<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Polupricep">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>Small Tipper</en>
        <de>Kleiner Anh?nger</de>
    </name>
    <description></description>
	
    <typeDesc>$l10n_TypeDesc_Tipper</typeDesc>
    <filename>polupricep.i3d</filename>

    <size width="3.5" length="8.0" />

    <wheels autoRotateBackSpeed="2.0">
        <wheel repr="0" driveNode="0|0" radius="0.615" deltaY="0.12" suspTravel="0.18" spring="180" damper="80" mass="0.57" lateralStiffness="25" />
        <wheel repr="1" driveNode="1|0" radius="0.615" deltaY="0.12" suspTravel="0.18" spring="180" damper="80" mass="0.57" lateralStiffness="25" />
    </wheels>
    <brakeForce>1</brakeForce>

    <lights count="1">
        <light1 index="2" />
    </lights>

      <lightsaddon lightsStayOn="false">
	   <light type="brake" index="0>8|0" />
	   <light type="dirLeft" index="0>8|1" />
	   <light type="dirRight" index="0>8|2" />
	   <light type="reverse" index="0>8|3" />
      </lightsaddon>	    
    
    <fillPlanes>
        <fillPlane type="wheat">
            <node index="5|0|0|3|0">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="barley">
            <node index="5|0|0|3|0">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="rape">
            <node index="5|0|0|3|2">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="maize">
            <node index="5|0|0|3|3">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="chaff">
            <node index="5|0|0|3|4">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="grass">
            <node index="5|0|0|3|5">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="manure">
            <node index="5|0|0|3|6">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="potato">
            <node index="5|0|0|3|7">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="sugarbeet">
            <node index="5|0|0|3|8">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="carrot">
            <node index="5|0|0|3|9">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|10">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="sunflower">
            <node index="5|0|0|3|10">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
        <fillPlane type="sand">
            <node index="5|0|0|3|11">
                <key time="0" y="0" scale="0 0 0"/>
                <key time="0.05" y="0" scale="1 0.05 1"/>
                <key time="1" y="0" scale="1 0.7 1"/>
            </node>
            <node index="5|0|0|2|3">
                <key time="0" y="0.01289" scale="1 0 1"/>
                <key time="0.005" y="0.01289" scale="1 1 1"/>
                <key time="1" y="0.01289" scale="1 1 1"/>
            </node>
        </fillPlane>
    </fillPlanes>
    
    <massScale value="1" />
    <capacity>12000</capacity>

    <hydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />

    <attacherJoint index="4|0" jointType="trailer" />

    <trailerAttacherJoints>
        <trailerAttacherJoint index="4|1" maxRotLimit="30 80 50" />
    </trailerAttacherJoints>

    <tipReferencePoint index="0>6|5" />
    <tipAnimation rootNode="0>5|0|0" speedScale="1" clip="Kip_Tyl" />

    <dischargeParticleSystems>
        <dischargeParticleSystem type="wheat" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/Wheat.i3d" />
        <dischargeParticleSystem type="barley" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/Wheat.i3d" />
        <dischargeParticleSystem type="rape" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/rape.i3d" />
        <dischargeParticleSystem type="maize" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/maize.i3d" />
        <dischargeParticleSystem type="chaff" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/chaff.i3d" />
        <dischargeParticleSystem type="grass" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/grass.i3d" />
        <dischargeParticleSystem type="manure" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/manure.i3d" />
        <dischargeParticleSystem type="potato" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/potato.i3d" />
        <dischargeParticleSystem type="sugarbeet" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/sugarbeet.i3d" />
        <dischargeParticleSystem type="carrot" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/carrot.i3d" />
        <dischargeParticleSystem type="sunflower" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/sunflower.i3d" />
        <dischargeParticleSystem type="sand" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/Wheat.i3d" />
    </dischargeParticleSystems>

    <fillRootNode index="0>" />
    <exactFillRootNode index="0>4|2" />
    <fillAutoAimTargetNode index="0>4|3" />
    <fillMassNode index="0>" />

    <fillNode index="0>4|2"/>

    <fillTypes fruitTypes="wheat barley rape maize chaff grass manure potato sugarbeet carrot sunflower sand " />

