<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="trailerDischargeParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.9"/>
  </Asset>

  <Files>
    <File fileId="1" filename="particleGrass.dds" relativePath="true"/>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="11" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="threshPart4" materialId="14" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="psArea1" shapeId="2" bvCenter="0 1 -0.08" bvRadius="1.41421">
      <Vertices count="4" normal="true" uv0="true">
        <v p="-1 2 -0.08" n="0 0 1" t0="0 0"/>
        <v p="1 0 -0.08" n="0 0 1" t0="1 1"/>
        <v p="1 2 -0.08" n="0 0 1" t0="1 0"/>
        <v p="-1 0 -0.08" n="0 0 1" t0="0 1"/>
      </Vertices>
      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 3 1"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
    <ParticleSystem name="ps_emitter1Ref" dynamicId="1" type="sprite" rate="0.9" lifespan="900" maxCount="2351" speed="0.001" speedRandom="0.0002" tangentSpeed="0.490195" normalSpeed="1" spriteScaleX="0.5" spriteScaleY="0.5" blendFactor="0.313724" blendInFactor="0.071895" blendOutFactor="0.830065" depthSort="true" randomInitRotation="true" deltaRotateMin="-0.00324427" deltaRotateMax="0.00332638">
      <Gravity force="0 -0.98 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="emitter1" clipDistance="300" nodeId="21" materialIds="14" dynamicId="1" emitterShapeNodeId="22">
      <Shape name="psPlane1" nodeId="22" materialIds="11" shapeId="2" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
