<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="amazoneCayron200" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="17" filename="Bezeichnung.dds" relativePath="true"/>
    <File fileId="16" filename="Kongskilde.dds" relativePath="true"/>
    <File fileId="7" filename="amazoneCayron200Decals_diffuse.dds" relativePath="true"/>
    <File fileId="8" filename="amazoneCayron200Disc_diffuse.dds" relativePath="true"/>
    <File fileId="9" filename="amazoneCayron200Disc_normal.dds" relativePath="true"/>
    <File fileId="10" filename="amazoneCayron200Disc_specular.dds" relativePath="true"/>
    <File fileId="2" filename="amazoneCayron200_diffuse.dds" relativePath="true"/>
    <File fileId="3" filename="amazoneCayron200_normal.dds" relativePath="true"/>
    <File fileId="4" filename="amazoneCayron200_specular.dds" relativePath="true"/>
    <File fileId="11" filename="car_corona_red_diffuse.dds" relativePath="true"/>
    <File fileId="14" filename="corona_orange.dds" relativePath="true"/>
    <File fileId="5" filename="cubemapRough.dds" relativePath="true"/>
    <File fileId="12" filename="emissiveLightsShader.xml" relativePath="true"/>
    <File fileId="6" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="cubemapRough_mat" materialId="8" ambientColor="1 1 1" cosPower="5" specularColor="1 1 1" customShaderId="6" customShaderVariation="uvRotate">
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
      <Glossmap fileId="10"/>
      <Reflectionmap fileId="5" wrap="false" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" objectMask="2147483647"/>
      <CustomParameter name="RDT" value="1 1 8 8"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="amazoneCayron200Decals_mat" materialId="9" ambientColor="1 1 1" alphaBlending="true">
      <Texture fileId="7"/>
    </Material>
    <Material name="amazoneCayron200_mat" materialId="10" ambientColor="1 1 1" cosPower="5" specularColor="1 1 1" customShaderId="6">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Reflectionmap fileId="5" wrap="false" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" objectMask="2147483647"/>
      <CustomParameter name="RDT" value="1 1 25 25"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="selfIllumSTL_mat" materialId="12" ambientColor="1 1 1" emissiveColor="1 1 1 0.894118" alphaBlending="true" customShaderId="12" customShaderVariation="STATIC_TURNLIGHT">
    </Material>
    <Material name="car_corona_red_mat" materialId="13" ambientColor="1 1 1" alphaBlending="true" customShaderId="12" customShaderVariation="BILLBOARD">
      <Emissivemap fileId="11"/>
    </Material>
    <Material name="car_corona_orange_mat" materialId="14" ambientColor="1 1 1" alphaBlending="true" customShaderId="12" customShaderVariation="BILLBOARD_TURNLIGHT">
      <Emissivemap fileId="14"/>
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    </Material>
    <Material name="Default" materialId="16" diffuseColor="1 0 1 1" ambientColor="1 1 1">
    </Material>
    <Material name="adStrip" materialId="17" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1">
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    </Material>
    <Material name="adStrip" materialId="18" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1">
      <Texture fileId="17"/>
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  </Materials>


  <Shapes externalShapesFile="Kongskilde.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
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              <TransformGroup name="ploughJoint" translation="-3.30405e-015 2.02931e-020 -1.05621e-015" rotation="179.999 -15.1488 -180" nodeId="101">
                <TransformGroup name="hydraulicWidthPunchRef" translation="0.205936 0.000331483 -0.014218" rotation="179.988 25.2255 180" nodeId="102"/>
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                  <Shape shapeId="11" name="wheelArmLockTop" translation="-0.184915 0.194152 0.0374238" nodeId="116" materialIds="10" castsShadows="true" receiveShadows="true"/>
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                <TransformGroup name="discs" translation="-0.4234 -0.815659 1.0411" nodeId="121">
                  <Shape shapeId="14" name="disc1" translation="2.50715 0.29006 -4.63973" rotation="-5.6498e-030 0 5.85144e-031" nodeId="122" materialIds="8" castsShadows="true" receiveShadows="true"/>
                  <Shape shapeId="15" name="disc2" translation="2.50715 1.34221 -4.63973" rotation="-5.6498e-030 0 5.85144e-031" nodeId="123" materialIds="8" castsShadows="true" receiveShadows="true"/>
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                <TransformGroup name="startIndex" translation="-0.4234 -0.7468 0.6006" nodeId="124"/>
                <TransformGroup name="widthIndex" translation="-1.23795 -0.815659 -0.215398" nodeId="125"/>
                <TransformGroup name="heightIndex" translation="2.10046 -0.815659 -4.23933" nodeId="126"/>
                <TransformGroup name="aiMarkerLeft" translation="-1.522 -0.7468 0.6006" nodeId="127"/>
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                <TransformGroup name="aiMarkerBack" translation="2.1 -0.815659 -5" nodeId="129"/>
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          <TransformGroup name="hydraulicTurnRef" translation="-0.238821 0.00661575 -0.0493339" rotation="72.8219 -90 0" nodeId="159"/>
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</i3D>
