TRAFFIC VEHICLE SPEED
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RPM adjustment for traffic vehicle speed

@author:	Jakob Tischler
@version:	v0.2
@date:		02 Jan 2014
@history:	v0.1 (01 Jan 2014) - initial specialization
			v0.2 (02 Jan 2014) - usage of appendedFunction instead of specialization

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Installation
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Copy the 'trafficVehicleSpeed.zip' archive to your mods folder.

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Usage
-----
In the modDesc.xml file, adjust the 'trafficVehicleSpeed' values to your liking.

	* 'max'
		[type] 		integer
		[accepts]	any integer number above 4
		[default]	'40'
		The maximum speed (in kph) a traffic vehicle should drive at. This is a (close) approximate. Warning: during testing, 40 kph seemed to be the golden maximum. Anything above that and the vehicles will start swerving, as they can't steer fast enough to get to their target points.

	* 'onlyDefault'
		[type] 		boolean
		[accepts]	'true', 'false'
		[default]	'true'
		If 'true', the new speed setting will only be applied to the default traffic vehicles. Custom (mod) traffic vehicles are exluded.
		If 'false', the new speed setting will be applied to all (including mod) traffic vehicles. NOT RECOMMENDED.

	* 'excludeMilkTruck'
		[type] 		boolean
		[accepts]	'true', 'false'
		[default]	'true'
		If 'true', the new speed setting will not be applied to the milk truck.
		If 'false', the new speed setting will be applied to the milk truck.

Please note, as there is no traffic in MultiPlayer games, this mod is not supported in MP.

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Copyright
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No modification without the author's written permission. No re-upload by anyone but the original author. No commercial usage.
Copyright © Jakob Tischler, 2014