<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
    <author>Kyosho</author>
    <version>1.0</version>
    <title>
        <en>Krampe BIG Body 800</en>
        <de>Krampe BIG Body 800</de>
    </title>
    <description>
        <en>Krampe BIG Body 800</en>
        <de>Krampe BIG Body 800</de>
    </description>	
    <iconFilename>store_Krampe.png</iconFilename>
    <multiplayer supported="true"/>

	<extraSourceFiles>
		<sourceFile filename="script/VariableTipEvent.lua" />
		<sourceFile filename="script/VariableTrailerEvent.lua" />
		<sourceFile filename="script/VariableBodyEvent.lua" />
    </extraSourceFiles>	
    <specializations>
		<specialization name="variableTip" className="VariableTip" filename="script/VariableTip.lua"/>
		<specialization name="variableBody" className="VariableBody" filename="script/VariableBody.lua"/>
        <specialization name="mooringblocks" className="mooringblocks" filename="script/mooringblocks.lua"/>
		<specialization name="beleuchtung31" className="BEL3" filename="script/beleuchtungV31.lua"/>
    </specializations>
    <vehicleTypes>
        <type name="BIG_BODY_800" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="attachable" />
        <specialization name="animatedVehicle" />
		<specialization name="cylindered" />
	    <specialization name="fillable" />		
	    <specialization name="trailer" />
	    <specialization name="variableTip" />
		<specialization name="variableBody" />
        <specialization name="mooringblocks" />	
		<specialization name="beleuchtung31" />
        </type>
    </vehicleTypes>
    <storeItems>
        <storeItem>
            <en>
                <name>Krampe BIG Body 800</name>

                <description>
<![CDATA[Tandem-Muldenkipper

modell: Kyosho
script: fruktor]]>
                </description>
            </en>
            <de>
                <name>Krampe BIG Body 800</name>
                <description>
<![CDATA[Tandem-Muldenkipper

modell: Kyosho
script: fruktor]]>
                </description>
            </de>

            <rotation>180</rotation>
            <image active="store_Krampe.png"/>
            <price>49658</price>
            <xmlFilename>BIG_BODY_800.xml</xmlFilename>
        </storeItem>
    </storeItems>
	
    <inputBindings>
		<input name="VARIABLETIP_changeVarTipMode" key1="KEY_6" button="" />
		<input name="VARIABLETIP_changeVarTipTrailer" key1="KEY_5" button="" />
		<input name="VARIABLEBODY_change" key1="KEY_7" button="" />
		<input name="VARIABLEBODY_changePart" key1="KEY_8" button="" />
    </inputBindings>
	
  <l10n>
		<text name="VARIABLETIP_changeVarTipMode">
			<en>Change Tip Side</en>
			<de>(Ab-)kippseite wählen</de>
		</text>
		<text name="VARIABLETIP_changeVarTipTrailer">
			<en>Toggle between trailers</en>
			<de>Aktuellen Anhänger auswählen</de>
		</text>
		<text name="VARIABLEBODY_change">
			<en>Change bodywork</en>
			<de>Aufbau wechseln</de>
		</text>
		<text name="VARIABLEBODY_changePart">
			<en>Open/Close roof</en>
			<de>Plane öffnen/schließen</de>
		</text>   
		<text name="back">
			<en>back</en>
			<de>Hinten</de>
		</text>	
		<text name="left">
			<en>left</en>
			<de>Links</de>
		</text>	
		<text name="right">
			<en>Right</en>
			<de>Rechts</de>
		</text>	
		<text name="overcharge">
			<en>overcharge</en>
			<de>überladen</de>
		</text>		
		<text name="charge">
			<en>grain gate</en>
			<de>Kornschieber</de>
		</text>	
		<text name="VARIABLETIP_displayVarTipMode">
			<en>Tipside (cur: %s)</en>
			<de>(Ab-)kippseite (akt: %s)</de>
		</text>
		<text name="VARIABLETIP_displayVarTipTrailer">
			<en>Trailer (%d of %d)</en>
			<de>Anhänger (%d von %d)</de>
		</text>		
		<text name="VARIABLETIP_chargeTrailer">
			<en>Overcharage on/off</en>
			<de>Überladen ein/aus</de>
		</text>		
		<text name="VARIABLEBODY_display">
			<en>Change bodywork (%d/%d)</en>
			<de>Aufbau wechseln (%d/%d)</de>
		</text>
		<text name="VARIABLEBODY_displayPart">
			<en>Open/Close roof</en>
			<de>Plane öffnen/schließen</de>
		</text>
	</l10n>	
</modDesc>
