<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="threshingCutterMiddleParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.2"/>
  </Asset>

  <Files>
    <File fileId="1" filename="chopperParticleMaize2.png" relativePath="true"/>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="rapeParticleSystem_mat" materialId="50" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="51" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
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    <Material name="rapeParticleSystem_mat" materialId="52" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="53" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="54" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="55" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="40" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="41" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="43" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="33" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="34" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="35" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="18" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="19" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="20" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="24" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="25" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="26" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="rapeParticleSystemAreaShape" shapeId="2">
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      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
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      <Subsets count="1">
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      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
    <ParticleSystem name="rapeParticleSystem_emitter1Ref" dynamicId="1" type="sprite" rate="0.04" lifespan="300" maxCount="100" speed="0.006" speedRandom="0" tangentSpeed="0" normalSpeed="1" spriteScaleX="0.7" spriteScaleY="0.7" blendFactor="1" blendInFactor="0" blendOutFactor="1">
      <Gravity force="0 0 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="rapeParticleSystem_emitter1" translation="2.1 1.5 0" rotation="20 -0 0" nodeId="72" materialIds="19" dynamicId="1" emitterShapeNodeId="73">
      <Shape name="rapeParticleSystemAreaShape" nodeId="73" materialIds="18" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-2.1 1.5 0" rotation="20 -0 0" nodeId="75" materialIds="50" dynamicId="1" emitterShapeNodeId="76">
      <Shape name="rapeParticleSystemAreaShape" nodeId="76" materialIds="20" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1.5 1.5 0" rotation="20 -0 0" nodeId="78" materialIds="40" dynamicId="1" emitterShapeNodeId="79">
      <Shape name="rapeParticleSystemAreaShape" nodeId="79" materialIds="55" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1.5 1.5 0" rotation="20 -0 0" nodeId="81" materialIds="24" dynamicId="1" emitterShapeNodeId="82">
      <Shape name="rapeParticleSystemAreaShape" nodeId="82" materialIds="54" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1 1.5 0" rotation="20 -0 0" nodeId="84" materialIds="51" dynamicId="1" emitterShapeNodeId="85">
      <Shape name="rapeParticleSystemAreaShape" nodeId="85" materialIds="43" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1 1.5 0" rotation="20 -0 0" nodeId="87" materialIds="35" dynamicId="1" emitterShapeNodeId="88">
      <Shape name="rapeParticleSystemAreaShape" nodeId="88" materialIds="26" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="0.5 1.5 0" rotation="20 -0 0" nodeId="90" materialIds="53" dynamicId="1" emitterShapeNodeId="91">
      <Shape name="rapeParticleSystemAreaShape" nodeId="91" materialIds="25" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-0.5 1.5 0" rotation="20 -0 0" nodeId="93" materialIds="33" dynamicId="1" emitterShapeNodeId="94">
      <Shape name="rapeParticleSystemAreaShape" nodeId="94" materialIds="41" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="0 1.5 0" rotation="20 -0 0" nodeId="96" materialIds="52" dynamicId="1" emitterShapeNodeId="97">
      <Shape name="rapeParticleSystemAreaShape" nodeId="97" materialIds="34" shapeId="2" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
