<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
    <author>biga modding</author>
    <version>1.0</version>	
	
	<title>
		<en>OehlerZDK180</en>
		<de>OehlerZDK180</de>
	</title>
	
    <description>
        <en>OehlerZDK180</en>
        <de>OehlerZDK180</de>
    </description>	
    <iconFilename>store_Ohler Zdk180.png</iconFilename>
	
    <multiplayer supported="true"/>	
	
 	<extraSourceFiles>
        <sourceFile filename="skripts/SetAnimationEvent.lua" />	
		<sourceFile filename="skripts/SetUnloadingEvent.lua" />	
		<sourceFile filename="skripts/VariableTipEvent.lua" />
		<sourceFile filename="skripts/VariableTrailerEvent.lua" />
		<sourceFile filename="skripts/VariableBodyEvent.lua" />
    </extraSourceFiles>	
	
    <specializations>
		<specialization name="variableTip" className="VariableTip" filename="skripts/VariableTip.lua"/>
		<specialization name="variableBody" className="VariableBody" filename="skripts/VariableBody.lua"/>
		<specialization name="overcharge" className="Overcharge" filename="skripts/Overcharge.lua" />
		<specialization name="animation" className="AnimationNetwort" filename="skripts/AnimationNetwork.lua" />	
        <specialization name="mooringblocks" className="mooringblocks" filename="skripts/mooringblocks.lua"/>	
		<specialization name="hilken18000ZMK" className="Hilken18000ZMK" filename="skripts/Hilken18000ZMK.lua"/>
		<specialization name="beleuchtung" className="BEL3"              filename="skripts/beleuchtungV31.lua"/>		
	</specializations>
	
    <vehicleTypes>
	    <type name="hilken18000ZMK" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
			<specialization name="attachable" />
			<specialization name="animatedVehicle" />
			<specialization name="cylindered" />
			<specialization name="fillable" />
			<specialization name="trailer" />
			<specialization name="animation" />
			<specialization name="overcharge" />
			<specialization name="variableTip" />
			<specialization name="variableBody" />
			<specialization name="mooringblocks" />
			<specialization name="hilken18000ZMK" />
			<specialization name="beleuchtung" />
	    </type>
	</vehicleTypes>

    <storeItems>
        <storeItem>
            <en>
                <name>Oehler ZDK 180 </name>
				<description>
<![CDATA[Oehler ZDK 180 inkl Haeckselaufsatz,Abdeckplane,Ueberladeschnecke


modell: Biga Modding
script:  Biga Modding]]>
                </description>
            </en>
            <de>
                <name>Oehler ZDK 180 </name>
                <description>
<![CDATA[Oehler ZDK 180 inkl Haeckselaufsatz,Abdeckplane,Ueberladeschnecke


modell:  Biga Modding
script:  Biga Modding]]>
                </description>
            </de>
            <rotation>180</rotation>
            <image active="store_Ohler Zdk180.png"/>
            <price>28592</price>
            <xmlFilename>oehlerzdk180.xml</xmlFilename>
        </storeItem>
    </storeItems>
	
    <inputBindings>
		<input name="VARIABLETIP_changeVarTipMode" key1="KEY_6" button="" />
		<input name="VARIABLETIP_changeVarTipTrailer" key1="KEY_5" button="" />
		<input name="VARIABLEBODY_change" key1="KEY_7" button="" />
		<input name="VARIABLEBODY_changePart" key1="KEY_8" button="" />
		<input name="OVERCHARGE_UP" category="VEHICLE" key1="KEY_j" button="" />
		<input name="OVERCHARGE_DOWN" category="VEHICLE" key1="KEY_n" button="" />
    </inputBindings>
	
   <l10n>
		<text name="VARIABLETIP_changeVarTipMode">
			<en>Change Tip Side</en>
			<de>(Ab-)kippseite wählen</de>
		</text>
		<text name="VARIABLETIP_changeVarTipTrailer">
			<en>Toggle between trailers</en>
			<de>Aktuellen Anhänger auswählen</de>
		</text>
		<text name="VARIABLEBODY_change">
			<en>Change bodywork</en>
			<de>Aufbau wechseln</de>
		</text>
		<text name="VARIABLEBODY_changePart">
			<en>Open/Close roof</en>
			<de>Plane öffnen/schließen</de>
		</text>   
		<text name="OVERCHARGE_UP">
			<en>Move pipe up</en>
			<de>Schnecke hoch</de>
		</text>
		<text name="OVERCHARGE_DOWN">
			<en>Move pipe  down</en>
			<de>Schnecke runter</de>
		</text>   		
		<text name="OVERCHARGE_1">
			<de>Schnecke einklappen</de>
            <en>fold pipe in</en>			
		</text>
		<text name="OVERCHARGE_2">
            <de>Schnecke hoch/runter</de>
            <en>move pipe up / down</en>		
		</text>
		<text name="OVERCHARGE_3">
            <de>Überladen einschalten</de>
            <en>activate grain</en>		
		</text>
		<text name="OVERCHARGE_4">
            <de>Überladen ausschalten</de>
            <en>deactivate grain</en>			
		</text>
		<text name="OVERCHARGE_5">
           <de>Schnecke ausklappen</de>
           <en>fold pipe out</en>				
		</text>	
		<text name="back">
			<en>Back</en>
			<de>Hinten</de>
		</text>	
		<text name="left">
			<en>left</en>
			<de>Links</de>
		</text>	
		<text name="right">
			<en>Right</en>
			<de>Rechts</de>
		</text>	
		<text name="overcharge">
			<en>Overcharge</en>
			<de>Überladen</de>
		</text>		
		<text name="charge">
			<en>grain gate</en>
			<de>Kornschieber</de>
		</text>	
		<text name="VARIABLETIP_displayVarTipMode">
			<!--en>Toggle Tip/Overcharge  (cur: %s)</en>
			<de>Abkippen/Überladen wählen (akt: %s)</de-->
			<en>Tipside (cur: %s)</en>
			<de>(Ab-)kippseite (akt: %s)</de>
		</text>
		<text name="VARIABLETIP_displayVarTipTrailer">
			<en>Trailer (%d of %d)</en>
			<de>Anhänger (%d von %d)</de>
		</text>		
		<text name="VARIABLETIP_chargeTrailer">
			<en>Overcharage on/off</en>
			<de>Überladen ein/aus</de>
		</text>		
		<text name="VARIABLEBODY_display">
			<!--en>Bodywork(%d/%d)%s: capacity=%d</en>
			<de>Aufbau(%d/%d)%s: Kapazität=%d</de-->
			<en>Change bodywork (%d/%d)</en>
			<de>Aufbau wechseln (%d/%d)</de>
		</text>
		<text name="VARIABLEBODY_displayPart">
			<!--en>Part: (%d/%d) fillable=%d</en>
			<de>Teil: (%d/%d) befüllbar=%d</de-->
			<en>Open/Close roof</en>
			<de>Plane öffnen/schließen</de>
		</text>
	</l10n>
	
</modDesc>
