<?xml version="1.0" encoding="utf-8" standalone="no" ?>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   <!--
<i3D name="PragaFekalka" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.7"/>
  </Asset>

  <Files>
    <File fileId="25" filename="tex/Hadice10.dds" relativePath="true"/>
    <File fileId="1" filename="tex/M44.dds" relativePath="true"/>
    <File fileId="23" filename="tex/Nasada.dds" relativePath="true"/>
    <File fileId="29" filename="tex/abc.dds" relativePath="true"/>
    <File fileId="30" filename="tex/red_diffuse.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="ID793" materialId="57" diffuseColor="0.639216 0.639216 0 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID627" materialId="60" diffuseColor="0 0 0 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert9" materialId="63" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID27" materialId="66" diffuseColor="0.639216 0.639216 0.639216 0.184314" ambientColor="1 1 1" cosPower="50" specularColor="0.5 0.5 0.5" alphaBlending="true">
    </Material>
    <Material name="ac3dmat1" materialId="68" ambientColor="1 1 1" cosPower="50" specularColor="0.5 0.5 0.5">
      <Texture fileId="29"/>
    </Material>
    <Material name="ID5" materialId="71" diffuseColor="0.47451 0.356863 0 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID779" materialId="74" diffuseColor="0.639216 0.639216 0.509804 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID801" materialId="77" diffuseColor="0.701961 0.701961 0.701961 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID13" materialId="80" diffuseColor="0.176471 0.176471 0.176471 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID73" materialId="83" diffuseColor="0.439216 0.439216 0.439216 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID13" materialId="86" diffuseColor="0.47451 0.403922 0.376471 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID223" materialId="89" diffuseColor="0.266667 0.266667 0.266667 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID171" materialId="92" diffuseColor="0.529412 0.529412 0.529412 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID13" materialId="95" diffuseColor="0.247059 0.247059 0.247059 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID285" materialId="98" diffuseColor="0.619608 0.619608 0.619608 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID359" materialId="101" diffuseColor="0.121569 0.313726 0.313726 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID5" materialId="103" ambientColor="1 1 1">
      <Texture fileId="1"/>
    </Material>
    <Material name="ID54" materialId="106" diffuseColor="0.8 0.8 0.8 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID635" materialId="109" diffuseColor="0.639216 0.639216 0.639216 1" ambientColor="1 1 1" cosPower="50" specularColor="0.5 0.5 0.5">
    </Material>
    <Material name="ID5" materialId="112" diffuseColor="0.47451 0.47451 0.376471 1" ambientColor="1 1 1">
    </Material>
    <Material name="M_0135_DarkGray" materialId="113" diffuseColor="0.247059 0.247059 0.247059 1" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
    </Material>
    <Material name="M_0131_Silver" materialId="11" diffuseColor="0.6 0.6 0.6 1" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
    </Material>
    <Material name="M_0129_WhiteSmoke" materialId="14" diffuseColor="0.764706 0.764706 0.764706 1" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
    </Material>
    <Material name="M_0020_Red" materialId="17" diffuseColor="0.8 0 0 1" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
    </Material>
    <Material name="M_0023_FireBrick" materialId="20" diffuseColor="0.556863 0.101961 0.101961 1" ambientColor="1 1 1" cosPower="50" specularColor="0.165 0.165 0.165">
    </Material>
    <Material name="ID21" materialId="23" diffuseColor="0.639216 0.603922 0.509804 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID793" materialId="25" ambientColor="1 1 1">
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    <Material name="acmat_1" materialId="27" ambientColor="5 5 5" alphaBlending="true">
      <Texture fileId="30"/>
    </Material>
    <Material name="ID591" materialId="30" diffuseColor="0.8 0.313726 0.313726 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID13" materialId="33" diffuseColor="0.639216 0.639216 0.639216 0.713726" ambientColor="1 1 1" cosPower="50" specularColor="0.5 0.5 0.5" alphaBlending="true">
    </Material>
    <Material name="ID25" materialId="36" diffuseColor="0.47451 0.454902 0.376471 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID139" materialId="39" diffuseColor="0.639216 0.639216 0.639216 0.8" ambientColor="1 1 1" alphaBlending="true">
    </Material>
    <Material name="invisible" materialId="40" ambientColor="1 1 1">
    </Material>
    <Material name="ID5" materialId="43" diffuseColor="0.8 0.67451 0 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID13" materialId="45" ambientColor="1 1 1">
      <Texture fileId="25"/>
    </Material>
    <Material name="ID5" materialId="48" diffuseColor="0.4 0.4 0.4 1" ambientColor="1 1 1">
    </Material>
    <Material name="Default" materialId="51" diffuseColor="1 0 1 1" ambientColor="1 1 1">
    </Material>
    <Material name="ID923" materialId="54" diffuseColor="0.639216 0.639216 0.639216 0.486275" ambientColor="1 1 1" cosPower="50" specularColor="0.5 0.5 0.5" alphaBlending="true">
    </Material>
  </Materials>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    -->





