<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="MF3080">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>MF 3080</en>
        <de>MF 3080</de>
    </name>
    <description></description>
    <filename>MF3080.i3d</filename>
    <wheels autoRotateBackSpeed="2.5">
        <wheel rotSpeed="70" rotMax="34" rotMin="-34" driveMode="2" repr="0" driveNode="0|0" radius="0.798" deltaY="0.0" suspTravel="0.08" spring="260" damper="20" mass="0.145" lateralStiffness="20" />
        <wheel rotSpeed="70" rotMax="34" rotMin="-34" driveMode="2" repr="1" driveNode="1|0" radius="0.798" deltaY="0.0" suspTravel="0.08" spring="260" damper="20" mass="0.145" lateralStiffness="20" />
        <wheel rotSpeed="0" driveMode="1" repr="2" radius="0.94" deltaY="0.0" suspTravel="0.08" spring="260" damper="20" mass="0.2" lateralStiffness="20" />
        <wheel rotSpeed="0" driveMode="1" repr="3" radius="0.94" deltaY="0.0" suspTravel="0.08" spring="260" damper="20" mass="0.2" lateralStiffness="20" />
    </wheels>
    <motor minRpm="100" maxRpm="700 1100 2250 550" maxTorques="2.0 2.5 -1 1.7" brakeForce="9" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" forwardGearRatio="11.5" backwardGearRatio="9" differentialRatio="1" rpmFadeOutRange="0">
		<torque rpm="2250" torque="5"/>

		<backwardTorque rpm="250" torque="5"/>
		<backwardTorque rpm="450" torque="1.1"/>
    </motor>
	<accelerationSpeed maxAcceleration="0.10" deceleration="0.6" />
    <fuelCapacity>170</fuelCapacity>
    <fuelUsage>0.006</fuelUsage>
    <downForce>7</downForce>
    <cameras count="2">
        <camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="50"  >
			<raycastNode index="0>29"/>
			<raycastNode index="0>30"/>
		</camera1>
        <camera2 index="5" rotatable="true" limit="false" rotMinX="-0" rotMaxX="-0" transMin="0" transMax="0" />
    </cameras>
    <lights count="2">
        <light1 index="12" />
        <light2 index="13" />
    </lights>
	
	<lightCones>
		<lightCone index="26" />	
	</lightCones>
	
	<lightCoronas>
		<lightCorona index="27" />	
	</lightCoronas>

		<lightsaddon lightsStayOn="false">
			<light type="highbeam" index="40|0" real="40|0|2" beam="40|0|1" />
			<light type="work" index="40|1" real="40|1|2" beam="40|1|1" inputName="frontwork" helptext="frontwork" stayOn="false"/>
			<light type="work" index="40|2" real="40|2|2" beam="40|2|1" inputName="rearwork" helptext="rearwork" stayOn="false"/>
			<light type="dirLeft" index="40|3" />
			<light type="dirRight" index="40|4" />
			<light type="parkLeft" index="40|5" />
			<light type="parkRight" index="40|6" />
			<light type="brake" index="40|7" />
			<light type="reverse" index="40|8" />
		</lightsaddon>
	
	<beaconLights>
		<beaconLight index="28|0|0" speed="0.014" />
	</beaconLights>
	
    <steering index="20|0" rotationSpeed="6"/>
    <cuttingAreas count="0">
        <cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
    </cuttingAreas>
    <enterReferenceNode index="0>" />
    <exitPoint index="9" />
    <size width="3.8" length="7.5" lengthOffset="-0.2"/>

    <trailerAttacherJoints>
        <trailerAttacherJoint index="10" shaft="42" />
        <trailerAttacherJoint index="23" low="true" shaft="42" />
    </trailerAttacherJoints>
    <tipCamera index="11" />

