<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="threshingCutterMiddleParticleSystem" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="4.1.2"/>
  </Asset>

  <Files>
    <File fileId="1" filename="chopperParticleMaize2.png" relativePath="true"/>
    <File fileId="2" filename="particleSystemShader.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="10" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="13" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="29" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="30" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="31" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="14" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="15" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="16" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="17" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="18" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="19" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="20" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="21" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="22" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="23" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="24" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="lambert1" materialId="25" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="26" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
    <Material name="lambert1" materialId="27" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="rapeParticleSystem_mat" materialId="28" ambientColor="1 1 1" alphaBlending="true" customShaderId="2">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes>
    <IndexedTriangleSet name="rapeParticleSystemAreaShape" shapeId="2">
      <Vertices count="4" normal="true" uv0="true">
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      <Triangles count="2">
        <t vi="0 1 2"/>
        <t vi="0 2 3"/>
      </Triangles>
      <Subsets count="1">
        <Subset firstVertex="0" numVertices="4" firstIndex="0" numIndices="6"/>
      </Subsets>
    </IndexedTriangleSet>
  </Shapes>


  <Dynamics>
    <ParticleSystem name="rapeParticleSystem_emitter1Ref" dynamicId="1" type="sprite" rate="0.02" lifespan="300" maxCount="30" speed="0.002" speedRandom="0" tangentSpeed="0" normalSpeed="1" spriteScaleX="0.7" spriteScaleY="0.7" blendFactor="1" blendInFactor="0" blendOutFactor="1">
      <Gravity force="0 0 0"/>
      <Air velocity="0 0 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-2.5 0 0" rotation="0 -0 84" nodeId="39" materialIds="13" dynamicId="1" emitterShapeNodeId="40">
      <Shape name="rapeParticleSystemAreaShape" nodeId="40" materialIds="16" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="2.5 0 0" rotation="0 0 -96" nodeId="42" materialIds="26" dynamicId="1" emitterShapeNodeId="43">
      <Shape name="rapeParticleSystemAreaShape" nodeId="43" materialIds="25" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-2 0 0" rotation="0 -0 84" nodeId="45" materialIds="20" dynamicId="1" emitterShapeNodeId="46">
      <Shape name="rapeParticleSystemAreaShape" nodeId="46" materialIds="27" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="2 0 0" rotation="0 0 -96" nodeId="48" materialIds="28" dynamicId="1" emitterShapeNodeId="49">
      <Shape name="rapeParticleSystemAreaShape" nodeId="49" materialIds="21" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1.5 0 0" rotation="0 -0 84" nodeId="51" materialIds="30" dynamicId="1" emitterShapeNodeId="52">
      <Shape name="rapeParticleSystemAreaShape" nodeId="52" materialIds="29" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1.5 0 0" rotation="0 0 -96" nodeId="54" materialIds="23" dynamicId="1" emitterShapeNodeId="55">
      <Shape name="rapeParticleSystemAreaShape" nodeId="55" materialIds="22" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-1 0 0" rotation="0 -0 84" nodeId="57" materialIds="14" dynamicId="1" emitterShapeNodeId="58">
      <Shape name="rapeParticleSystemAreaShape" nodeId="58" materialIds="24" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="1 0 0" rotation="0 0 -96" nodeId="60" materialIds="31" dynamicId="1" emitterShapeNodeId="61">
      <Shape name="rapeParticleSystemAreaShape" nodeId="61" materialIds="15" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="-0.5 0 0" rotation="0 -0 84" nodeId="63" materialIds="17" dynamicId="1" emitterShapeNodeId="64">
      <Shape name="rapeParticleSystemAreaShape" nodeId="64" materialIds="10" shapeId="2" nonRenderable="true"/>
    </Dynamic>
    <Dynamic name="rapeParticleSystem_emitter1" translation="0.5 0 0" rotation="0 0 -96" nodeId="66" materialIds="19" dynamicId="1" emitterShapeNodeId="67">
      <Shape name="rapeParticleSystemAreaShape" nodeId="67" materialIds="18" shapeId="2" nonRenderable="true"/>
    </Dynamic>
  </Scene>

</i3D>
