(C) All Rights Reserved - Sandgroper 23th March 2013

Farm Estate Gate Guardians or Gatehouses - now known as an Entry Statement.

These are a decorative addition to a Manor or Estate Farm.

Placed at the main entrance to:
show the wealth of the owner,
provide shelter for a person(s) to open and close the gates as required,
ward off unwanted visitors/travelling salesmen,
and direct tradesman to the tradesman entrance...

Made primarily for use in FS13. 

Will require the lights deleting and the particleSystemShader changing to an FS11 one for use in FS11.

The vehicle gates are animated using the FS11 method, not particularly elegant, but it does mean no other downloads or editing are needed. Just drop into a map and the gates will open and close automatically as you approach and depart in a vehicle.

The lights will come on automatically when it gets dark and go off when the sun comes up.

If you don't like the darker smoke colour, swap it for the default smokeParticle.dds


Unzip the folder and copy it to your map folder, then place in your map as usual using Giants Editor.

If you use these in a map you intend to upload, please give a credit.


Credits:
Model, Ingaming etc Sandgroper
Textures: cgTextures.com, sandgroper, Giants
Scripts: uses Giants default scripts for lighting, animation and smoke,
Gate Barriers, Light Objects and smokeParticleSystem by Giants.

This mod is substantially Copyright to me : you do not have the right to distribute this in any way, shape or form anywhere on planet Earth; and especially not on any file-sharing websites where uploaders get paid for downloads... You may not edit or reskin this mod with the intention of uploading or sharing. You may edit this for personal use only !

(C) All Rights Reserved - Sandgroper 23th March 2013
