English Tutorial/Translation by Mr. Mchale and Wizznall

1. Unzip folder of the mod you want to add AP to.

2. Place Autopilot.lua and ApHud.png into the folder of the mod in step 1.

3. Open the .i3D file of mod and import apareas.i3d and paste it into the mod.

4. Position (usually fits 0 0 0), Count the index down to "Autopilot" and remember!


5. Copy and paste the script below into the .xml of the of the vehicle. (Wherever 38 is here, change ot to the index from step 4.

	<autoPilotAreas left="true" right="true">
        <autoPilotAreaLeft index ="38|0" minTrans="0 0 3.5" maxTrans="10 0 3.5" transTime="1" touchTransLimit="10" startOutside="38|0|3" widthOutside="38|0|4" heightOutside="38|0|5" startInside="38|0|0" widthInside="38|0|1" heightInside="38|0|2"/>
        <autoPilotAreaRight index ="38|1" minTrans="0 0 3.5" maxTrans="-10 0 3.5" transTime="1" touchTransLimit="10" startOutside="38|1|0" widthOutside="38|1|1" heightOutside="38|1|2" startInside="38|1|3" widthInside="38|1|4" heightInside="38|1|5"/>
    </autoPilotAreas>

6. Entry into the modDesc.xml of the vehicle:

<specializations>
<specialization name="Autopilot" className="Autopilot" filename="Autopilot.lua"/>
</specializations>

<vehicleTypes>
<type>
<specialization name="Autopilot" />
</type>
</vehicleTypes>