<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="solitair">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>LEMKEN SOLITAIR 12</en>
    </name>
    <description></description>
	<typeDesc>Solitair</typeDesc>
    <filename>Lemken_Solitair_12.i3d</filename>

    <size width="9.5" length="9.5" lengthOffset="2" />

    <maxSpeedLevel value="2"/>

    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="0>3" radius="0.750" deltaY="0.28" suspTravel="0.35" spring="1000" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="0>4" radius="0.750" deltaY="0.28" suspTravel="0.35" spring="1000" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="4>1" radius="0.27" />
        <wheel driveMode="0" repr="2>0" radius="0.19" />
        <wheel driveMode="0" repr="2>1" radius="0.19" />
        <wheel driveMode="0" repr="2>2" radius="0.19" />
        <wheel driveMode="0" repr="2>3" radius="0.19" />
        <wheel driveMode="0" repr="1>0" radius="0.19" />
        <wheel driveMode="0" repr="1>1" radius="0.19" />
        <wheel driveMode="0" repr="1>2" radius="0.19" />
        <wheel driveMode="0" repr="1>3" radius="0.19" />
    </wheels>

    <cuttingAreas count="2">
        <cuttingArea1 startIndex="1|0|0|0|0" widthIndex="1|0|0|0|1" heightIndex="1|0|0|0|2" />
        <cuttingArea2 startIndex="1|0|0|1|1" widthIndex="1|0|0|1|2" heightIndex="1|0|0|1|3" />
    </cuttingAreas>

    <groundParticleSystems>
        <groundParticleSystem position="0 -0.5 -3.5" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
        <groundParticleSystem position="3 -0.5 -3.5" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
        <groundParticleSystem position="-3 -0.5 -3.5" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
    </groundParticleSystems>

    <fillPlanes>
        <fillPlane type="seeds">
            <node index="0|3">
                <key time="0" y="-0.74048" scale="0.62 0.25 0.23"/>
                <key time="0.4" y="-0.11837" scale="1.42 0.25 0.48"/>
                <key time="0.47" y="-0.00781" scale="1.42 0.25 0.52"/>
                <key time="0.57" y="0.20642" scale="1.42 0.25 0.52"/>
                <key time="1" y="0.49028" scale="0.85 1 0.46"/>
            </node>
        </fillPlane>
    </fillPlanes>

    <lightCoronas>
	<lightCorona index="9" />	
    </lightCoronas>

    <lightsaddon lightsStayOn="false">
	<light type="dirLeft" index="11" />
	<light type="dirRight" index="12" />
	<light type="brake" index="10" />
    </lightsaddon>

    <needsActivation value="true" />

    <fillTypes fillTypes="seeds"/>
    <capacity>5800</capacity>
    <startFillLevel>0</startFillLevel>
	<fillLitersPerSecond>300</fillLitersPerSecond>

    <sowingSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0" volume="1.6"/>

    <attacherJoint index="0>0|0" jointType="trailerLow"/>

    <isDefaultLowered value="true"/>
    <needsLowering value="false" />
    <allowsLowering value="false" />

    <aiLeftMarker index="6" />
    <aiRightMarker index="7" />
    <aiBackMarker index="8" />

    <aiForceTurnNoBackward value="true" />
    <aiTrafficCollisionTrigger index="5" />

    <foldingParts startMoveDirection="0">
        <foldingPart componentJointIndex="0" anchorActor="0" animationClip="foldLeftClipSource" rootNode="1|0|0|0" speedScale="0.8" />
        <foldingPart componentJointIndex="1" anchorActor="0" animationClip="foldRightClipSource" rootNode="1|0|0|1" speedScale="0.8" />
        <foldingPart componentJointIndex="3" anchorActor="0" animationClip="foldWheelClipSource" rootNode="1|0|0|1|0" speedScale="0.8" />
    </foldingParts>

	
    <movingTools>
        <!-- support -->
        <movingTool index="0>2" componentJointIndex="2" anchorActor="0"></movingTool>
    </movingTools>

    <animations>
        <!-- move support wheel down/up -->
        <animation name="moveSupport">
            <part node="2" startTime="0" duration="0.6" startTrans="0 0.35 0" endTrans="0 0 0" />
        </animation>
    </animations>

    <support animationName="moveSupport" />
	
	<animParts>
		<animPart index="0|2" id="Saattankklapppe" showHelp="true" rotMin="180 0 180" rotMax="180 0 90" moveTime="2.0" />
	</animParts>

    <components count="5">
        <component1 centerOfMass="0 -1 0" solverIterationCount="10" />
        <component2 solverIterationCount="4" />
        <component3 solverIterationCount="4" />
        <component4 solverIterationCount="4" />
        <component5 solverIterationCount="4" />
        <joint component1="0" component2="1" index="0>1|0|0|0" rotLimit="0 0 0" transLimit="0 0.025 0" />
        <joint component1="0" component2="2" index="0>1|0|0|1" rotLimit="0 0 0" transLimit="0 0.025 0" />
        <joint component1="0" component2="3" index="0>2|1" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="0" component2="4" index="0>1|0|0|1|0" rotLimit="4 0 0" transLimit="0 0 0" />
    </components>
	
	<dirt dirtInterval="1" cleaningInterval="15" updateInterval="0.1" >
        <dirtComponent index="0>0"/>
        <dirtComponent index="0>0|2"/>
        <dirtComponent index="0>0|4"/>
        <dirtComponent index="0>0|5"/>
        <dirtComponent index="0>0|6"/>
        <dirtComponent index="0>0|7"/>
        <dirtComponent index="0>0|8"/>
		<dirtComponent index="0>1|0"/>
		<dirtComponent index="0>1|0|0"/>
        <dirtComponent index="0>1|0|0|0"/>
        <dirtComponent index="0>1|0|0|0|3"/>
        <dirtComponent index="0>1|0|0|0|4"/>
        <dirtComponent index="0>1|0|0|0|5"/>
        <dirtComponent index="0>1|0|0|1"/>
        <dirtComponent index="0>1|0|0|1|4"/>
        <dirtComponent index="0>1|0|0|1|5"/>
        <dirtComponent index="0>1|0|0|1|6"/>
        <dirtComponent index="0>2|0"/>
        <dirtComponent index="0>3"/>
        <dirtComponent index="0>4"/>	
		<dirtComponent index="1>0"/>	
		<dirtComponent index="1>1"/>	
		<dirtComponent index="1>2"/>	
		<dirtComponent index="1>3"/>	
		<dirtComponent index="2>0"/>
		<dirtComponent index="2>1"/>
		<dirtComponent index="2>2"/>
		<dirtComponent index="2>3"/>
		<dirtComponent index="4>0"/>
		<dirtComponent index="4>1"/>
		
	</dirt>

</vehicle>