<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="TF78">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>NH-TF78</en>
        <de>NH-TF78</de>
    </name>	
    <description>NHTF78</description>
    <filename>NHTF78.i3d</filename>
	
    <size width="4.0" length="7.5" />
    <combineSize>2</combineSize>
    <components count="1">
        <component1 centerOfMass="0 0 0" solverIterationCount="4" />
    </components>
	
    <wheels autoRotateBackSpeed="2.0">
        <wheel rotSpeed="-50" rotMax="40" rotMin="-40" driveMode="1" repr="2" radius="0.65"  suspTravel="0" spring="180" damper="0" mass="0.3" />
        <wheel rotSpeed="-50" rotMax="40" rotMin="-40" driveMode="1" repr="3" radius="0.65"  suspTravel="0" spring="180" damper="0" mass="0.3" />
        <wheel rotSpeed="0" driveMode="1" repr="0" radius="1"  suspTravel="0" spring="200" damper="0" mass="0.4" />
        <wheel rotSpeed="0" driveMode="1" repr="1" radius="1"  suspTravel="0" spring="200" damper="0" mass="0.4" />
    </wheels>
	
    <motor minRpm="700" maxRpm="800 1000 1800" brakeForce="7" forwardGearRatio="3" backwardGearRatio="2" differentialRatio="6" rpmFadeOutRange="4">
        <torque rpm="700" torque="1.9"/>
        <torque rpm="1000" torque="2.2"/>
        <torque rpm="1200" torque="2.4"/>
        <torque rpm="1500" torque="2.6"/>
        <torque rpm="1600" torque="2.2"/>
        <torque rpm="1850" torque="2"/>
    </motor>
	
    <fuelCapacity>500</fuelCapacity>
    <fuelUsage>0.005</fuelUsage>
    <downForce>5</downForce>
	
    <cameras count="2">
        <camera1 index="5|0" rotatable="true" rotateNode="5" limit="true" rotMinX="-1.4" rotMaxX="0.05" transMin="7" transMax="25" />
	<camera2 index="6" rotatable="true" rotateNode="6" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
	</cameras>

    <lights count="1">
        <light1 index="4|14|0" />
    </lights>	
	
    
	
    <attacherJoints>
        <attacherJoint jointType="cutter" index="4|9|0|0" rotationNode="4|9" maxRot="14 0 0" rotationNode2="4|9|0" maxRot2="0 0 0" moveTime="3" />
        <!--attacherJoint index="28" jointType="trailerLow" allowsJointLimitMovement="false" allowsLowering="false" maxRotLimit="10 50 50" maxTransLimit="0 0 0" /-->
	</attacherJoints>
	<attacherHydraulik rotIndex="4|7" transIndex="4|7|0" rotationPunch="4|9|1|1" translationPunch="4|9|1|1|0"/>
	
    <enterReferenceNode index="0>" />
    <combineSize>2</combineSize>
    <characterNode index="4|10" cameraMinDistance="1.5" />	
    <steering index="4|15|0" rotationSpeed="6"/>	
    <aiTrailerTrigger index="4|16" />
    <aiTrafficCollisionTrigger index="4|17" />	
    <exitPoint index="4|18" />	
    
    <pipeSound 				file="sounds/hydraulicUp.wav" 						pitchOffset="1" pitchScale="0.03" pitchMax="2" />
    <threshingStartSound 	file="sounds/threshing_start.wav" 					pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />
    <threshingSound 		file="sounds/threshing_idle.wav" 					pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />
    <threshingStopSound 	file="sounds/threshing_out.wav" 					pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />
    <reverseDriveSound 		file="sounds/reverseDrivingBeep.wav" 				volume="0.5" />
    <cutterSound 			file="sounds/cutterx.wav" 							pitchOffset="1" pitchScale="0.001" pitchMax="1.2" />   
    <attachSound 			file="$data/vehicles/steerable/deutz/attach.wav" 	pitchOffset="1" />
    <motorStartSound 		file="sounds/E516bstart2.wav" 						volume="1.0" />  
    <motorSound 			file="sounds/E516bengine.wav" 						pitchOffset="0.6" pitchScale="0.016" pitchMax="0.94" />
    <motorStopSound 		file="sounds/lizard7210out.wav" 					pitchOffset="0.9" />
    <aiMotorSound 			file="sounds/E516bengineai.wav" 					pitchOffset="1" radius="25" innerRadius="4" volume="1.0" />  
    <aiTreshingSound 		file="sounds/E516bcutter.wav" 						pitchOffset="1" radius="25" innerRadius="4" volume="1.0" />  

