i3d" />

    <spraySound file="$data/vehicles/trailers/manureBarrel.wav" pitchOffset="1" volume="1"/>

    <sprayValves>
    <sprayValve index="4" />
    </sprayValves>

    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />

    <movingTools>
    <movingTool index="0>6|1" componentJointIndex="0" anchorActor="0">
    </movingTool>
    </movingTools>

    <animations>
    <animation name="moveSupport">
    <part node="6|1" startTime="0" duration="0.5" startTrans="-0.37625 -1.27281 -2.04025" endTrans="-0.37625 -1.63334 -2.04025" />
    </animation>
    </animations>
    
    <support animationName="moveSupport" />

    <attacherJoint index="0" jointType="trailerLow"/>
  
    <sprayUsages>
    <sprayUsage fillType="liquidManure" litersPerSecond="75" />
    </sprayUsages>
   
    <powerShaft index="10" part="10|0" fixPoint="10|0|0" />
    
    <fillTypes fruitTypes="liquidManure" />

    <components count="2">
    <component1 centerOfMass="0 0.2 0.42" solverIterationCount="8" />
    <component2 solverIterationCount="8" />
    <joint component1="0" component2="1" index="0>6|1|0" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
</vehicle>
