<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="KrampeBB">
	<annotation>Copyright (C), All Rights Reserved.</annotation>
    <name>
        <en>Krampe Big Body 700</en>
        <de>Krampe Big Body 700</de>
    </name>
    
    <filename>Krampe_BigBody.i3d</filename>
    
    <size width="4" length="11.5" lengthOffset="0" />
    
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="6" radius="0.66" deltaY="0" suspTravel="0" spring="100" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="7" radius="0.66" deltaY="0" suspTravel="0" spring="100" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="8" radius="0.66" deltaY="0" suspTravel="0" spring="100" damper="0" mass="0.4" steeringAxleScale="-0.7" steeringAxleRotMax="25" steeringAxleRotMin="-25"/>
        <wheel driveMode="0" repr="9" radius="0.66" deltaY="0" suspTravel="0" spring="100" damper="0" mass="0.4" steeringAxleScale="-0.7" steeringAxleRotMax="25" steeringAxleRotMin="-25"/>
    </wheels>  
    
    <brakeForce>1</brakeForce>

    <fillPlanes>
		<fillPlane type="wheat">
            <node index="0|0|3|0">
				<key time="0" y="0.01442" scale="0.9 0.0345 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0.56893" scale="1 0.7 1"/>
            </node>
        </fillPlane>
		<fillPlane type="barley">
            <node index="0|0|3|0">
				<key time="0" y="0.01442" scale="0.9 0.0345 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0.56893" scale="1 0.7 1"/>
            </node>
        </fillPlane>
		<fillPlane type="silo">
            <node index="0|0|3|6">
				<key time="0" y="0.01442" scale="0.9 0.0262 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
		<fillPlane type="rape">
            <node index="0|0|3|1">
				<key time="0" y="0.01442" scale="0.9 0.0345 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0.56893" scale="1 0.7 1"/>
            </node>
        </fillPlane>
		<fillPlane type="maize">
            <node index="0|0|3|2">
				<key time="0" y="0.01442" scale="0.9 0.0345 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0.56893" scale="1 0.7 1"/>
            </node>
        </fillPlane>
		<fillPlane type="chaff">
            <node index="0|0|3|4">
				<key time="0" y="0.01442" scale="0.9 0.0262 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
		<fillPlane type="grass">
            <node index="0|0|3|3">
				<key time="0" y="0.01442" scale="0.9 0.0262 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0" scale="1 1 1"/>
            </node>
        </fillPlane>
		<fillPlane type="fertilizer">
            <node index="0|0|3|5">
				<key time="0" y="0.01442" scale="0.9 0.0345 1"/>
				<key time="0.1" y="0.01442" scale="1 0.15 1"/>
				<key time="1" y="0.56893" scale="1 0.7 1"/>
            </node>
        </fillPlane>
    </fillPlanes>

    <massScale value="1" />
    
    <capacity>20000</capacity>
    
    <cuttingAreas count="0">
        <cuttingArea1 startIndex="1" widthIndex="2" heightIndex="3"/>
    </cuttingAreas>
    
    <hydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />        
	<fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />  
    
    <movingTools>
        <!-- support -->
        <movingTool index="0>0|5" componentJointIndex="0" anchorActor="0">
        </movingTool>
    </movingTools>

    <animations>
        <!-- move support bar down/up -->
        <animation name="moveSupport">
			<part node="0|5" startTime="0" duration="3" startTrans="-136.388 22 -17.4989" endTrans="-136.388 -44.6317 -17.4989" />
		</animation>
    </animations>

    <support animationName="moveSupport" />
	
    <attacherJoint index="1" jointType="trailerLow"/>

    <tipReferencePoint index="2" />
    <tipAnimation rootNode="0|1" speedScale="0.3" clip="kippSource" />
	
    <trailerAttacherJoints>
        <trailerAttacherJoint index="5" jointType="trailer"/>
    </trailerAttacherJoints>

    <fillNode index="3" />

    <tipDischargeEndTime value="5000" />

    <dischargeParticleSystems>
        <dischargeParticleSystem type="wheat" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABW.i3d" /> 
        <dischargeParticleSystem type="silo" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABM.i3d" /> 
        <dischargeParticleSystem type="barley" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABW.i3d" /> 
        <dischargeParticleSystem type="rape" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABR.i3d" /> 
		<dischargeParticleSystem type="chaff" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABC.i3d" /> 
		<dischargeParticleSystem type="grass" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABG.i3d" /> 
		<dischargeParticleSystem type="fertilizer" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABF.i3d" /> 
		<dischargeParticleSystem type="silo" node="4" position="0 0.1126 1.1377" rotation="0 0 0" file="PS/ABS.i3d" />
    </dischargeParticleSystems>   
    
	<fillRootNode index="0>" />
	<fillAutoAimTargetNode index="20" />
	<exactFillRootNode index="20|0" />
    <fillMassNode index="0>" />
	
    <fillTypes fruitTypes="wheat rape maize barley grass chaff fertilizer silo"/>
	
    <components count="2">
    <component1 centerOfMass="0 -2 -0.57" solverIterationCount="40" />
	<component2 solverIterationCount="8" />
	<joint component1="0" component2="1" index="0>0|5|1" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
	
	<lightsaddon lightsStayOn="true">
		<light type="dirLeft" index="19|0" />
		<light type="dirRight" index="19|1" />
		<light type="brake" index="19|2" />
		<light type="reverse" index="19|3" />
	</lightsaddon>
	
    <lights count="1">
        <light1 index="11" />
    </lights>
	<lightCoronas>
		<lightCorona index="11" />
	</lightCoronas>	
	
		<mooringblocks>
		<enabled>		
			<mooringblock node="0>13"/>
			<mooringblock node="0>21"/>
		</enabled>		
		<disabled>		
			<mooringblock node="0>12"/>
		</disabled>	
	</mooringblocks>

</vehicle>