    <exhaustParticleSystems count="4">
        <exhaustParticleSystem1 position="1.40177 4.44134 -1.02817" rotation="-90 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
        <exhaustParticleSystem2 position="1.40177 4.44134 -1.04817" rotation="-90 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
        <exhaustParticleSystem3 position="1.40177 4.44134 -1.06817" rotation="-90 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
        <exhaustParticleSystem4 position="1.40177 4.44134 -1.08817" rotation="-90 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="7" widthIndex="8" heightIndex="9"/>
    </cuttingAreas>
    
	<chopperBlind index="4|2" />
	
    <pipe index="4|3" />
    <pipeLight index="4|3|1|1" />

    <rotorFan index="4|9|1|0" />	
    <rotorFan2 index="4|1|0|0" />	
    <rotorFan3 index="4|1|3" />	
	
	<rotatingParts count="4">
		<rotatingPart1 index="4|6" 		minRot="0 0 150" 	maxRot="0 0 0" 		rotTime="2" />
		<rotatingPart2 index="4|1|0" 	minRot="0 -45 0" 	maxRot="0 -45 45" 	rotTime="5" />	
		<rotatingPart3 index="4|1|1" 	minRot="0 0 140" 	maxRot="0 0 0" 		rotTime="5" />	
		<rotatingPart4 index="4|1|2" 	minRot="0 0 -140" 	maxRot="0 0 0" 		rotTime="5" />		
		<!--rotatingPart5 index="4|2" 		minRot="10 0 0" 	maxRot="-115 0 0" 	rotTime="5" /-->			
	</rotatingParts>	
	
    <pipeParticleSystems>
        <pipeParticleSystem type="wheat" 		position="0 -0.8 -5.9858" rotation="0 40 0" file="wheatParticleSystemLong.i3d" />
        <pipeParticleSystem type="barley" 		position="0 -0.8 -5.9858" rotation="0 40 0" file="wheatParticleSystemLong.i3d" />
        <pipeParticleSystem type="oat" 			position="0 -0.8 -5.9858" rotation="0 40 0" file="wheatParticleSystemLong.i3d" />		
        <pipeParticleSystem type="rape" 		position="0 -0.8 -5.9858" rotation="0 40 0" file="rapeParticleSystemLong.i3d" />
        <pipeParticleSystem type="maize" 		position="0 -0.8 -5.9858" rotation="0 40 0" file="wheatParticleSystemLong.i3d" />
        <pipeParticleSystem type="sunflower" 	position="0 -0.8 -5.9858" rotation="0 40 0" file="rapeParticleSystemLong.i3d" />
    </pipeParticleSystems>

    <chopperParticleSystems>
        <chopperParticleSystem type="wheat" 	position="0 0 0" rotation="0 0 0" file="Por.i3d" />
        <chopperParticleSystem type="barley" 	position="0 0 0" rotation="0 0 0" file="Por.i3d" />
        <chopperParticleSystem type="oat" 		position="0 0 0" rotation="0 0 0" file="Por.i3d" />		
        <chopperParticleSystem type="rape" 		position="0 0 0" rotation="0 0 0" file="Repce.i3d" />
        <chopperParticleSystem type="maize" 	position="0 0 0" rotation="0 0 0" file="Kuki.i3d" />
        <chopperParticleSystem type="sunflower" position="0 0 0" rotation="0 0 0" file="Repce.i3d" />
    </chopperParticleSystems>