    <variableTip>
    <node tipSide="back"  tipIndex="6|5" animIndex="5|0|0" animClip="Kip_Tyl"  animSpeedScale="1" animTipDischargeEndTime="16000" >
		<dischargeParticleSystem type="wheat" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/Wheat.i3d" />
            <dischargeParticleSystem type="barley" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/Wheat.i3d" />
            <dischargeParticleSystem type="rape" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/rape.i3d" />
            <dischargeParticleSystem type="maize" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/maize.i3d" />
            <dischargeParticleSystem type="chaff" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/chaff.i3d" />
            <dischargeParticleSystem type="grass" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/grass.i3d" />
            <dischargeParticleSystem type="manure" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/manure.i3d" />
            <dischargeParticleSystem type="potato" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/potato.i3d" />
            <dischargeParticleSystem type="sugarbeet" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/sugarbeet.i3d" />
            <dischargeParticleSystem type="carrot" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/carrot.i3d" />
            <dischargeParticleSystem type="sunflower" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/sunflower.i3d" />
            <dischargeParticleSystem type="sand" node="6|2" position="0 0 0" rotation="0 0 0" file="plane/Wheat.i3d" />
	</node>
	<node tipSide="left"  tipIndex="6|3" animIndex="5" animClip="Kip_lewo"  animSpeedScale="1" animTipDischargeEndTime="16000" >
	     <dischargeParticleSystem type="wheat" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/Wheat2.i3d" />
           <dischargeParticleSystem type="barley" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/Wheat2.i3d" />
           <dischargeParticleSystem type="rape" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/rape2.i3d" />
           <dischargeParticleSystem type="maize" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/maize2.i3d" />
           <dischargeParticleSystem type="chaff" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/chaff2.i3d" />
           <dischargeParticleSystem type="grass" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/grass2.i3d" />
           <dischargeParticleSystem type="manure" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/manure2.i3d" />
           <dischargeParticleSystem type="potato" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/potato2.i3d" />
           <dischargeParticleSystem type="sugarbeet" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/sugarbeet2.i3d" />
           <dischargeParticleSystem type="carrot" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/carrot2.i3d" />
           <dischargeParticleSystem type="sunflower" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/sunflower2.i3d" />
           <dischargeParticleSystem type="sand" node="6|0" position="0 0 0" rotation="0 0 0" file="plane/Wheat2.i3d" />
	</node>	
	<node tipSide="right"  tipIndex="6|4" animIndex="5|0" animClip="Kip_prawo"  animSpeedScale="1" animTipDischargeEndTime="16000" >
	     <dischargeParticleSystem type="wheat" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/Wheat2.i3d" />
           <dischargeParticleSystem type="barley" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/Wheat2.i3d" />
           <dischargeParticleSystem type="rape" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/rape2.i3d" />
           <dischargeParticleSystem type="maize" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/maize2.i3d" />
           <dischargeParticleSystem type="chaff" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/chaff2.i3d" />
           <dischargeParticleSystem type="grass" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/grass2.i3d" />
           <dischargeParticleSystem type="manure" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/manure2.i3d" />
           <dischargeParticleSystem type="potato" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/potato2.i3d" />
           <dischargeParticleSystem type="sugarbeet" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/sugarbeet2.i3d" />
           <dischargeParticleSystem type="carrot" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/carrot2.i3d" />
           <dischargeParticleSystem type="sunflower" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/sunflower2.i3d" />
           <dischargeParticleSystem type="sand" node="6|1" position="0 0 0" rotation="0 0 0" file="plane/Wheat2.i3d" />
	</node>	
    </variableTip>

