<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="ANNA">
	<annotation>Copyright (C) Outlaw, All Rights Reserved.</annotation>
       <name>
        <en>Fortschritt_E689</en>
        <de>Fortschritt_E689</de>
    </name>
    <description></description>
    <typeDesc>
        <en>Fortschritt_E689</en>
        <de>Fortschritt_E689</de>
    </typeDesc> 
   <filename>Fortschritt_E689.i3d</filename>
    
	<size width="3.0" length="5" lengthOffset="0" />
    <wheels autoRotateBackSpeed="2.0">
		<wheel driveMode="0" repr="5" radius="0.57" deltaY="0.25" suspTravel="0.30" spring="100" damper="2" mass="0.8" steeringAxleScale="-0.7" steeringAxleRotMax="20" steeringAxleRotMin="-20"/> 
		<wheel driveMode="0" repr="6" radius="0.57" deltaY="0.25" suspTravel="0.30" spring="100" damper="2" mass="0.8" steeringAxleScale="-0.7" steeringAxleRotMax="20" steeringAxleRotMin="-20"/> 
	</wheels>
    <brakeForce>3</brakeForce>

    <cuttingAreas count="1">
        <cuttingArea1 startIndex="0|3" widthIndex="0|4" heightIndex="0|5" />
    </cuttingAreas>	
	
	<lights count="1">
        <light1 index="12" />
    </lights>
	
	<lightsaddon lightsStayOn="true">
			<light type="dirLeft" index="13|0" stayOn="true"/>
			<light type="dirRight" index="13|1" stayOn="true"/>
			<light type="brake" index="13|2" />
	</lightsaddon>
	
	<beben index="0|2|0"/>
	<obrecz index="0|9"/>
	<powerShaft index="0>14" part="0>14|0|1" fixPoint="0>14|0|1|1" rotationNode="0>14|0" />
	
	<capacity>2000</capacity>
	
	<fillPlanes>
        <fillPlane type="potato">
            <node index="0|7|0">
				<key time="0" y="0.40279" scale="0.99 0.05 0.1" /> 
				<key time="0.3" y="0.60965" scale="0.99 0.05 0.31" /> 
				<key time="1" y="0.83551" scale="0.99 0.15 0.35" /> 
            </node>
        </fillPlane>
	</fillPlanes>
	
	<attacherJoint index="0|0" jointType="trailerLow"/>
	
	<tipReferencePoint index="0|1" />
	
	<tipAnimation rootNode="0|6|0" speedScale="0.5" clip="clip1Source" /> 
	
	<fillTypes fruitTypes="potato" />
    <fillScale value="1" />
    <massScale value="1" />
	<tipDischargeEndTime value="10000" />
	
    <components count="2">
        <component1 centerOfMass="0 0 3.5" solverIterationCount="4" />
		<component2 solverIterationCount="4" />
		<joint component1="0" component2="1" index="0>11|0" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
	
	<grainUnloading>5</grainUnloading>
	
	<unloadingAnimation clip="tipClipSource" rootNode="0|6" speedScale="0.5" />
	
	<trailerPosition index="2" /> 
	
	<klapa index="4" minRot="0 0 0" maxRot="0 0 -60" rotTime="1.0" touchRotLimit="10"/>
	
	<!-- ParticleSystem -->
	<pipeParticleSystem index="3|0"  file="PS/potatoParticleSystem.i3d" />
	
	<liscie>
		<liscie index="7" file="PS/liscie.i3d"/> 
	</liscie>
	
	<kurz>
		<kurz index="9|0" file="PS/kurz.i3d" /> 
		<kurz index="9|1" file="PS/kurz.i3d" />
		<kurz index="9|2" file="PS/kurz.i3d" />
		<kurz index="9|3" file="PS/kurz2.i3d" />
		<kurz index="9|4" file="PS/kurz2.i3d" />
		<kurz index="9|5" file="PS/kurz2.i3d" />
		<kurz index="9|6" file="PS/kurz2.i3d" />
		<kurz index="9|7" file="PS/kurz2.i3d" />
		<kurz index="9|8" file="PS/kurz2.i3d" />
		<kurz index="9|9" file="PS/kurz2.i3d" />
		<kurz index="9|10" file="PS/kurz2.i3d" />
		<kurz index="9|11" file="PS/kurz2.i3d" />
		<kurz index="9|12" file="PS/kurz2.i3d" />
		<kurz index="9|13" file="PS/kurz1.i3d" />
		<kurz index="9|14" file="PS/kurz1.i3d" />
		<kurz index="9|15" file="PS/kurz1.i3d" />
		<kurz index="9|16" file="PS/kurz1.i3d" />
		<kurz index="9|17" file="PS/kurz1.i3d" />
		<kurz index="9|18" file="PS/kurz1.i3d" />
		<kurz index="9|19" file="PS/kurz1.i3d" />
		<kurz index="9|20" file="PS/kurz1.i3d" />
		<kurz index="9|21" file="PS/kurz1.i3d" />
		<kurz index="9|22" file="PS/kurz1.i3d" />
		<kurz index="9|23" file="PS/kurz1.i3d" />
		<kurz index="9|24" file="PS/kurz1.i3d" />
		<kurz index="9|25" file="PS/kurz1.i3d" />
		<kurz index="9|26" file="PS/kurz1.i3d" />
		<kurz index="9|27" file="PS/kurz1.i3d" />
		<kurz index="9|28" file="PS/kurz1.i3d" />
		<kurz index="9|29" file="PS/kurz1.i3d" />
		<kurz index="9|30" file="PS/kurz1.i3d" />
		<kurz index="9|31" file="PS/kurz1.i3d" />
		<kurz index="9|32" file="PS/kurz1.i3d" />
		<kurz index="9|33" file="PS/kurz1.i3d" />
		<kurz index="9|34" file="PS/kurz3.i3d" />
		<kurz index="9|35" file="PS/kurz3.i3d" />
		<kurz index="9|36" file="PS/kurz3.i3d" />
		<kurz index="9|37" file="PS/kurz3.i3d" />
		<kurz index="9|38" file="PS/kurz3.i3d" />
		<kurz index="9|39" file="PS/kurz3.i3d" />
		<kurz index="9|40" file="PS/kurz3.i3d" />
		<kurz index="9|41" file="PS/kurz3.i3d" />
	</kurz>
	<!-- ParticleSystem ende -->
	
