<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="sprayer_animated">
    <annotation>Copyright (C) Heady, All Rights Reserved.</annotation>

    <name>
        <de>Fuchs Guellefass</de>
    </name>
    <description></description>
    <typeDesc>$l10n_TypeDesc_ManureBarrel</typeDesc>
    <filename>fuchs.i3d</filename>

    <size width="3" length="6.0" />

    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="7" radius="0.84" deltaY="0.3" suspTravel="0.4" spring="20" damper="4" mass="0.4" />
        <wheel driveMode="0" repr="8" radius="0.84" deltaY="0.3" suspTravel="0.4" spring="20" damper="4" mass="0.4" />
        <wheel driveMode="0" repr="9" radius="0.84" deltaY="0.3" suspTravel="0.4" spring="20" damper="4" mass="0.4" />
        <wheel driveMode="0" repr="10" radius="0.84" deltaY="0.3" suspTravel="0.4" spring="20" damper="4" mass="0.4" />
    </wheels>
    <brakeForce>1</brakeForce>
    <downForce>2</downForce>

    <lights count="1">
        <light1 index="5" />
    </lights>	

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="1" widthIndex="2" heightIndex="3"/>
    </cuttingAreas>

    <capacity>16000</capacity>
    <startFillLevel>0</startFillLevel>
    <massScale value="1" />

    <allowFillFromAir value="false"/>

    <sprayParticleSystem file="liquidManureSprayParticleSystem.i3d" />

    <spraySound file="$data/vehicles/trailers/manureBarrel.wav" pitchOffset="1" volume="1"/>

    <sprayValves>
        <sprayValve index="4" />
    </sprayValves>

    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />

    <movingTools>
        <movingTool index="0>6|1" componentJointIndex="0" anchorActor="0">
        </movingTool>
    </movingTools>

    <animations>
        <animation name="moveSupport">
            <part node="6|1" startTime="0" duration="0.5" startTrans="0.55263 0.4156 4.41906" endTrans="0.55263 -0.22638 4.41906" />
        </animation>
    </animations>

    <support animationName="moveSupport" />

    <attacherJoint index="0" jointType="trailerLow"/>

    <sprayUsages>
        <sprayUsage fillType="liquidManure" litersPerSecond="75" />
    </sprayUsages>

    <fillTypes fruitTypes="liquidManure" />

    <components count="2">
        <component1 centerOfMass="0 0.2 0.42" solverIterationCount="8" />
        <component2 solverIterationCount="8" />
        <joint component1="0" component2="1" index="0>6|1|0" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
</vehicle>