    <variableBody activeIdx="5">
		<node name="Aufbau1" capacity="12000" fruitTypes="wheat barley rape maize chaff grass manure potato sugarbeet carrot sunflower sand ">
			<part index1="5|0|0|0" index2="5|0|0|1" />
		</node>
		<node name="Aufbau2" capacity="15000" fruitTypes=" manure grass chaff potato sugarbeet carrot ">
			<part index1="5|0|0|0|0" index2="5|0|0|1|0" index3="5|0|0|2|0" index4="5|0|0|0" index5="5|0|0|1" />
			<fillPlanes>
			 <fillPlane type="manure">
                    <node index="5|0|0|3|12">
                       <key time="0" y="0" scale="0 0 0"/>
                       <key time="0.05" y="0" scale="1 0.05 1"/>
                       <key time="1" y="0" scale="1 1 1"/>
                    </node>
                    <node index="5|0|0|4">
                       <key time="0" y="2.5864" scale="1 0 1"/>
                       <key time="0.005" y="2.5864" scale="1 1 1"/>
                       <key time="1" y="2.5864" scale="1 1 1"/>
                    </node>
        		</fillPlane>
			 <fillPlane type="chaff">
                    <node index="5|0|0|3|13">
                       <key time="0" y="0" scale="0 0 0"/>
                       <key time="0.05" y="0" scale="1 0.05 1"/>
                       <key time="1" y="0" scale="1 1 1"/>
                    </node>
                    <node index="5|0|0|4">
                       <key time="0" y="2.5864" scale="1 0 1"/>
                       <key time="0.005" y="2.5864" scale="1 1 1"/>
                       <key time="1" y="2.5864" scale="1 1 1"/>
                    </node>
        		</fillPlane>
			 <fillPlane type="grass">
                    <node index="5|0|0|3|14">
                       <key time="0" y="0" scale="0 0 0"/>
                       <key time="0.05" y="0" scale="1 0.05 1"/>
                       <key time="1" y="0" scale="1 1 1"/>
                    </node>
                    <node index="5|0|0|4">
                       <key time="0" y="2.5864" scale="1 0 1"/>
                       <key time="0.005" y="2.5864" scale="1 1 1"/>
                       <key time="1" y="2.5864" scale="1 1 1"/>
                    </node>
        		</fillPlane>
			 <fillPlane type="potato">
                    <node index="5|0|0|3|15">
                       <key time="0" y="0" scale="0 0 0"/>
                       <key time="0.05" y="0" scale="1 0.05 1"/>
                       <key time="1" y="0" scale="1 1 1"/>
                    </node>
                    <node index="5|0|0|4">
                       <key time="0" y="2.5864" scale="1 0 1"/>
                       <key time="0.005" y="2.5864" scale="1 1 1"/>
                       <key time="1" y="2.5864" scale="1 1 1"/>
                    </node>
        		</fillPlane>
			 <fillPlane type="sugarbeet">
                    <node index="5|0|0|3|16">
                       <key time="0" y="0" scale="0 0 0"/>
                       <key time="0.05" y="0" scale="1 0.05 1"/>
                       <key time="1" y="0" scale="1 1 1"/>
                    </node>
                    <node index="5|0|0|4">
                       <key time="0" y="2.5864" scale="1 0 1"/>
                       <key time="0.005" y="2.5864" scale="1 1 1"/>
                       <key time="1" y="2.5864" scale="1 1 1"/>
                    </node>
        		</fillPlane>
			 <fillPlane type="carrot">
                    <node index="5|0|0|3|17">
                       <key time="0" y="0" scale="0 0 0"/>
                       <key time="0.05" y="0" scale="1 0.05 1"/>
                       <key time="1" y="0" scale="1 1 1"/>
                    </node>
                    <node index="5|0|0|4">
                       <key time="0" y="2.5864" scale="1 0 1"/>
                       <key time="0.005" y="2.5864" scale="1 1 1"/>
                       <key time="1" y="2.5864" scale="1 1 1"/>
                    </node>
        		</fillPlane>
		    </fillPlanes>
		</node>
    </variableBody>

	<hydraulics count="1">
		<hydraulic1 index="0>0|1" punch="0>0|1|0" punchFixpoint="0>0|1|0|0" fixpoint="0>1|1" />  
	</hydraulics>
	
    <movingTools>
        <movingTool index="0>7" componentJointIndex="0" anchorActor="0"></movingTool>
    </movingTools>
	
    <animations>
        <animation name="moveSupport">
            <part node="7" startTime="0" duration="0.6" startTrans="0.43602 1.26252 0.39101" endTrans="0.43602 1.26252 0.39101" startRot="75 0 0" endRot="0 0 0"/>
        </animation>		
    </animations>
	
    <support animationName="moveSupport" />

	<cuttingAreas count="2">
            <cuttingArea1 startIndex="0>9|0" widthIndex="0>9|1" heightIndex="0>9|2" />
		<cuttingArea2 startIndex="0>9|3" widthIndex="0>9|4" heightIndex="0>9|5" />
      </cuttingAreas>	
	
    <components count="2">
        <component1 centerOfMass="0 0.25 -1.25" solverIterationCount="8" />
        <component2 solverIterationCount="4" />
        <joint component1="0" component2="1" index="0>7|0" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
	
</vehicle>