<vehicle type="Fekalka">
    <name>
        <en>Fekalka</en>
        <de>Fekalka</de>
    </name>
    <description>Fekalka</description>
    <typeDesc>
        <en>Fekalka</en>
        <de>Fekalka</de>
    </typeDesc>
    <description>Fekalka</description>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                <!--                              
    <filename>Fekalka.i3d</filename>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  --> <filename>tex/Hadice1.dds</filename>

    <needsLowering value="false" />
    <allowsLowering value="false" />

    <massScale value="10" />
    <capacity>4500</capacity>
    <startFillLevel>0</startFillLevel>
    <fillLitersPerSecond>200</fillLitersPerSecond>

    <allowFillFromAir value="false"/>
    <tipReferencePoint index="9" />
    <fillMassNode index="0>" />
    <tipAnimation rootNode="10" speedScale="1" clip="clip1Source" />

    <dischargeParticleSystems>
	<dischargeParticleSystem type="liquidManure" node="11" position="0 0 0" rotation="0 -90 0" file="PS/Mocuvka.i3d" />
        <dischargeParticleSystem type="water" node="11" position="0 0 0" rotation="0 -90 0" file="PS/voda.i3d" />
    </dischargeParticleSystems>
    <sprayParticleSystem file="PS/Manure.i3d" />

    <spraySound file="zvuk/work.wav" pitchOffset="1.3" volume="0.2"/>
    <fillSound file="zvuk/work1.wav" pitchOffset="1.3" volume="0.2" />

    <sprayValves>
        <sprayValve index="0>3" />
    </sprayValves>

    <attacherJoint index="0" jointType="implement" topReferenceNode="1"/>

    <fillTypes fruitTypes="liquidManure water" />

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="4|0" widthIndex="4|1" heightIndex="4|2"/> 
    </cuttingAreas>

    <sprayUsages>
        <sprayUsage fillType="liquidManure" litersPerSecond="30" />
    </sprayUsages>

    <stu1 index="0>7|0" minTrans="-1.43 0.8 1.75" maxTrans="-0.1 1.24 1.75" minRot="-2 180 0" maxRot="-90 180 0" rotTime="2"/>
    <stu2 index="0>7|1" minTrans="-1.43 1 -1.75" maxTrans="-0.1 1.24 -1.75" minRot="-2 180 0" maxRot="90 180 0" rotTime="2"/>
    <stu3 index="0>7|2" minTrans="1.43 0.8 1.75" maxTrans="0.1 1.24 1.75" minRot="2 0 0" maxRot="90 0 0" rotTime="2"/>
    <stu4 index="0>7|3" minTrans="1.43 1 -1.75" maxTrans="0.1 1.24 -1.75" minRot="2 0 0" maxRot="-90 0 0 0" rotTime="2"/>
    <components count="5">
	<component1 centerOfMass="0 -0.6 0" solverIterationCount="20" />
	<component2 centerOfMass="0 0 0" solverIterationCount="20" />
	<component3 centerOfMass="0 0 0" solverIterationCount="20" />
	<component4 centerOfMass="0 0 0" solverIterationCount="20" />
	<component5 centerOfMass="0 0 0" solverIterationCount="20" />
	<joint component1="0"   component2="1"  index="0>7|1|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
	<joint component1="0"   component2="2"  index="0>7|0|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
	<joint component1="0"   component2="3"  index="0>7|3|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
	<joint component1="0"   component2="4"  index="0>7|2|0|0"     rotLimit="0 0 0" transLimit="0 0 0" />
    </components>

<lights count="1">
  <light1 index="8|2" />
</lights>

<lightCones>
  <lightCone index="8|0" />	
</lightCones>

<lightsaddon lightsStayOn="false">
  <light type="work" index="2|3|0" inputName="Vyust" helptext="Vyust" stayOn="true"/>
  <light type="brake" index="8|1" />
</lightsaddon>

</vehicle>
