<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
    <author>RTH29</author>
	<version>2</version>
	<title>
		<en>John Deere 1850</en>
		<de>John Deere 1850</de>
	</title>
	<description>
		<en>For your personal use</en>
		<de>Für Ihren persönlichen Gebrauch</de>
	</description>
	<multiplayer supported="true" />
	<iconFilename>
		<en>store.png</en>
	</iconFilename>
	
    <l10n>
       <text name="BEL3LEFT"><de>Blinker links</de><en>left turnlights</en></text>
	   <text name="BEL3RIGHT"><de>Blinker rechts</de><en>right turnlights</en></text>
	   <text name="BEL3WARN"><de>Warnblinker</de><en>hazard lights</en></text>
       <text name="Fwork"><de>Arbeitslicht für</de><en>Worklights front</en></text>
	   <text name="Bwork"><de>Arbeitslicht hinten</de><en>Worklights back</en></text>
	</l10n>	
	
	<specializations>
       <specialization name="additionalLights" className="BEL3" filename="beleuchtungV31.lua"/>
    </specializations>
	
	<vehicleTypes>
    <type name="JohnDeere1850" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
        <specialization name="motorized" />
        <specialization name="steerable" />
        <specialization name="hirable" />
        <specialization name="aiTractor" />
        <specialization name="honk" />
        <specialization name="additionalLights" />
    </type>
    </vehicleTypes>
	
	
	<storeItems>
        <storeItem>
            <en>
                <name>John Deere 1850</name>
                <description>
Model: GIANTS
Textur: RTH29
Script: GIANTS
Lights: Sivy</description>
            </en>
            <de>
                <name>John Deere 1850</name>
                <description>
Model: GIANTS
Textur: RTH29
Script: GIANTS
Lights: Sivy</description>
            </de>
            <rotation>0</rotation>
            <image active="store.png"/>
            <price>15000</price>
            <xmlFilename>JohnDeere1850.xml</xmlFilename>
        </storeItem>
    </storeItems>

	<inputBindings>       
        <input name="BEL3LEFT" key1="KEY_KP_1" button="" />
        <input name="BEL3WARN" key1="KEY_KP_2" button="" />
        <input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
        <input name="Fwork" key1="KEY_KP_5" button=""/>
	    <input name="Bwork" key1="KEY_KP_9" button=""/>
	</inputBindings>

</modDesc>
