<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="alumulde">
    <name>
        <en>Stobart Bio</en>
        <de>Stobart Bio</de>
    </name>
    <description>Stobart Bio</description>
    <filename>alu_mulde.i3d</filename>
    <size width="3.1" length="14.5" lengthOffset="0" />
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="1>0" radius="0.55" deltaY="-0.1" suspTravel="0.14" spring="40" damper="10" mass="0.4" />
        <wheel driveMode="0" repr="1>1" radius="0.55" deltaY="-0.1" suspTravel="0.14" spring="40" damper="10" mass="0.4" />
        <wheel driveMode="0" repr="2>0" radius="0.55" deltaY="-0.1" suspTravel="0.14" spring="40" damper="10" mass="0.4" />
        <wheel driveMode="0" repr="2>1" radius="0.55" deltaY="-0.1" suspTravel="0.14" spring="40" damper="10" mass="0.4" />
        <wheel driveMode="0" repr="3>0" radius="0.55" deltaY="-0.1" suspTravel="0.14" spring="40" damper="10" mass="0.4" />
        <wheel driveMode="0" repr="3>1" radius="0.55" deltaY="-0.1" suspTravel="0.14" spring="40" damper="10" mass="0.4" />
    </wheels>
    <brakeForce>0.5</brakeForce>   
	<downForce>15</downForce>
	
    <fillPlanes>
		<fillPlane type="chaff">
            <node index="0>9|6|0">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
		<fillPlane type="wheat">
            <node index="0>9|6|1">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
		<fillPlane type="barley">
            <node index="0>9|6|1">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
		<fillPlane type="maize">
            <node index="0>9|6|2">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
		<fillPlane type="rape">
            <node index="0>9|6|3">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
		<fillPlane type="sugarbeet">
            <node index="0>9|6|4">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
		<fillPlane type="potato">
            <node index="0>9|6|5">
                <key time="0"   y="-0.21361"  scale="1 0.01 2.6"/>
                <key time="0.5" y="0.29837"   scale="1 0.5 2.6"/>
				<key time="1"   y="1.07444"     scale="1 1.3 2.6"/>
            </node>
		</fillPlane>
	</fillPlanes>
	<massScale value="1" />
    <capacity>76000</capacity>
    <cuttingAreas count="0"/>
    <hydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />        
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />      
    <attacherJoint index="11" jointType="trailer"  />
    <tipReferencePoint index="12" />
    <tipAnimation rootNode="9" speedScale="1" clip="UnloadClipSource" />
	<supportAnimation rootNode="0>8|2" clip="SupportClipSource"/>

    <dischargeParticleSystems>
        <dischargeParticleSystem type="wheat" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
        <dischargeParticleSystem type="maize" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
        <dischargeParticleSystem type="barley" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
        <dischargeParticleSystem type="rape" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d" />
        <dischargeParticleSystem type="grass" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d" />
        <dischargeParticleSystem type="chaff" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d" />
		<dischargeParticleSystem type="sugarbeet" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d" />
		<dischargeParticleSystem type="potato" node="7" position="0 1.12039 -5.68934" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemGrass.i3d" />
    </dischargeParticleSystems>        

    <fillTypes fruitTypes="wheat barley rape maize grass chaff sugarbeet potato" />
    <movingTools>
        <!-- support -->
        <movingTool index="0>8|2" componentJointIndex="0" anchorActor="0"> </movingTool>
    </movingTools>
	    <animations>
        <!-- move support wheel down/up -->
        <animation name="moveSupport">
            <part node="0>8|2" startTime="0" duration="1.5" startTrans="-0.00179 -0.44048 0" endTrans="-0.00179 -0.95947 0" />
        </animation>		
    </animations>
	    <support animationName="moveSupport" />	
	
	<components count="5">
    <component1 centerOfMass="0 0 -2" solverIterationCount="4" />
	<component2 solverIterationCount="100" />
	<component3 solverIterationCount="100" />
	<component4 solverIterationCount="100" />
	<component5 solverIterationCount="8" />
	<joint component1="0" component2="1" index="0>0" rotLimit="0 0 0" transLimit="0 0.1 0" />
	<joint component1="0" component2="2" index="0>1" rotLimit="0 0 0" transLimit="0 0.1 0" />
	<joint component1="0" component2="3" index="0>2" rotLimit="0 0 0" transLimit="0 0.1 0" />
    <joint component1="0" component2="4>" index="0>8|2" rotLimit="0 0 0" transLimit="0 0 0" />
	</components>
	
	<lightCoronas>
		<lightCorona index="0>16" />
	</lightCoronas>	
	
	<lights count="3">
        <light1 index="0>15|4" />
		<light2 index="0>8|0" />
		<light3 index="0>9|8" />
	  </lights> 
	<lightsaddon lightsStayOn="true">
			<light type="dirLeft" index="0>15|0" />
			<light type="dirRight" index="0>15|1" />
			<light type="brake" index="0>15|2" />
			<light type="reverse" index="0>15|3" />
		</lightsaddon>
		
	<fillNode index="17" />
    <fillRootNode index="0>" />
    <exactFillRootNode index="18" />
    <fillAutoAimTargetNode index="19" />
    <fillMassNode index="0>" />
    <fillScale value="1" />
    <massScale value="1.1" />
</vehicle>
