<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Milk">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>MilkTSL</en>
        <de>MilkTSL</de>
    </name>
    <description></description>
	
	<typeDesc>MilkTSL</typeDesc>
    <filename>Milk.i3d</filename>

    <size width="3.5" length="8.0" />

    <wheels autoRotateBackSpeed="2.0">
       <wheel driveMode="0" repr="0"  radius="0.37" deltaY="0.25" suspTravel="0.3" spring="120" damper="3" mass="0.4" lateralStiffness="20"/>
       <wheel driveMode="0" repr="1"  radius="0.37" deltaY="0.25" suspTravel="0.3" spring="120" damper="3" mass="0.4" lateralStiffness="20"/>
	</wheels>
    <brakeForce>1</brakeForce>
    <attacherJoint index="4" jointType="trailerLow"/>    
    <lights count="1">
        <light1 index="5|4" />
    </lights>
	
	<lightsaddon lightsStayOn="true">
	<light type="dirLeft" index="11|0" />
	<light type="dirRight" index="11|1" />
	<light type="brake" index="11|2" />
	</lightsaddon>
	
	<capacity>2500</capacity>
    <startFillLevel>0</startFillLevel>
	<grainPlane></grainPlane>
    <exactFillRootNode index="12" />
    <allowFillFromAir value="true"/>
	<fillRootNode index="0>" />
	<fillMassNode index="0>" />

    <tipReferencePoint index="8" />

    <hydraulicSound file="manureBarrel.wav" pitchOffset="0.9" volume="1.0" />        
    <fillSound file="siloFillSound.wav" pitchOffset="1.0" volume="1.5" />
    
	<tipAnimation rootNode="13" speedScale="1" clip="tipper_unload" />

    <fillTypes fruitTypes="milk diesel"/>
	
	<movingTools>
        <!-- support -->
        <movingTool index="0>6" componentJointIndex="0" anchorActor="0"></movingTool>
    </movingTools>

    <animations>
        <!-- move support wheel down/up -->
        <animation name="moveSupport">
            <part node="6" startTime="0" duration="0.6" startTrans="0.11374 -0.22402 1.56227" endTrans="0.11374 -0.560214 1.56227" />
        </animation>
    </animations>

    <support animationName="moveSupport" />
	
    <components count="1">
        <component1 centerOfMass="0 0 0" solverIterationCount="20" />
	</components>
	
	<!-- dirtIntveral(h); 	cleaningInterval(sec) -->
	<dirt dirtInterval="0.25" cleaningInterval="15" updateInterval="0.1">
		<dirtComponent index="0>" />
		<dirtComponent index="0>0" />
		<dirtComponent index="0>0|0" />
		<dirtComponent index="0>1" />
		<dirtComponent index="0>1|0" />
		<dirtComponent index="0>5" />
		<dirtComponent index="0>5|0" />
		<dirtComponent index="0>5|0|0" />
		<dirtComponent index="0>5|1" />
		<dirtComponent index="0>5|2" />
		<dirtComponent index="0>5|3" />
		<dirtComponent index="0>6" />
		<dirtComponent index="0>6|0" />
		<dirtComponent index="0>6|1" />
		<dirtComponent index="0>9" />
		<dirtComponent index="0>9|0" />
		<dirtComponent index="0>9|1" />
		<dirtComponent index="0>9|2" />
		<dirtComponent index="0>9|3" />
		<dirtComponent index="0>9|4" />
		<dirtComponent index="0>9|5" />
		<dirtComponent index="0>9|6" />
		<dirtComponent index="0>9|7" />
		<dirtComponent index="0>9|8" />
		<dirtComponent index="0>9|9" />
		<dirtComponent index="0>9|10" />
		<dirtComponent index="0>9|11" />
		<dirtComponent index="0>9|2|0" />
		<dirtComponent index="0>9|2|1" />
		<dirtComponent index="0>9|2|2" />
		<dirtComponent index="0>9|2|3" />
		<dirtComponent index="0>9|2|4" />
		<dirtComponent index="0>9|2|5" />
		<dirtComponent index="0>9|2|6" />
		<dirtComponent index="0>9|2|7" />
		<dirtComponent index="0>9|2|8" />
		<dirtComponent index="0>9|2|9" />
		<dirtComponent index="0>9|2|10" />
	</dirt>
	
	<DirtWheels>
      <DirtWheel index="10|0" dirtFileDry="Dirt/dirtDry.i3d" dirtFileRain="Dirt/dirtRain.i3d" isActive="true" distance="0.1" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d"/>
      <DirtWheel index="10|1" dirtFileDry="Dirt/dirtDry.i3d" dirtFileRain="Dirt/dirtRain.i3d" isActive="true" distance="0.1" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d"/>
      <DirtWheel index="10|2" dirtFileDry="Dirt/dirtDry.i3d" dirtFileRain="Dirt/dirtRain.i3d" isActive="true" distance="0.1" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d"/>
      <DirtWheel index="10|3" dirtFileDry="Dirt/dirtDry.i3d" dirtFileRain="Dirt/dirtRain.i3d" isActive="true" distance="0.1" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d"/>
   </DirtWheels>
   
</vehicle>
