<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
   <author>SFM-Modding</author>
	<title>
		<en>Kirovets K-701</en>
		<de>Kirovets K-701</de>
	</title>
	<description>
		<en>
<![CDATA[SFM-Modding
     Page: www.sfm-modding.de 
     Blog:  blog.sfm-modding.de
	   Edit: BABAH]]>
		</en>
		<de>
<![CDATA[SFM-Modding
     Page: www.sfm-modding.de 
     Blog:  blog.sfm-modding.de
	   Edit: BABAH]]>
		</de>
	</description>
	<multiplayer supported="true" />
	<iconFilename>
		<en>store_K-700A.dds</en>
		<de>store_K-700A.dds</de>
	</iconFilename>
    <version>2</version>


	<extraSourceFiles>
		<sourceFile filename="scripts/LightStateEvent.lua" />
      </extraSourceFiles>

    <specializations>
	      <specialization name="kinkSteering" className="KinkSteering" filename="scripts/KinkSteering.lua"/>
		<specialization name="animatedHydraulic" className="AnimatedHydraulic" filename="scripts/AnimatedHydraulic.lua" />
            <specialization name="dynamicExhaustingSystem" className="DynamicExhaustingSystem" filename="scripts/DynamicExhaustingSystem.lua" />
            <specialization name="wheelParticleSpec" className="wheelParticle" filename="scripts/wheelParticle.lua" />
            <specialization name="beleuchtung" className="BEL3" filename="scripts/beleuchtungV4.lua"/>
            <!--specialization name="lanes" className="Lanes" filename="scripts/Lanes.lua" /-->
		<!--specialization name="WheelDirtSpecialization" className="WheelDirtSpecialization" filename="scripts/WheelDirtSpecialization.lua"/-->
            <specialization name="Teleskopladers" className="Teleskopladers" filename="scripts/TeleskopladersV3.lua"/>
            <specialization name="wheelParticlenSpec" className="wheelParticlen" filename="scripts/wheelParticlen.lua" />
		<specialization name="extraLightSources" className="ExtraLightSources" filename="scripts/ExtraLightSources.lua" />
    </specializations>
    <vehicleTypes>
	    <type name="KirovetsK700A" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
		      <specialization name="motorized" />
	            <specialization name="steerable" />
                  <specialization name="fillable" />
        	      <specialization name="attachable" />
        	      <specialization name="trailer" />	
			<specialization name="honk" />				
			<specialization name="cylindered" />
		      <!--specialization name="lanes"/-->
                  <specialization name="wheelParticlenSpec" />
	            <specialization name="dynamicExhaustingSystem" />
			<!--specialization name="WheelDirtSpecialization" /--> 
		      <specialization name="kinkSteering" />	
	            <specialization name="animatedHydraulic" />
                  <specialization name="wheelParticleSpec" />
 	            <specialization name="beleuchtung" />
    	            <specialization name="Teleskopladers" />
			<specialization name="extraLightSources" />
	    </type>
    </vehicleTypes>
    <storeItems>
        <storeItem>
            <en>
                <name>Kirovets K-701</name>
                <description>
<![CDATA[SFM-Modding
     Page: www.sfm-modding.de 
     Blog:  blog.sfm-modding.de
	   Edit: BABAH]]>
                </description>
            </en>
            <de>
                <name>Kirovets K-701</name>
                <description>
<![CDATA[SFM-Modding
     Page: www.sfm-modding.de 
     Blog:  blog.sfm-modding.de
	   Edit: BABAH]]>
                </description>
            </de>
            <rotation>0</rotation>
            <image active="textures/store.dds"/>
            <price>150000</price>
            <xmlFilename>KirovetsK700A.xml</xmlFilename>
        </storeItem>

    </storeItems>
    <inputBindings>

        <input name="BEL3LEFT"  key1="KEY_KP_1" button="" />
        <input name="BEL3WARN"  key1="KEY_KP_2" button="" />
        <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
		
        <input name="IGNITION" key1="KEY_KP_enter" button="" />	
        <input name="DOOR" key1="KEY_z" button="" />
        <input name="DOORS" key1="KEY_x" button="" />
        <input name="SHIT" key1="KEY_r" button="" />	
    </inputBindings>
</modDesc>
