*Beacons View V2 without the DLC2 BGA*

**Make sure that all the .zips supplied with this map are in your mod folder**

**I STRONGLY ADVISE THE USE OF A NEW EMPTY MOD FOLDER THAT YOU CAN THEN ADD YOUR FAVOURITE MODS TOO**

**REMOVE any Map_Fruits.zips - PDA MOD zips - MapDoorTrigger.zip - or headys MapBGA.zip from your folder first as these will conflict ONLY USE THE SAME NAMED ZIPS THAT ARE PROVIDED BY ME!**

This map was built by Reef.

Credits:

Giants (of course)
Slartibartfast aka DOCTORHILTI for ind est and houses and shop models

Dr-uptown and Marcus for their hard work on the FMCmapdoortrigger and animating ind est doors potato/beet shed

Decker_MMIV for the experimental multifruit map & fruit coding advice & the PDA mod.

All at FMC who have contributed in one way or another 

The LS-UK mod team for the Gates and Gateposts from Wellbrook farm (09)

adrien12 for the gazoil tank

Duarn for the maison03 & 04

willjsavage for the old country wall

discoade for the paths from his Map objects pack

Sandgroper for the triple corrugated shed & wire fence kit

Brndi for the FahrzeugUnterstellhalle (machinary shed)

farmer 12 for the sinking mud texture

heady for the BGA silo and script

WarnLamb for the potato shed

TROLL711 for the grain selling shed

Wiliam 7530 for the stone wall and potato boxes

Bedaxa for the road signs (retextured by me)

cottonvillefarms for the idea of resizing the bushes to make hedgerows

Shutesy1 for the crop and stubble heights

Headshot XXL & Burner for the weeds mod

Koper & HmcrE manure on field mod

And to anyone i've missed Sorry and Thank you.