<?xml version="1.0" encoding="utf-8"?>

<CustomShader version="2" classRequirement="">
    <LodLevel startDistance="0">
        <Parameters>
            <Parameter name="colorTint" target="colorTint" type="float3"/>
        </Parameters>
				
        <CodeInjections>
            <CodeInjection position="MATERIALINFO">
<![CDATA[
float3 colorTint;
]]>
            </CodeInjection>
            <CodeInjection position="POST_ALBEDO_FS">
<![CDATA[
albedo.xyz *= colorTint.xyz;
]]>
	        </CodeInjection>
        </CodeInjections>
    </LodLevel>
</CustomShader>
