<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="WelgerAP">
	<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>Allis Chalmers 444</en>
        <de>Allis Chalmers 444</de>
    </name>
    <description></description>
    <typeDesc>
        <de>Allis Chalmers 444</de>
        <en>Allis Chalmers 444</en>
    </typeDesc>
    <filename>Case_F200.i3d</filename>
    <size width="3.5" length="15.0" />
    <wheels autoRotateBackSpeed="2.0">
        <wheel driveMode="0" repr="1" radius="0.39" deltaY="0.17" suspTravel="0.20" spring="100" damper="0" mass="0.4" />
        <wheel driveMode="0" repr="2" radius="0.39" deltaY="0.17" suspTravel="0.20" spring="100" damper="0" mass="0.4" />
	</wheels>
    <capacity>230</capacity>
    <brakeForce>5</brakeForce>
    <cuttingAreas count="1">
        <cuttingArea1 startIndex="3|1" widthIndex="3|2" heightIndex="3|3"/>
    </cuttingAreas>
	
    <fillScale value="1" />
    <massScale value="0.1" />
	
	<balerStartSound  file="Sounds/SipmaStart.ogg" pitchOffset="1" volume="2"/> 
    <balerSound file="Sounds/SipmaPraca.ogg" pitchOffset="1" volume="2"/>
	<balerAISound file="Sounds/SipmaPracaOutside.ogg" volume="1" radius="35" innerRadius="25" />
	<balerStopSound  file="Sounds/SipmaStop.ogg" pitchOffset="1" volume="2"/> 
	
    <attacherJoint index="14|1" jointType="trailerLow"/>
   	<trailerAttacherJoints>
		<trailerAttacherJoint index="21|0|1" />
		<trailerAttacherJoint index="21|0|1" low="true" />
    </trailerAttacherJoints>
	
    <baleTypes>
        <baleType fruitType="wheat" filename="Bales/strawbaleBaler.i3d" />
		<baleType fruitType="barley" filename="Bales/strawbaleBaler.i3d"/>
		<baleType fruitType="oat" filename="Bales/strawbaleBaler.i3d"/>
		<baleType fruitType="rye" filename="Bales/strawbaleBaler.i3d"/>
		<baleType fruitType="triticale" filename="Bales/strawbaleBaler.i3d"/>
        <baleType fruitType="dryGrass" filename="Bales/haybaleBaler.i3d" />
        <baleType fruitType="grass" filename="Bales/haybaleBaler.i3d" />
	</baleTypes>
    <baleAnimation firstBaleMarker="0.4">
        <key time="0" pos="0.77 0.83851 -0.76817" rot="0 0 0"/>
        <key time="0.4" pos="0.77 0.83851 -1.21634" rot="0 0 0"/>
        <key time="0.68" pos="0.77 0.83851 -2" rot="0 0 0"/>
        <key time="0.90" pos="0.77 0.87129 -2.8" rot="3.5 0 0"/>
		<key time="1" pos="0.77 0.9206 -3.5" rot="-11.18472 0 0"/>
    </baleAnimation>
	<baleTransporterAnimation firstBaleMarker="0.2">
        <key time="0" pos="0.77 0.83851 -0.98985" rot="0 0 0"/>
        <key time="0.2" pos="0.77 0.83851 -2.21788" rot="0 0 0"/>
        <key time="0.4" pos="0.77 1.16558 -3.4461" rot="32 0 0"/>
		<key time="0.6" pos="0.77 2.13196 -4.25574" rot="60 0 0"/>
        <key time="0.8" pos="0.77 3.20803 -4.85126" rot="61 0 0"/>
		<key time="0.9" pos="0.77 3.78168 -5.20828" rot="45 0 0"/>
		<key time="1" pos="0.77 4.0589 -5.7772" rot="12 0 0"/>
    </baleTransporterAnimation>
	
    <allowFillFromAir value="false" />
    <allowTipDischarge value="false" />
    <fillTypes fruitTypes="wheat barley dryGrass grass oat rye triticale" />
	
