<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="plough">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>Lemken_6_Schaar</en>
        <de>Lemken_6_Schaar</de>
    </name>
    <description>Lemken_6_Schaar</description>
    <typeDesc>
        <en>Lemken_6_Schaar</en>
        <de>Lemken_6_Schaar</de>
    </typeDesc>
    <filename>Lemken.i3d</filename>

    <size width="3.5" length="5.5" />

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="2|0|0" widthIndex="2|0|1" heightIndex="2|0|2"/>
    </cuttingAreas>

    <ploughTurnSound file="sounds/hydraulicUp.wav" pitchOffset="0.5" volume="1.0"/>
    <ploughSound file="sounds/ploughSound.wav" pitchOffset="0.5" volume="0.6"/>

    <groundParticleSystem position="0 0 0.2" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
    

    <aiLeftMarker index="2|0|5" />
    <aiRightMarker index="2|0|6" />
    <aiBackMarker index="2|0|7" />

    <attacherJoint index="0" jointType="implement" topReferenceNode="1" />
    <rotationPart index="2|0" minRot="0 0 0" maxRot="0 0 180" rotTime="3" touchRotLimit="10"/>
    <components count="1">
        <component1 centerOfMass="0 0.2 0" solverIterationCount="4" />
    </components>
</vehicle>
