    <l10n>
        <!--- Strobes by TN (start) --->
	<text name="FLTN_light">
	  <de>Blitzer</de>
	  <en>Strobe</en>
	</text>
	<text name="FLTN_on"> 
	  <de>an</de>
	  <en>on</en>
	</text>
	<text name="FLTN_off">
	  <de>aus</de>
	  <en>off</en>
	</text>
	<text name="FLTN_yes"> 
	  <de>aktiv</de>
	  <en>active</en>
	</text>
	<text name="FLTN_no">
	  <de>inaktiv</de>
	  <en>inactive</en>
	</text>
	<text name="FLTN_help">
	  <de>Blitzer Hilfe</de>
	  <en>Strobe Help</en>
	</text>
	<text name="FLTN_activate">
	  <de>Warn-Blitzer</de>
	  <en>Warning-Strobes</en>
	</text>
        <!--- Strobes by TN (end) --->
    </l10n>

    <specializations>
        <specialization name="Blitzer_TN" className="Blitzer_TN" filename="BlitzerTN/Triblitz_TN.lua"/>   
    </specializations>
    
    <vehicleTypes>
      <type name="..." className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
         <specialization name="Blitzer_TN" />
      </type>
    </vehicleTypes>
    
    <inputBindings>
        <!-- Strobes by TN (start) -->
  	<input name="FLTN_activate" 	key="KEY_6" 		button="" />
	<input name="FLTN_help" 	key="KEY_KP_multiply" 	button="" />
	<input name="FLTN_1" 		key="KEY_KP_7" 		button="" />
	<input name="FLTN_2" 		key="KEY_KP_8" 		button="" />
	<input name="FLTN_3" 		key="KEY_KP_9" 		button="" />
	<input name="FLTN_4" 		key="KEY_KP_4" 		button="" />
	<input name="FLTN_5" 		key="KEY_KP_5" 		button="" />
	<input name="FLTN_6" 		key="KEY_KP_6" 		button="" />
	<!-- Strobes by TN (end) -->
    </inputBindings>        