    <components count="2">
        <component1 centerOfMass="0 0 0" solverIterationCount="4" />
		<component2 solverIterationCount="8" />
        <joint component1="0" component2="1" index="0>14|2|0|0|0" rotLimit="0 0 0" transLimit="0 0 0" />
    </components>
	
    <animations>
        <animation name="ropePanel">
            <part node="0>12" startTime="0" endTime="1" startRot="0 0 0" endRot="-149 0 0"/>
        </animation>
        <animation name="mechanismPanel">
            <part node="0>13" startTime="0" endTime="1" startRot="0 0 0" endRot="90 0 0"/>
        </animation>
        <animation name="counterweightPanel">
            <part node="0>9" startTime="0" endTime="1" startRot="0 0 0" endRot="-32 0 0"/>
        </animation>
        <animation name="baleTransporter">
            <part node="0>15" startTime="0" endTime="1" startRot="106 0 0" endRot="20 0 0"/>
			<part node="0>15|1" startTime="0" endTime="1" startRot="0 0 0" endRot="39 0 0"/>
			<part node="0>15|1|0" startTime="0" endTime="1" startRot="-106 0 0" endRot="-20.8 0 0"/>
        </animation>
    </animations>
	
	<baleTransporter animationName="baleTransporter" index="15" chainIndex="15|1|0" />
	<mechanismPanel animationName="mechanismPanel" index="13" />
	<counterweightPanel animationName="counterweightPanel" index="9" />
    <ropePanel animationName="ropePanel" index="12" />
	
	<backOptionsNode index="23" />
	<attacherNode index="14" />
	<pickupNode index="3" />
		
	<ropes index="0>11" capacity="620"/>
	
	<powerShaft index="0>5" part="0>5|1" fixPoint="0>5|1|0" />
	<detachedPowerShaft index="0>20"/>
	
	<pickupWheel index="3|6"/>
	<baleStar index="18"/>
	
	<strawParticleSystems>
		<strawParticleSystem file="particleSystems/StrawPickup.i3d" node="0>3|7" position="0 0 0" rotation="0 0 0" static="true" /> 
		<strawParticleSystem file="particleSystems/Dust_Wheat_Barley.i3d" node="0>3|8" position="0 0 0" rotation="0 0 0" /> 
	</strawParticleSystems>
	<grassParticleSystems>
		<grassParticleSystem file="particleSystems/GrassPickup.i3d" node="0>3|7" position="0 0 0" rotation="0 0 0" static="true" /> 
	</grassParticleSystems>
	
	<animationParts>
		<animationPart rootNode="0>16" clipName="BinderClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="false" numJoints="0" offSet="70" accerlation="0" deAccerlation="0" >
		</animationPart>
		<animationPart rootNode="0>4" clipName="WorkClipSource" clipSpeed="1.3" offSet="20" loop="true" loadSave="false" accerlation="0.08" deAccerlation="0.08">
		</animationPart>
		<animationPart rootNode="0>14|2" clipName="SupportClipSource" loadSave="false" numJoints="1" offSet="40">
			<componentJoint1 index="1" />
		</animationPart>
		<animationPart rootNode="0>3" clipName="PickupClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="0" offSet="40" accerlation="0" deAccerlation="0" >
		</animationPart>
		<animationPart rootNode="0>14" clipName="TransportClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="0" offSet="40" accerlation="0" deAccerlation="0" >
		</animationPart>
		<animationPart rootNode="0>10" clipName="BackFlapClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="0" offSet="40" accerlation="0" deAccerlation="0" >
		</animationPart>
		<animationPart rootNode="0>21|0" clipName="BackAttacherClipSource" startPosition="0" clipSpeed="1" loop="false" loadSave="true" numJoints="0" offSet="40" accerlation="0" deAccerlation="0" >
		</animationPart>	
	</animationParts>
	
	<lightCoronas>
		<lightCorona index="6" />	
	</lightCoronas>
</vehicle>
