<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Ursus1234">
	<annotation>Copyright (C) Tepa00, All Rights Reserved.</annotation>
    <name>
        <en>URSUS1234</en>
        <de>URSUS1234</de>
    </name>
    <description></description>
    <filename>1234.i3d</filename>
    <wheels autoRotateBackSpeed="2.5">
        <wheel rotSpeed="60" rotMax="25" rotMin="-25" driveMode="2" repr="2>1" driveNode="2>1|1" radius="0.66" deltaY="0" suspTravel="0" spring="2" damper="2" mass="0.45" lateralStiffness="25" />
        <wheel rotSpeed="60" rotMax="25" rotMin="-25" driveMode="2" repr="3>1" driveNode="3>1|1" radius="0.66" deltaY="0" suspTravel="0" spring="2" damper="2" mass="0.45" lateralStiffness="25" />
        <wheel rotSpeed="0" driveMode="1" repr="4>1" radius="0.98" deltaY="0.0" suspTravel="0.06" spring="100" damper="20" mass="0.6" lateralStiffness="25" />
        <wheel rotSpeed="0" driveMode="1" repr="5>1" radius="0.98" deltaY="0.0" suspTravel="0.06" spring="100" damper="20" mass="0.6" lateralStiffness="25" />
    </wheels>
    <motor minRpm="100" maxRpm="750 1100 2050 530" maxTorques="5.0 7.5 -1 4.1" brakeForce="25" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" accelerations="0.4 1 1 1" forwardGearRatio="11.5" backwardGearRatio="9" differentialRatio="1" rpmFadeOutRange="50">
		<torque rpm="750" torque="8"/>
		<torque rpm="2000" torque="15"/>

		<backwardTorque rpm="350" torque="15"/>
		<backwardTorque rpm="550" torque="3.3"/>
    </motor>
	<accelerationSpeed maxAcceleration="0.10" deceleration="0.25" backwardDeceleration="0.7" />
    <fuelCapacity>320</fuelCapacity>
    <fuelUsage>0.0037</fuelUsage>
    <downForce>7</downForce>
    <cameras count="2">
        <camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="50"  >
			<raycastNode index="0>24"/>
			<raycastNode index="0>25"/>
		</camera1>
        <camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    </cameras>
    <lights count="1">
        <light1 index="12" />
    </lights>
	
	<lightCones>
		<lightCone index="21" />	
	</lightCones>
	
	<lightCoronas>
		<lightCorona index="22" />
		<lightCorona index="29|0|3|2" />
	</lightCoronas>
	
    <steering index="16|0" rotationSpeed="6"/>
    <cuttingAreas count="0">
        <cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
    </cuttingAreas>
    <enterReferenceNode index="0>" />
    <exitPoint index="9" />
    <size width="3.8" length="7.5" lengthOffset="-0.2"/>

    <trailerAttacherJoints>
        <trailerAttacherJoint index="10" maxRotLimit="10 80 80" />
        <trailerAttacherJoint index="18" low="true" />
    </trailerAttacherJoints>
    <tipCamera index="11" />

    <motorStartDuration>3500</motorStartDuration>
    <attachSound file="Sounds/attach.wav" pitchOffset="1" />
    <motorStartSound file="Sounds/start.wav" pitchOffset="1" volume="1.0" />
    <motorSound file="Sounds/idle.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="1.0" />
    <motorSoundRun file="Sounds/run.wav" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.5" />
    <motorStopSound file="Sounds/out.wav" pitchOffset="1" />
    <compressedAirSound file="Sounds/compressedAir.wav" pitchOffset="1" volume="1.0"/>
    <compressionSound file="Sounds/compressorWork.wav" pitchOffset="1" volume="1.5"/>
    <aiMotorSound  file="Sounds/idleAI.wav" pitchOffset="1" radius="50" innerRadius="20" volume="1.25" />

    <exhaustParticleSystems count="1">
        <exhaustParticleSystem1 node="20" file="Specializations/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>

	<honkSound file="dataS2/sounds/horn.wav" client="dataS2/sounds/horn3D.wav" volume="1" radius="80" innerRadius="35" />
	
    <attacherJoints>
        <attacherJoint index="13|0|0" rotationNode="13" maxRot="-14 0 0" rotationNode2="13|0" maxRot2="9 0 0" maxTransLimit="0 0.5 0" maxRotLimit="8 0 20" moveTime="1.5">
            <bottomArm rotationNode="14" translationNode="14|0" referenceNode="14|0|0" zScale="-1" />
            <topArm rotationNode="15" translationNode="15|0" referenceNode="15|0|0" zScale="-1" />
        </attacherJoint>
    </attacherJoints>
	
    <characterNode index="17" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="19" />
	
