<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="LemkenGigant1400">
    <name>
        <en>LemkenGigant1400</en>
        <de>LemkenGigant1400</de>
    </name>
    <description></description>
    <filename>LemkenGigant1400.i3d</filename>
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="6" radius="0.65" deltaY="0.25" suspTravel="0.35" spring="100" damper="0" mass="1" steeringAxleScale="-1" steeringAxleRotMax="490" steeringAxleRotMin="-490"/>
        <wheel driveMode="0" repr="7" radius="0.65" deltaY="0.25" suspTravel="0.35" spring="100" damper="0" mass="1" steeringAxleScale="-1" steeringAxleRotMax="490" steeringAxleRotMin="-490"/>
        <wheel driveMode="0" repr="8" radius="0.65" deltaY="0.25" suspTravel="0.35" spring="100" damper="0" mass="1" steeringAxleScale="-1" steeringAxleRotMax="490" steeringAxleRotMin="-490"/>
        <wheel driveMode="0" repr="9" radius="0.65" deltaY="0.25" suspTravel="0.35" spring="100" damper="0" mass="1" steeringAxleScale="-1" steeringAxleRotMax="490" steeringAxleRotMin="-490"/>
    </wheels>
	<aiLeftMarker	 index="12" />
    <aiRightMarker 	 index="13" />
    <aiBackMarker 	 index="14" />
    <maxSpeedLevel value="2"/>	
    <attacherJoint index="1" jointType="trailerLow"/>
	<workSound file="sound/work.wav" pitchOffset="0.6" volume="0.65"/>
	<animationParts>
		<animationPart rootNode="0|0|0" clipName="TransportClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="70" accerlation="0" deAccerlation="0" >
		</animationPart>
		<animationPart rootNode="15" clipName="backClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="70" accerlation="0" deAccerlation="0" >
		</animationPart>
		<animationPart rootNode="0|0|0|0" clipName="senkenClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="70" accerlation="0" deAccerlation="0" >
		</animationPart>		
		<animationPart rootNode="3|0" clipName="PillarClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="70" accerlation="0" deAccerlation="0" >
		</animationPart>
	</animationParts>
	<cuttingAreas count="3">
        <cuttingArea1 startIndex="0|0|0|5" widthIndex="0|0|0|6" heightIndex="0|0|0|7"/>
		<cuttingArea2 startIndex="0|0|1|5" widthIndex="0|0|1|6" heightIndex="0|0|1|7"/>
		<cuttingArea3 startIndex="0|1|0|5" widthIndex="0|1|0|6" heightIndex="0|1|0|7"/>
    </cuttingAreas>
  	
	<supportWheels left="0|0|1|4" right="0|0|0|4" /> 
	<SpinnerParts count="8">
		<part1 index="0|0|0|2|0|0" 	rotScale="40"/>	
		<part2 index="0|0|0|2|0|1" 	rotScale="40"/>	
		<part3 index="0|0|1|2|0|0" 	rotScale="40"/>	
		<part4 index="0|0|1|2|0|1" 	rotScale="40"/>	
		<part5 index="0|1|0|0|0"	rotScale="40"/>	
		<part6 index="0|1|0|0|1"    rotScale="40"/>	
		<part7 index="0|1|0|1|0"	rotScale="40"/>	
		<part8 index="0|1|0|1|1" 	rotScale="40"/>	
	</SpinnerParts>

	<beaconLights>
		<beaconLight index="2|0" speed="0.014" />
	</beaconLights>
   	
	<dustParticleSystems count="1">
		<part1 	index="11" 	file="PS/dust.i3d" />	
    </dustParticleSystems>
  
  <dirt dirtInterval="0.5" cleaningInterval="15" updateInterval="0.1">
		<dirtComponent index="0" />
		<dirtComponent index="0|0" />
		<dirtComponent index="0|0|0" />
		<dirtComponent index="0|0|0|0" />
		<dirtComponent index="0|0|0|1" />
		<dirtComponent index="0|0|0|2" />
		<dirtComponent index="0|0|0|2|0" />
		<dirtComponent index="0|0|0|2|0|0" />
		<dirtComponent index="0|0|0|2|0|1" />
		<dirtComponent index="0|0|0|3" />
		<dirtComponent index="0|0|0|3|0" />
		<dirtComponent index="0|0|0|4" />
		<dirtComponent index="0|0|1" />
		<dirtComponent index="0|0|1|0" />
		<dirtComponent index="0|0|1|1" />
		<dirtComponent index="0|0|1|2" />
		<dirtComponent index="0|0|1|2|0" />
		<dirtComponent index="0|0|1|2|0|0" />
		<dirtComponent index="0|0|1|2|0|1" />
		<dirtComponent index="0|0|1|3" />
		<dirtComponent index="0|0|1|3|0" />
		<dirtComponent index="0|0|1|4" />
		<dirtComponent index="0|1" />
		<dirtComponent index="0|1|0" />
		<dirtComponent index="0|1|0|0" />
		<dirtComponent index="0|1|0|0|0" />
		<dirtComponent index="0|1|0|0|1" />
		<dirtComponent index="0|1|0|1" />
		<dirtComponent index="0|1|0|1|0" />
		<dirtComponent index="0|1|0|1|1" />
		<dirtComponent index="0|1|0|2" />
		<dirtComponent index="0|1|0|2|0" />
        <dirtComponent index="0|1|0|3" />
        <dirtComponent index="0|1|0|3|0" />
		<dirtComponent index="0|1|0|4" />
		<dirtComponent index="0|2" />
		<dirtComponent index="0|3" />
		<dirtComponent index="0|3|0" />
		<dirtComponent index="0|4" />
        <dirtComponent index="0|4|0" />
		<dirtComponent index="6" />
		<dirtComponent index="7" />
		<dirtComponent index="8" />
		<dirtComponent index="9" />
	</dirt>	
	<components count="1">
        <component1 centerOfMass="0 -2 -1.4" solverIterationCount="4" />
    </components>
</vehicle>