    <strawParticleSystems>
        <strawParticleSystem type="wheat" 		position="0 0 0" rotation="0 0 0" 	file="Buza.i3d" />
        <strawParticleSystem type="barley" 		position="0 0 0" rotation="0 0 0"  	file="Buza.i3d" />
        <strawParticleSystem type="oat" 		position="0 0 0" rotation="0 0 0"  	file="Buza.i3d" />		
    </strawParticleSystems>

    <strawAreas count="1">
        <strawArea1 startIndex="4|4|0" widthIndex="4|4|1" heightIndex="4|4|2" />
    </strawAreas>
	
    <grainTankCapacity>11000</grainTankCapacity>
    <grainTankUnloadingCapacity>200</grainTankUnloadingCapacity>

<grainTankPlanes>
        <grainTankPlane type="wheat">
            <node index="4|0|0">
                <key time="0" translation="0 2.6 1.64466" scale="1 1 1"/>
                <key time="0.5" translation="0 3.6 1.49395" scale="1 1 1"/>
                <key time="1" translation="0 4.6 1.22091" scale="0.85 0.85 0.85"/>
            </node>
        </grainTankPlane>
        <grainTankPlane type="barley">
            <node index="4|0|0">
                <key time="0" translation="0 2.6 1.64466" scale="1 1 1"/>
                <key time="0.5" translation="0 3.6 1.49395" scale="1 1 1"/>
                <key time="1" translation="0 4.6 1.22091" scale="0.85 0.85 0.85"/>
            </node>
        </grainTankPlane>
        <grainTankPlane type="maize">
            <node index="4|0|1">
                <key time="0" translation="0 2.6 1.64466" scale="1 1 1"/>
                <key time="0.5" translation="0 3.6 1.49395" scale="1 1 1"/>
                <key time="1" translation="0 4.6 1.22091" scale="0.85 0.85 0.85"/>
            </node>
        </grainTankPlane>
        <grainTankPlane type="rape">
            <node index="4|0|2">
                <key time="0" translation="0 2.6 1.64466" scale="1 1 1"/>
                <key time="0.5" translation="0 3.6 1.49395" scale="1 1 1"/>
                <key time="1" translation="0 4.6 1.22091" scale="0.85 0.85 0.85"/>
            </node>
        </grainTankPlane>
	<grainTankPlane type="sunflower">
            <node index="4|0|2">
                <key time="0" translation="0 2.6 1.64466" scale="1 1 1"/>
                <key time="0.5" translation="0 3.6 1.49395" scale="1 1 1"/>
                <key time="1" translation="0 4.6 1.22091" scale="0.85 0.85 0.85"/>
            </node>
        </grainTankPlane>
	<grainTankPlane type="oat">
            <node index="4|0|0">
                <key time="0" translation="0 2.6 1.64466" scale="1 1 1"/>
                <key time="0.5" translation="0 3.6 1.49395" scale="1 1 1"/>
                <key time="1" translation="0 4.6 1.22091" scale="0.85 0.85 0.85"/>
            </node>
        </grainTankPlane>
    </grainTankPlanes>

    
    <grainTankFruitTypes fruitTypes="wheat oat rape maize barley sunflower" />

	<operatingHours posX="0.7543" posY="0.1715" />
<ESLimiter posX="0.7543" posY="0.1715" />

<lightsaddon lightsStayOn="false">
			<light type="work" index="4|3|1|1"  inputName="pipelight" helptext="pipelight" stayOn="false"/>			
			<light type="work" index="4|14|1"  inputName="frontwork" helptext="frontwork" stayOn="false"/>
			<light type="work" index="4|14|2"  inputName="rearwork" helptext="rearwork" stayOn="false"/>
			<light type="dirLeft" index="4|14|3" />
			<light type="dirRight" index="4|14|4" />
			<light type="brake" index="4|14|5" />
			<light type="reverse" index="4|14|2" />
		</lightsaddon>

	<beaconLights>
		<beaconLight index="10|0" speed="0.016" />
		<beaconLight index="11|0" speed="0.015" />
        </beaconLights>

	
	
</vehicle>