	<!-- stuetzfuss -->
	<support animationName="moveSupport" />
	<movingTools>    
        <movingTool index="0>11" componentJointIndex="0" anchorActor="0">
        </movingTool>
    </movingTools>
	<animations>
        <animation name="moveSupport">
            <part node="11" startTime="0" duration="0.5" startTrans="0.28573 0.66184 5.28154" endTrans="0.28573 0.40236 5.28154" />
        </animation>
    </animations>
	<!-- stuetzfuss ende -->
	
	<animParts>
		<animPart index="0>0|2" id="schnecke" showHelp="false" rotMin="-15 0 0" rotMax="20 0 0" moveTime="2" />
		<animPart index="14|0" id="welle" permRotAxis="3" moveTime="0.5" />
	</animParts>

    <!-- Dreckig werden -->
	<dirt dirtInterval="2.5" cleaningInterval="30" updateInterval="0.2">
            	<dirtComponent index="0>" />
            	<dirtComponent index="0>0" />
           	<dirtComponent index="0>0|2" />
            	<dirtComponent index="0>0|2|0" />
            	<dirtComponent index="0>0|2|0|0" />
            	<dirtComponent index="0>0|6" />
            	<dirtComponent index="0>0|6|0" />
            	<dirtComponent index="0>0|6|1|0" />
            	<dirtComponent index="0>0|6|2" />
            	<dirtComponent index="0>0|6|3" />
            	<dirtComponent index="0>0|6|4" />
            	<dirtComponent index="0>0|6|5|0" />
            	<dirtComponent index="0>0|6|5|1" />
            	<dirtComponent index="0>0|6|5|2" />
            	<dirtComponent index="0>0|6|5|3" />
            	<dirtComponent index="0>0|6|5|4" />
            	<dirtComponent index="0>0|6|5|5" />
            	<dirtComponent index="0>0|6|5|6" />
            	<dirtComponent index="0>0|6|5|7" />
            	<dirtComponent index="0>0|6|5|8" />
            	<dirtComponent index="0>0|6|5|9" />
            	<dirtComponent index="0>0|6|5|10" />
            	<dirtComponent index="0>0|6|5|11" />
            	<dirtComponent index="0>0|8" />
            	<dirtComponent index="0>0|8|0" />
            	<dirtComponent index="0>0|8|1" />
            	<dirtComponent index="0>0|8|2" />
            	<dirtComponent index="0>0|8|3" />
            	<dirtComponent index="0>0|8|4" />
            	<dirtComponent index="0>0|8|5" />
            	<dirtComponent index="0>0|8|6" />
            	<dirtComponent index="0>0|9|0" />
            	<dirtComponent index="0>0|10|0|0" />
            	<dirtComponent index="0>0|10|0|1" />
            	<dirtComponent index="0>0|10|1|0" />
            	<dirtComponent index="0>0|10|1|1" />
            	<dirtComponent index="0>0|10|1|2" />
            	<dirtComponent index="0>0|10|1|3" />
            	<dirtComponent index="0>0|10|1|4" />
            	<dirtComponent index="0>0|10|1|5" />
            	<dirtComponent index="0>0|10|1|6" />
            	<dirtComponent index="0>0|10|2|0" />
            	<dirtComponent index="0>0|10|2|1" />
                <dirtComponent index="0>0|10|2|2" />
                <dirtComponent index="0>0|10|3|0" />
           	<dirtComponent index="0>0|10|3|0|0" />
            	<dirtComponent index="0>0|10|4|0" />
            	<dirtComponent index="0>0|10|4|1" />
            	<dirtComponent index="0>0|10|5|0" />
                <dirtComponent index="0>0|10|5|1" />
                <dirtComponent index="0>0|10|5|2" />
           	<dirtComponent index="0>0|10|5|3" />
            	<dirtComponent index="0>0|10|5|4" />
            	<dirtComponent index="0>0|10|5|5" />
                <dirtComponent index="0>0|10|5|6" />
                <dirtComponent index="0>0|10|5|7" />
           	<dirtComponent index="0>0|10|5|8" />
            	<dirtComponent index="0>0|10|5|9" />
             	<dirtComponent index="0>0|10|5|10" />
                <dirtComponent index="0>0|10|5|11" />
                <dirtComponent index="0>0|10|5|12" />
           	<dirtComponent index="0>0|10|5|13" />
            	<dirtComponent index="0>0|10|5|14" />
            	<dirtComponent index="0>0|10|5|15" />
                <dirtComponent index="0>0|10|5|16" />
                <dirtComponent index="0>0|10|5|17" />
