<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
    <author>stefan</author>
	<title>
		<en>C3T</en>
		<de>C3T</de>
	</title>
	<description>
		<en>
<![CDATA[Modell: stefan, AndreyGunko
Textur, Ingame, Scripts: stefan

lssa.ru
LSSA Modding Team]]>
		</en>
		<de>
<![CDATA[Modell: stefan, AndreyGunko
Textur, Ingame, Scripts: stefan

lssa.ru
LSSA Modding Team]]>
		</de>
	</description>
	<multiplayer supported="true" />
	<iconFilename>
		<en>store.png</en>
		<de>store.png</de>
	</iconFilename>
    <version>1</version>
    <extraSourceFiles>
		<sourceFile filename="Scripts/SetAnimationEvent.lua" />	
	</extraSourceFiles>
	<specializations>
		<specialization name="Polanin" className="Polanin" filename="Scripts/Polanin.lua" />
		<specialization name="animation" className="AnimationNetwort" filename="Scripts/AnimationNetwork.lua" />
		<specialization name="Marker" className="Marker" filename="Scripts/Marker.lua"/>
		<specialization name="Fenster" className="toggleAnimatedParts" filename="Scripts/toggleAnimatedParts.lua"/>
	</specializations>
	<vehicleTypes>
        <type name="SZT" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
			<specialization name="attachable" />
			<specialization name="fillable" />
			<specialization name="sowingMachine" />
			<specialization name="foldable" />
			<specialization name="animation" />
			<specialization name="Polanin" />
			<specialization name="animatedVehicle" />
            <specialization name="cylindered" />
			<specialization name="Marker" />
			<specialization name="Fenster" />
	    </type>
    </vehicleTypes>
	<l10n>
		<text name="SZT_LOWER_SOSHNIKI">
			<pl>Opu?? tylne soshniki</pl>
            <en>Lower back soshniki</en>
            <de>Lower back soshniki</de>
        </text>
		<text name="SZT_LIFT_SOSHNIKI">
			<pl>Podnie? tylne soshniki</pl>
            <en>Lift back soshniki</en>
            <de>Lift back soshniki</de>
        </text>
		<text name="SZT_LOWER_ATTACHER">
			<pl>Opu?? zaczep</pl>
            <en>Lower attacher</en>
            <de>Lower attacher</de>
        </text>
		<text name="SZT_LIFT_ATTACHER">
			<pl>Podnie? zaczep</pl>
            <en>Lift attacher</en>
            <de>Lift attacher</de>
        </text>
		<text name="MarkerrightOn">
            <en>Marker_right On</en>
            <de>Marker_right On</de>
        </text>
		<text name="MarkerrightOff">
            <en>Marker_right Off</en>
            <de>Marker_right Off</de>
        </text>	
		<text name="MarkerleftOn">
            <en>Marker_left On</en>
            <de>Marker_left On</de>
        </text>
		<text name="MarkerleftOff">
            <en>Marker_left Off</en>
            <de>Marker_left Off</de>
        </text>	
        <text name="DOOR_PERED">
            <en>Perednii banki</en>
            <de>Perednii banki</de>
        </text>	
		<text name="DOOR_ZAD">
            <en>Zadnii banki</en>
            <de>Zadnii banki</de>
        </text>	
	</l10n>
    <storeItems>
        <storeItem>
            <en>
                <name>C3T 5.4</name>
                <description>
<![CDATA[Modell: stefan, AndreyGunko
Textur, Ingame, Scripts: stefan

lssa.ru
LSSA Modding Team]]>
                </description>
            </en>
            <de>
                <name>C3T 5.4</name>
                <description>
<![CDATA[Modell: stefan, AndreyGunko
Textur, Ingame, Scripts: stefan

lssa.ru
LSSA Modding Team]]>
                </description>
            </de>
            <rotation>90</rotation>
            <image active="store.png"/>
            <price>19000</price>
            <xmlFilename>SZT.xml</xmlFilename>
        </storeItem>
    </storeItems>
	<inputBindings>
		<input name="SZT_LOWER_ATTACHER" category="VEHICLE" key1="KEY_b" button="" />
		<input name="SZT_LOWER_SOSHNIKI" category="VEHICLE" key1="KEY_v" button="" />
		<input name="TRANSPORT_MARKLEV" 	 key1="KEY_j" button="" />	
        <input name="TRANSPORT_MARKPR"		key1="KEY_k" button="" />	
		<input name="DOOR_PERED" key1="KEY_n" button="" />
		<input name="DOOR_ZAD" key1="KEY_m" button="" />
	</inputBindings>
</modDesc>