    <motorStartDuration>2500</motorStartDuration>
    <attachSound file="sounds/attach.wav" pitchOffset="1" />
    <motorStartSound file="sounds/agro620_start.wav" pitchOffset="1" volume="1.0" />
    <motorSound file="sounds/agro620_idle.wav" pitchOffset="1" pitchScale="0.03" pitchMax="1.65" volume="1.0" />
    <motorSoundRun file="sounds/agro620_run.wav" pitchOffset="0.5" pitchScale="0.02" pitchMax="1.05" volume="0.5" />
    <motorStopSound file="sounds/agro620_out.wav" pitchOffset="1" />
    <compressedAirSound file="sounds/compressedAir.wav" pitchOffset="1" volume="1.0"/>
    <compressionSound file="sounds/compressorWork.wav" pitchOffset="1" volume="1.5"/>
    <aiMotorSound  file="sounds/agro620_idleAI.wav" pitchOffset="1" radius="25" innerRadius="4" volume="1.0" />

    <exhaustParticleSystems count="1">
        <exhaustParticleSystem1 node="25" file="particle/exhaustParticleSystem.i3d" />
    </exhaustParticleSystems>

	<honkSound file="$dataS2/sounds/horn.wav" client="$dataS2/sounds/horn3D.wav" volume="1" radius="50" innerRadius="20" />
	
    <attacherJoints>
        <attacherJoint index="14|0|0" rotationNode="14" maxRot="-14 0 0" rotationNode2="14|0" maxRot2="9 0 0" maxTransLimit="0 0.5 0" maxRotLimit="0 0 20" moveTime="1.5" shaft="42">
            <bottomArm rotationNode="15" translationNode="15|0" referenceNode="15|0|0" zScale="-1" />
            <topArm rotationNode="16" translationNode="16|0" referenceNode="16|0|0" zScale="-1" />
        </attacherJoint>
	<attacherJoint index="17|0|0" rotationNode="17" maxRot="10 0 0" rotationNode2="17|0" maxRot2="-7 0 0" maxTransLimit="0 0.4 0" maxRotLimit="0 0 20" moveTime="1.5">
            <bottomArm rotationNode="18" translationNode="18|0" referenceNode="18|0|0|0" zScale="1" />
		    <topArm rotationNode="19" translationNode="19|0" referenceNode="19|0|0" zScale="0.1" />
        </attacherJoint>
<attacherJoint index="41|0" jointType="quickeFrontloaderCoupling" /><!--attachableFrontloader-->
    </attacherJoints>
    <characterNode index="22" cameraMinDistance="1.5" />
    <aiTrafficCollisionTrigger index="24" />
    <components count="1">
        <component1 centerOfMass="0 0 0" solverIterationCount="10" />
    </components>
	
	<ESLimiter posX="0.7543" posY="0.1715" />      <!-- ESLimiter v2.0    SFM-Modding   Manuel Leithner -->
	<operatingHours posX="0.7543" posY="0.1715" /> <!-- OperatingHours    v2.0 - convert to LS2011 (Networksupport) and some bugfixes  Manuel Leithner -->

	<animParts>
	     <animPart index="36" id="MFdachfenster"  rotMin="0.67576 0 0" rotMax="26.16599 0 0"  autoReturn="false" moveTime="2.5" />
	     <animPart index="37" id="MFheckscheibe"  rotMin="-90 -21 90" rotMax="-90 -70 90"  autoReturn="false" moveTime="2.5" />
	     <animPart index="28" id="MFRul"  rotMin="0 0 0" rotMax="-90 0 0"  autoReturn="false" moveTime="2.5" />
	     <animPart index="38|1" id="MFlinks"  rotMin="0 -90 0" rotMax="0 -67 0"  autoReturn="false" moveTime="2.5" />
	     <animPart index="38|0" id="MFrechts"  rotMin="-180 -64 -180" rotMax="-180 -40 -180"  autoReturn="false" moveTime="2.5" />
         <animPart index="18|0|0" id="MFFH"  rotMin="0 0 0" rotMax="0 0 65"  autoReturn="false" moveTime="3.5" />
	</animParts>
</vehicle>
