<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Leboulch">
    <annotation></annotation>
    <name>
        <en>Benne Leboulch16t</en>
        <de>Benne Leboulch16t</de>
    </name>
    <typeDesc>
        <en>Benne Leboulch16t</en>
        <de>Benne Leboulch16t</de>
    </typeDesc>
    <description></description>
    <filename>Leboulch160.i3d</filename>
    <size width="3.5" length="11.5" lengthOffset="-1.8" /> 
    <wheels autoRotateBackSpeed="2.0">
         <wheel driveMode="0" repr="4" radius="0.70" deltaY="0.05" suspTravel="0.05" spring="3" damper="4" mass="0.1" />
        <wheel driveMode="0" repr="5" radius="0.70" deltaY="0.05" suspTravel="0.05" spring="3" damper="4" mass="0.1" />
	<wheel driveMode="0" repr="6" radius="0.70" deltaY="0.05" suspTravel="0.05" spring="3" damper="4" mass="0.1" steeringAxleScale="-0.7" steeringAxleRotMax="15" steeringAxleRotMin="-15" />
	<wheel driveMode="0" repr="7" radius="0.70" deltaY="0.05" suspTravel="0.05" spring="3" damper="4" mass="0.1" steeringAxleScale="-0.7" steeringAxleRotMax="15" steeringAxleRotMin="-15" />
    </wheels>
    <brakeForce>1</brakeForce>
    <steeringAxleAngleScale startSpeed="10" endSpeed="30" />
     <grainPlane>
        <node type="wheat" index="0|0|8|0|3"/>
        <node type="barley" index="0|0|8|0|3"/>
        <node type="maize" index="0|0|8|0|1"/>
        <node type="rape" index="0|0|8|0|2"/>
        <node type="fertilizer" index="0|0|8|0|4"/>
	<node type="chaff" index="0|0|8|0|7"/>	
	<node type="manure" index="0|0|8|0|6"/> 
        <node type="sugarbeet" index="0|0|8|0|5"/>
        <node type="sand" index="0|0|8|0|11"/> 
        <node type="gravel" index="0|0|8|0|12"/>
        <node type="sunflower" index="0|0|8|0|13"/> 
        <node type="grass" index="0|0|8|0|14"/>         
       <key time="0" y="0.25" scale="0.0105 0.0001 0.0067"/>
       <key time="1" y="1.30" scale="0.0105 0.01 0.0069"/>
    </grainPlane>

          
     <dischargeParticleSystems>
  	<dischargeParticleSystem type="wheat" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
        <dischargeParticleSystem type="maize" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
        <dischargeParticleSystem type="barley" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
        <dischargeParticleSystem type="rape" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d" />
        <dischargeParticleSystem type="chaff" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d" />
        <dischargeParticleSystem type="fertilizer" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
	<dischargeParticleSystem type="betterave" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystem.i3d" />
	<dischargeParticleSystem type="manure" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d" />
          <dischargeParticleSystem type="sand" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d" />
        <dischargeParticleSystem type="gravel" node="0|0|8" position="0 0.1126 1.1377" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDischargeParticleSystemRape.i3d" />
    </dischargeParticleSystems>     

    <pipeParticleSystem index="0|0|8|0|8"  file="Particle/engraisParticleSystem.i3d" />    

    <capacity>10000</capacity>
    <grainUnloading>2</grainUnloading>      
    <attacherJoint index="0|0|1" jointType="trailerLow"/>  
    <tipReferencePoint index="0|0|5" />
    <tipAnimation rootNode="0|0|8|0" speedScale="1" clip="UnloadClipSource" />
    <trailerPosition index="8" />   
    <bequille index="3|1"   minRot="0 0 0" maxRot="-90 0 0" rotTime="2" touchRotLimit="10" />
    <bequille1 index="3|1|0" minTrans="0 -1.446 0.0062" maxTrans="0 -0.0081 0.0062"  transTime="2"  /> 
    <caisse index="0|0|8"   minRot="0 0 0" maxRot="-45 0 0" rotTime="4.958"  />
    <chassis index="0|0"   minRot="0 0 0" maxRot="11.7807 0 0" rotTime="4.958" />
    <verrin1 index="0|0|6|0" minTrans="0 -0.3276 0" maxTrans="0 0.0926 0"  transTime="4.958"  />
    <verrin2 index="0|0|6|0|0" minTrans="0 0 0" maxTrans="0 0.4203 0"  transTime="4.958" /> 
    <verrin3 index="0|0|6|0|0|0" minTrans="0 0.0144 0" maxTrans="0 0.4216 0"  transTime="4.958" /> 
    <verrin4 index="0|0|6|0|0|0|0" minTrans="0 0.034 0" maxTrans="0 0.20 0"  transTime="4.958"  />
    <verrin5 index="0|1|0" minTrans="0 -0.3276 0" maxTrans="0 0.0845 0"  transTime="4.958"  />
    <verrin6 index="0|1|0|0" minTrans="0 0 0" maxTrans="0 0.4127 0"  transTime="4.958" /> 
    <verrin7 index="0|1|0|0|0" minTrans="0 0.0144 0" maxTrans="0 0.1592 0"  transTime="4.958" />     	
    <barre index="0|0|9" />
    <ridbet index="0|0|8|0|9" />
    <ridens index="0|0|8|0|10" />
    <lights count="1">
        <light1 index="1" />
    </lights>     
    
  
    <beaconLights>
        <beaconLight index="0|3|0|2" speed="0.016" />
    </beaconLights>
  

   <fillTypes fruitTypes="wheat rape maize barley fertilizer chaff grass manure sugarbeet sand gravel sunflower"/>
    <components count="1">
        <component1 centerOfMass="0 -1.9 -1.4" solverIterationCount="4" />
    </components>
        <keys>
		<input name="lever"			key="KEY_b" keyname="Touche B"/>
		<input name="ridelle"		key="KEY_x" keyname="Touche X"/>             
	</keys>
	
</vehicle>