<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="MP4kipper">
    <name>
        <en>tipper</en>
        <de>tipper</de>
    </name>
    <description></description>
    <typeDesc>
        <en>tipper</en>
        <de>tipper</de>
    </typeDesc>
    <filename>4_Achs_Kippauflieger.i3d</filename>
    <size width="3.5" length="7.0" lengthOffset="0" />
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="0>4" radius="0.52" deltaY="0.1" suspTravel="0.15" spring="30" damper="1" mass="1" />
        <wheel driveMode="0" repr="0>5" radius="0.52" deltaY="0.1" suspTravel="0.15" spring="30" damper="1" mass="1" />
        <wheel driveMode="0" repr="0>2" radius="0.52" deltaY="0.1" suspTravel="0.15" spring="30" damper="1" mass="1" steeringAxleScale="-0.2" steeringAxleRotMax="10" steeringAxleRotMin="-10" lateralStiffness="15" />
        <wheel driveMode="0" repr="0>3" radius="0.52" deltaY="0.1" suspTravel="0.15" spring="30" damper="1" mass="1" steeringAxleScale="-0.2" steeringAxleRotMax="10" steeringAxleRotMin="-10" lateralStiffness="15" />
		<wheel driveMode="0" repr="2>3" radius="0.52" deltaY="0.1" suspTravel="0.13" spring="10" damper="0.9" mass="0.4" steeringAxleScale="-0.6" steeringAxleRotMax="30" steeringAxleRotMin="-30" lateralStiffness="15" />
        <wheel driveMode="0" repr="2>4" radius="0.52" deltaY="0.1" suspTravel="0.13" spring="10" damper="0.9" mass="0.4" steeringAxleScale="-0.6" steeringAxleRotMax="30" steeringAxleRotMin="-30" lateralStiffness="15" />
        <wheel driveMode="0" repr="1>3" radius="0.52" deltaY="0.1" suspTravel="0.13" spring="10" damper="0.9" mass="0.4" lateralStiffness="15" />
        <wheel driveMode="0" repr="1>4" radius="0.52" deltaY="0.1" suspTravel="0.13" spring="10" damper="0.9" mass="0.4" lateralStiffness="15" />
    </wheels>
    <brakeForce>5</brakeForce>
	<steeringAxleAngleScale startSpeed="0" endSpeed="60" />	
	<downForce>50</downForce>

    <lights count="3">
        <light1 index="0>1|1" />
		<light2 index="0>1|0|10" />
		<light3 index="0>1|0|11" />
	</lights>
	<lightsaddon lightsStayOn="true">
			<light type="dirLeft" index="12|0" />
			<light type="dirRight" index="12|1" />
			<light type="parkLeft" index="12|2" />
			<light type="parkRight" index="12|3" />
			<light type="brake" index="12|4" />
			<light type="reverse" index="12|5" />
		</lightsaddon>
	
    <grainPlane>
        <node type="wheat" index="0>1|0|6"/>
        <node type="barley" index="0>1|0|6"/>
        <node type="maize" index="0>1|0|4"/>
        <node type="rape" index="0>1|0|5"/>
	<node type="chaff" index="0>1|0|3"/>		
         <key time="0" y="0.2081" scale="1 0.1 1"/>
        <key time="1" y="0.2081" scale="1 1 1"/>
    </grainPlane>  
	<fillRootNode index="0>" />
    <fillMassNode index="0>" />
    <exactFillRootNode index="0>0" />
    <fillAutoAimTargetNode index="0>8" />
    <capacity>50000</capacity>
    <cuttingAreas count="0"/>
	
    <hydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />        
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />      
	
    <attacherJoint index="0>6" jointType="trailer"/>
    <tipReferencePoint index="0>7" />
    <tipAnimation rootNode="0>1|0" speedScale="1" clip="clip1Source" />
	
	<animationParts>
		<animationPart rootNode="0>9" clipName="liftachseSource" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="1" offSet="70">
			<componentJoint1 index="1" />
		</animationPart>
		<animationPart rootNode="0>10" clipName="liftachse_H_Source" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="1" offSet="70">
			<componentJoint1 index="2" />
		</animationPart>
		<animationPart rootNode="0>11" clipName="Support_Source" startPosition="0" clipSpeed="2" loop="false" loadSave="true" numJoints="1" offSet="70">
			<componentJoint1 index="3" />
		</animationPart>
		<animationPart rootNode="0>1|0|12|0" clipName="VRSource" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="0" offSet="70">
		</animationPart>
	</animationParts>
	
	<vrtrigger index="0>13"/>

    <dischargeParticleSystems>
        <dischargeParticleSystem type="wheat" node="0>1|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeWheat.i3d" />
        <dischargeParticleSystem type="maize" node="0>1|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeMaize.i3d" />
        <dischargeParticleSystem type="barley" node="0>1|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeWheat.i3d" />
        <dischargeParticleSystem type="rape" node="0>1|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeRape.i3d" />
        <dischargeParticleSystem type="chaff" node="0>1|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeChaff.i3d" />
		<dischargeParticleSystem type="fertilizer" node="0>1|0|7" position="0 0 0" rotation="0 0 0" file="particleSystems/dischargeFertilizer.i3d" />		
    </dischargeParticleSystems>        

    <fillTypes fruitTypes="wheat barley rape maize chaff" />
    <components count="4">
        <component1 centerOfMass="0 0 -4.80068" solverIterationCount="4" />
		<component2 solverIterationCount="250" />
		<component3 solverIterationCount="250" />
		<component4 solverIterationCount="4" />
		<joint component1="0" component2="1" index="0>9|0" rotLimit="0 0 0" transLimit="0 0 0" />
		<joint component1="0" component2="2" index="0>10|0" rotLimit="0 0 0" transLimit="0 0 0" />
		<joint component1="0" component2="3" index="0>11|0" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
</vehicle>