	<drivingShaft index1="1>3|0" index2="1>3|1" />
	
	<lightsaddon lightsStayOn="true">
		<light type="work" index="0>31" real="0>31|2" inputName="WORKLIGHTSMT" stayOn="true"/>
		<light type="dirLeft" index="27" />
		<light type="dirRight" index="28" />
		<flashers soundfile="Sounds/blinktick.wav" lowPitch="0.8" highPitch="1.0" volume="0.6"/>
		<light type="dirLeft" index="29|0|3|1" />
		<light type="dirRight" index="29|0|3|0" />
	</lightsaddon>	

	<dynamicExhaustingSystem cap="0>29|0|0|0|0" maxRot="-81.5" minAlpha="0.25" maxAlpha="1.0" param="exhaustingSystem" >
		<startSequence>
			<key time="0.0"  value="0 0 0 0"/>
			<key time="0.4"  value="0 0 0 0.8"/>
			<key time="0.58" value="0 0 0 0.4"/>
			<key time="0.6"  value="0 0 0 0.4"/>
			<key time="0.75" value="0 0 0 1"/>
			<key time="0.93" value="0 0 0 1"/>
			<key time="1.0"  value="0 0 0 0.4"/>
		</startSequence>
	</dynamicExhaustingSystem>

	<rotationPart12 index="29|0|1|0|0" minRot="0 0 0" maxRot="0 -98 0" rotTime="1.4" touchRotLimit="10" /> <!-- door1 -->
	<rotationPart13 index="29|0|1|1|0" minRot="0 0 0" maxRot="0 98 0" rotTime="1.4" touchRotLimit="10" /> <!-- door2 -->	
	<keySwitch index="0>25|0|0"/>
	<keySwitch1 index="0>25|0"/>

	<duelWheels>
	    <duelWheel index="4>1|0|1" />
	    <duelWheel index="5>1|0|1" />
		<duelWheel index="29|0|3" />
	</duelWheels>

	<duelFWheels>
	    <duelFWheel index="2>1|1|1" />
	    <duelFWheel index="3>1|1|1" />
	</duelFWheels>

	<dashLights index1="0>26|0" index2="0>26|1"/>
	
	<frontRightWheel wheelIndex="1" componentJointIndex="2" furrowDepth="0.2" fallSpeed="0.25" tireWidth="0.35" />
	<frontLeftWheel wheelIndex="2" componentJointIndex="3" furrowDepth="0.2" fallSpeed="0.25" tireWidth="0.35" />
	<backRightWheel wheelIndex="3" componentJointIndex="4" furrowDepth="0.35" fallSpeed="0.25" tireWidth="0.4" />
	<backLeftWheel wheelIndex="4" componentJointIndex="5" furrowDepth="0.35" fallSpeed="0.25" tireWidth="0.4" />
	
	<workExhaustParticleSystems count="1">
		<workExhaustParticleSystem1 node="20" file="$data/vehicles/particleSystems/exhaustParticleSystemBig.i3d" />
	</workExhaustParticleSystems>
	
	<increaseRpmDuringPloughing value= "true" />

    <components count="6">
		<!-- Main -->
        <component1 centerOfMass="0 0 -1" solverIterationCount="190" />
		<!-- Front Axle -->
		<component2 centerOfMass="0 -1.5 0" solverIterationCount="190" />
		<!-- front right wheel component -->
		<component3 centerOfMass="0 -0.8 0" solverIterationCount="190" />
		<!-- front left wheel component -->
		<component4 centerOfMass="0 -0.8 0" solverIterationCount="190" />
		<!-- back right wheel component -->
		<component5 centerOfMass="0 -0.8 0" solverIterationCount="190" />
		<!-- back left wheel component -->
		<component6 centerOfMass="0 -0.8 0" solverIterationCount="190" />
		
		<!-- Front Axle -->
		<joint component1="0" component2="1" index="1>0" rotLimit="0 0 5" transLimit="0 0 0" breakable="false" />
		<!-- front right wheel joint (componentJointIndex = 2) -->
		<joint component1="1" component2="2" index="2>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
		<!-- front left wheel joint (componentJointIndex = 3) -->
		<joint component1="1" component2="3" index="3>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
		<!-- back right wheel joint (componentJointIndex = 4) -->
		<joint component1="0" component2="4" index="4>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
		<!-- back left wheel joint (componentJointIndex = 5) -->
		<joint component1="0" component2="5" index="5>0" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
		
		<!-- disable collisions between existing components -->
		<collisionPair component1="0" component2="1" enabled="false"/>
		<collisionPair component1="0" component2="2" enabled="false"/>
		<collisionPair component1="0" component2="3" enabled="false"/>
		<collisionPair component1="0" component2="4" enabled="false"/>
		<collisionPair component1="0" component2="5" enabled="false"/>
		<collisionPair component1="1" component2="2" enabled="false"/>
		<collisionPair component1="1" component2="3" enabled="false"/>
		<collisionPair component1="1" component2="4" enabled="false"/>
		<collisionPair component1="1" component2="5" enabled="false"/>
	</components>


</vehicle>
