<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="4">
    <author>Bazsi</author>
    <version>1.1</version>
    <title>
        <en>AP tipper</en>
        <de>AP Kipper</de>
    </title>
    <description>
        <en>18t tippers</en>
        <de>18t Kipper</de>
    </description>
    <iconFilename>AP.png</iconFilename>
    <multiplayer supported="true"/>	

    <specializations>
        <specialization name="3sideTipper" className="threeSideTipper" filename="3sideTipper.lua"/>
        <specialization name="overloader" className="overload" filename="OverLoad.lua"/>
        <specialization name="mooringblocks" className="mooringblocks" filename="mooringblocks.lua"/>
		<specialization name="baleAttacher" className="baleAttacher" filename="baleAttacher.lua"/>
    </specializations>
    <vehicleTypes>
        <type name="AP" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="attachable" />
            <specialization name="fillable" />
            <specialization name="trailer" />
			<specialization name="animatedVehicle" />
			<specialization name="cylindered" />
            <specialization name="3sideTipper" />
            <specialization name="overloader" />
            <specialization name="mooringblocks" />
        </type>
        <type name="APBaleTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
            <specialization name="attachable" />
            <specialization name="mooringblocks" />
            <specialization name="baleAttacher" />
        </type>
    </vehicleTypes>
    <storeItems>
        <storeItem>
            <en>
                <name>AP</name>
                <description>
Edit:Bazsi    Konvert:gamerhzs   Wheels:s.geri Koszonom a kerekeket s.gerinek es a sok konvertet gamerhzsnek!
                </description>
            </en>
            <de>
                <name>AP</name>
                <description>
Edit:Bazsi    Konvert:gamerhzs   Wheels:s.geri Koszonom a kerekeket s.gerinek es a sok konvertet gamerhzsnek!
                </description>
            </de>
            <rotation>180</rotation>
            <image active="AP.png"/>
            <price>19890</price>
            <xmlFilename>AP2013.xml</xmlFilename>
        </storeItem>
        <storeItem>
            <en>
                <name>AP Bales</name>
                <description>
Edit:Bazsi    Konvert:gamerhzs   Wheels:s.geri Koszonom a kerekeket s.gerinek es a sok konvertet gamerhzsnek!
                </description>
            </en>
            <de>
                <name>AP Ballen</name>
                <description>
Edit:Bazsi    Konvert:gamerhzs   Wheels:s.geri Koszonom a kerekeket s.gerinek es a sok konvertet gamerhzsnek!
                </description>
            </de>
            <rotation>180</rotation>
            <image active="APBale.png"/>
            <price>17490</price>
            <xmlFilename>AP2013bale.xml</xmlFilename>
        </storeItem>
    </storeItems>
    <inputBindings>
		<input name="APTipper_changeTipperMode" 	  key1="KEY_r" button="" />
		<input name="APTipper_Overload" 	  key1="KEY_r" button="" />
    </inputBindings>
    <l10n>
		<text name="changeTipMode">
			<en>change Tipper Mode (current: %s)</en>
			<de>KippModus tauschen(aktuell: %s)</de>
		</text>
		<text name="overloadedVehicleFillstate">
			<en>object in Range fillLevel: %d %s</en>
			<de>zu befüllendes Gerät: %d %s %s</de>
		</text>
		<text name="back">
			<en>back</en>
			<de>Hinten</de>
		</text>	
		<text name="left">
			<en>left</en>
			<de>Links</de>
		</text>	
		<text name="right">
			<en>Right</en>
			<de>Rechts</de>
		</text>	
		<text name="ULW">
			<en>ULW</en>
			<de>Überladewagen</de>
		</text>	
		<text name="startOverLoad">
			<en>overload</en>
			<de>überladen</de>
		</text>	
		<text name="APTipper_changeTipperMode">
			<en>APlTipper: change tip Mod</en>
			<de>APKipper: KippModus ändern</de>
		</text>		
		<text name="APTipper_Overload">
			<en>APTipper: overload</en>
			<de>APKipper: Überladen</de>
		</text>		
    </l10n>
</modDesc>
