<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
    <author>Julian11_BigBossModding_Petorious</author>
    <version>3.0</version>
	<title>
		<en>BaileyTB18</en>
		<de>BaileyTB18</de>
	</title>

	<description>
	<de>BaileyTB18</de>
	    <en>BaileyTB18</en>
        </description>

        <iconFilename>store.dds</iconFilename>
        <multiplayer supported="true"/>

    <l10n>
	<text name="BEL3LEFT">
	    <de>Blinker links</de>
	    <en>left turnlights</en>
	</text>
	<text name="BEL3WARN">
	    <de>Warnblinker</de>
	    <en>hazard lights</en>
	</text>
	<text name="BEL3RIGHT">
	    <de>Blinker rechts</de>
	    <en>right turnlights</en>
	</text>
    </l10n>

  
    <specializations>
	<specialization name="beleuchtung" className="BEL3" filename="Scripts/beleuchtungV31.lua"/>
	<specialization name="mooringblocks" className="mooringblocks" filename="Scripts/mooringblocks.lua"/>
	<specialization name="drivingParticleSystem" className="DrivingParticleSystem" filename="Scripts/DrivingParticleSystem.lua" />
    </specializations>

    <vehicleTypes>
	<type name="BaileyTB18" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
	    <specialization name="attachable" />
	    <specialization name="animatedVehicle" />
	    <specialization name="cylindered" />
	    <specialization name="fillable" />
	    <specialization name="trailer" />
	    <specialization name="beleuchtung" />
		<specialization name="mooringblocks" />
		<specialization name="drivingParticleSystem"/>
	</type>
    </vehicleTypes>

    
    <storeItems>
        <storeItem>
            <en>
                <name>BAILEY TB 18</name>
                <description>
<![CDATA[Bailey trailers TB18 with grain capacity of 23700 m3, 
Model: Julian11, 
Texture: SAR-Michael/Julian11, 
In-game fix: Peter (Petorious), Plane and particle discharge system: SCR modding
]]>
                </description>
            </en>
            <de>
                <name>Bailey TB 18</name>
                <description>
<![CDATA[
Bailey trailers TB18 with grain capacity of 23700 m3, 
Model: Julian11, 
Texture: SAR-Michael/Julian11, 
In-game fix: Peter (Petorious), Plane and particle discharge system: SCR modding
]]>
                </description>
            </de>
            <rotation>0</rotation>
            <image active="store.png"/>
            <price>1</price>
            <xmlFilename>BaileyTB18.xml</xmlFilename>
        </storeItem>	
    </storeItems>
	
	
	<inputBindings>
	<input name="BEL3LEFT" category="VEHICLE" key1="KEY_KP_1" button="" device="0" mouse="" />
	<input name="BEL3WARN" category="VEHICLE" key1="KEY_KP_2" button="" device="0" mouse="" />
	<input name="BEL3RIGHT" category="VEHICLE" key1="KEY_KP_3" button="" device="0" mouse="" />
    </inputBindings>

</modDesc>
