<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="trailerDischargeParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.2"/>
  </Asset>

  <Files>
    <File fileId="1" filename="trailerDischargeParticleSilage.dds" relativePath="true"/>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="p4_:lambert2" materialId="13" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p6_:lambert2" materialId="14" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p2_:lambert2" materialId="15" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p7_:lambert2" materialId="16" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p8_:lambert2" materialId="17" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p9_:lambert2" materialId="18" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p10_:lambert2" materialId="19" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p3_:lambert2" materialId="20" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="p5_:lambert2" materialId="21" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="pPlaneShape2" shapeId="2">
      <Vertices count="4" normal="true" uv0="true">
        <v p="-0.832907 0.392085 -0.882792" n="0 -0.45176 -0.892139" t0="0 0"/>
        <v p="0.824386 0.392085 -0.882792" n="0 -0.45176 -0.892139" t0="1 0"/>
        <v p="0.824386 -0.0370574 -0.665483" n="0 -0.45176 -0.892139" t0="1 0.122944"/>
        <v p="-0.832907 -0.0370574 -0.665483" n="0 -0.45176 -0.892139" t0="0 0.122944"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
    <ParticleSystem name="p2_:emitter1Ref" dynamicId="1" type="sprite" rate="0.11" lifespan="900" maxCount="2600" speed="0.005" speedRandom="0" tangentSpeed="0.05" normalSpeed="1" spriteScaleX="0.7" spriteScaleY="0.7" blendFactor="1" blendInFactor="0" blendOutFactor="0">
      <Gravity force="0 -0.001 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="p2_:emitter1" translation="2 0 0" rotation="-64 0 0" nodeId="28" materialIds="15" dynamicId="1" emitterShapeNodeId="29">
      <Shape name="pPlaneShape2" nodeId="29" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="30"/>
    <TransformGroup name="gravityField2" nodeId="31"/>
    <Dynamic name="p3_:emitter1" translation="1.5 1 0" rotation="-74 0 0" nodeId="33" materialIds="20" dynamicId="1" emitterShapeNodeId="34">
      <Shape name="pPlaneShape3" nodeId="34" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="35"/>
    <TransformGroup name="gravityField2" nodeId="36"/>
    <Dynamic name="p4_:emitter1" translation="1 0 0" rotation="-64 0 0" nodeId="38" materialIds="13" dynamicId="1" emitterShapeNodeId="39">
      <Shape name="pPlaneShape4" nodeId="39" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="40"/>
    <TransformGroup name="gravityField2" nodeId="41"/>
    <Dynamic name="p5_:emitter1" translation="0.5 1 0" rotation="-74 0 0" nodeId="43" materialIds="21" dynamicId="1" emitterShapeNodeId="44">
      <Shape name="pPlaneShape5" nodeId="44" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="45"/>
    <TransformGroup name="gravityField2" nodeId="46"/>
    <Dynamic name="p6_:emitter1" rotation="-64 0 0" nodeId="48" materialIds="14" dynamicId="1" emitterShapeNodeId="49">
      <Shape name="pPlaneShape6" nodeId="49" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="50"/>
    <TransformGroup name="gravityField2" nodeId="51"/>
    <Dynamic name="p7_:emitter1" translation="-0.5 1 0" rotation="-74 0 0" nodeId="53" materialIds="16" dynamicId="1" emitterShapeNodeId="54">
      <Shape name="pPlaneShape7" nodeId="54" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="55"/>
    <TransformGroup name="gravityField2" nodeId="56"/>
    <Dynamic name="p8_:emitter1" translation="-1 0 0" rotation="-64 0 0" nodeId="58" materialIds="17" dynamicId="1" emitterShapeNodeId="59">
      <Shape name="pPlaneShape7" nodeId="59" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="60"/>
    <TransformGroup name="gravityField2" nodeId="61"/>
    <Dynamic name="p9_:emitter1" translation="-1.5 1 0" rotation="-74 0 0" nodeId="63" materialIds="18" dynamicId="1" emitterShapeNodeId="64">
      <Shape name="pPlaneShape7" nodeId="64" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="65"/>
    <TransformGroup name="gravityField2" nodeId="66"/>
    <Dynamic name="p10_:emitter1" translation="-2 0 0" rotation="-64 0 0" nodeId="68" materialIds="19" dynamicId="1" emitterShapeNodeId="69">
      <Shape name="pPlaneShape7" nodeId="69" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <TransformGroup name="particle2" nodeId="70"/>
    <TransformGroup name="gravityField2" nodeId="71"/>
  </Scene>

</i3D>