           	<dirtComponent index="0>0|10|5|18" />
            	<dirtComponent index="0>0|10|5|19" />
            	<dirtComponent index="0>0|10|5|20" />
                <dirtComponent index="0>0|10|5|21" />
                <dirtComponent index="0>0|10|5|22" />
           	<dirtComponent index="0>0|10|5|23" />
            	<dirtComponent index="0>0|10|6|0" />
                <dirtComponent index="0>0|10|6|1" />
                <dirtComponent index="0>0|10|6|2" />
                <dirtComponent index="0>0|10|7|0" />
                <dirtComponent index="0>0|10|7|1" />
                <dirtComponent index="0>0|10|8|0" />
                <dirtComponent index="0>0|10|8|1" />
                <dirtComponent index="0>0|10|8|2" />
                <dirtComponent index="0>0|10|8|3" />
                <dirtComponent index="0>0|10|8|4" />
                <dirtComponent index="0>0|10|8|5" />
                <dirtComponent index="0>0|10|8|6" />
                <dirtComponent index="0>0|10|8|7" />
                <dirtComponent index="0>0|10|8|8" />
                <dirtComponent index="0>0|10|8|9" />
                <dirtComponent index="0>0|10|8|10" />
                <dirtComponent index="0>0|10|8|11" />
                <dirtComponent index="0>0|10|8|12" />
                <dirtComponent index="0>0|10|8|13" />
                <dirtComponent index="0>0|10|9|0" />
                <dirtComponent index="0>0|10|9|1" />
                <dirtComponent index="0>0|10|9|2" />
                <dirtComponent index="0>0|10|9|3" />
                <dirtComponent index="0>0|10|9|4" />
                <dirtComponent index="0>0|10|9|5" />
                <dirtComponent index="0>0|10|9|6" />
                <dirtComponent index="0>0|10|9|7" />
                <dirtComponent index="0>0|10|10|0" />
                <dirtComponent index="0>0|10|10|1" />
                <dirtComponent index="0>0|10|10|2|0" />
                <dirtComponent index="0>0|10|10|2|1" />
                <dirtComponent index="0>0|10|10|2|2" />
                <dirtComponent index="0>0|10|10|3|0" />
                <dirtComponent index="0>0|10|10|3|1" />
                <dirtComponent index="0>0|10|10|3|2" />
                <dirtComponent index="0>0|10|10|4" />
                <dirtComponent index="0>0|10|10|5" />
                <dirtComponent index="0>0|10|10|6" />
                <dirtComponent index="0>0|10|11|0" />
                <dirtComponent index="0>0|10|11|1" />
                <dirtComponent index="0>0|10|12|0" />
                <dirtComponent index="0>0|10|12|1" />
                <dirtComponent index="0>0|10|12|2" />
                <dirtComponent index="0>0|10|12|3" />
                <dirtComponent index="0>0|10|12|4" />
                <dirtComponent index="0>0|10|12|5" />
                <dirtComponent index="0>0|10|12|6" />
                <dirtComponent index="0>0|10|12|7" />
                <dirtComponent index="0>5" />
                <dirtComponent index="0>5|0" />
                <dirtComponent index="0>5|1|0" />
                <dirtComponent index="0>5|1|1" />
                <dirtComponent index="0>5|1|2" />
                <dirtComponent index="0>5|1|3" />
                <dirtComponent index="0>5|1|4" />
                <dirtComponent index="0>5|1|5" />
                <dirtComponent index="0>5|1|6" />
                <dirtComponent index="0>5|1|7" />
                <dirtComponent index="0>6" />
                <dirtComponent index="0>6|0" />
                <dirtComponent index="0>6|1|0" />
                <dirtComponent index="0>6|1|1" />
                <dirtComponent index="0>6|1|2" />
                <dirtComponent index="0>6|1|3" />
                <dirtComponent index="0>6|1|4" />
                <dirtComponent index="0>6|1|5" />
                <dirtComponent index="0>6|1|6" />
                <dirtComponent index="0>6|1|7" />
                <dirtComponent index="0>10" />
              	</dirt>
	<!-- Dreck ende -->	
</vehicle>
