<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator">
	<annotation>Copyright (C) MATTEO135</annotation>
    <name>
        <en>MAAGTHEFUTURE</en>
        <de>MAAGTHEFUTURE</de>
    </name>
    <typeDesc>
        <en>MAAGTHEFUTURE</en>
        <de>MAAGTHEFUTURE</de>
    </typeDesc>
    <filename>MAAGTHEFUTURE.i3d</filename>
	
    <attacherJoint index="3" jointType="implement" topReferenceNode="4"/>
		
	
	 <cuttingAreas count="1">
        <cuttingArea1 startIndex="0" widthIndex="1" heightIndex="2"/>
    </cuttingAreas>
	
	
	<groundParticleSystem position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/fieldWorkParticleSystem.i3d" />
	<aiLeftMarker index="5" />
    <aiRightMarker index="6" />
    <aiBackMarker index="7" />
	
	
	 <speedRotatingParts>
        <speedRotatingPart index="8|17" radius="0.01"/>
		<speedRotatingPart index="8|18" radius="0.01"/> 
		<speedRotatingPart index="8|10|0" radius="0.01"/>
		<speedRotatingPart index="8|11|0" radius="0.01"/>
    </speedRotatingParts>
	
	<cultivatorSound file="$data/vehicles/tools/ploughSound.wav" pitchOffset="0.5" volume="1.6"/>   
		
	<contactReportNodes>
        <contactReportNode index="0>" />
        <contactReportNode index="1>" />
        <contactReportNode index="2>" />
    </contactReportNodes> 
	
	 <foldingParts>
        <foldingPart componentJointIndex="0" anchorActor="0" animationClip="foldRightClipSource" rootNode="8|11" speedScale="1" startMoveDirection="1" />
        <foldingPart componentJointIndex="1" anchorActor="0" animationClip="foldLeftClipSource" rootNode="8|10" speedScale="1" startMoveDirection="1" />
    </foldingParts> 
	
	<components count="3">
        <component1 centerOfMass="0 -0.1 -1" solverIterationCount="4" />
	    <component2 centerOfMass="0 0 0" solverIterationCount="4" />
        <component3 centerOfMass="0 0 0" solverIterationCount="4" />
        <joint component1="0" component2="1" index="0>8|11" rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="0" component2="2" index="0>8|10" rotLimit="0 0 0" transLimit="0 0 0" /> 
    </components>
	
</vehicle>
