<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="stollToolShovel" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="9" filename="cubemapRough.dds" relativePath="true"/>
    <File fileId="7" filename="default_normal.png" relativePath="true"/>
    <File fileId="6" filename="stollFrontLoaderFZDecal_diffuse.png" relativePath="true"/>
    <File fileId="8" filename="stollFrontLoaderFZDecal_specular.png" relativePath="true"/>
    <File fileId="2" filename="stollFrontLoaderImplements_diffuse.png" relativePath="true"/>
    <File fileId="3" filename="stollFrontLoaderImplements_normal.png" relativePath="true"/>
    <File fileId="4" filename="stollFrontLoaderImplements_specular.png" relativePath="true"/>
    <File fileId="5" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="stollFrontLoaderImplements_mat" materialId="8" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 25 25"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.0319 0.0296 0.0273 1"/>
    </Material>
    <Material name="stollFrontLoaderFZDecal_mat" materialId="9" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
      <Reflectionmap fileId="9" wrap="false" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" objectMask="2147483647"/>
      <CustomParameter name="RDT" value="1 1 3 3"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="stollToolShovel.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="stollToolShovel" dynamic="true" compound="true" collisionMask="8396802" density="1.55" clipDistance="300" nodeId="29" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="attacherJoint" translation="-2.9051e-014 0.495566 -0.325686" rotation="90 -66.7284 -90" nodeId="30"/>
      <TransformGroup name="fillVolume" translation="0 0.128125 -0.365149" rotation="66.5 0 0" nodeId="31">
        <Shape shapeId="2" name="fillVolume" nodeId="32" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      </TransformGroup>
      <TransformGroup name="tipReferenceNode" translation="0 0.289934 0.0930328" nodeId="33"/>
      <TransformGroup name="particles" translation="-4.55484e-017 0.0337738 0.0479312" rotation="0 180 0" scale="1.7 0.5 1" nodeId="34"/>
      <Shape shapeId="3" name="tipTrigger" translation="0 -0.0639169 0.587427" rotation="38.8723 0 0" visibility="false" kinematic="true" compound="true" trigger="true" collisionMask="8388608" nodeId="35" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <TransformGroup name="fillVolumeDischargeNode" translation="0 0 0.44225" nodeId="36"/>
      <TransformGroup name="effectNodeRot" translation="0 0.03 0.451397" nodeId="37">
        <TransformGroup name="effectNode" rotation="0 180 0" nodeId="38"/>
      </TransformGroup>
      <TransformGroup name="fillVolumeLoadNode" translation="0 0.0338302 0.448216" rotation="100 0 0" nodeId="39"/>
      <TransformGroup name="fillVolumeUnloadNode" translation="0 0.760817 -0.0486145" nodeId="40"/>
      <Shape shapeId="4" name="stollShovel" translation="0 0.382 -8.88178e-018" nodeId="41" materialIds="8" castsShadows="true" receiveShadows="true">
        <Shape shapeId="5" name="decal" translation="0.00134674 0.0301009 -0.229485" clipDistance="75" nodeId="42" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </Shape>
      <Shape shapeId="6" name="colPart1" translation="-1.15849 0.384992 0.0285984" visibility="false" compoundChild="true" collisionMask="8396802" nodeId="43" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <Shape shapeId="7" name="colPart2" translation="0 0 -8.88178e-018" visibility="false" compoundChild="true" collisionMask="8396802" nodeId="44" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <Shape shapeId="8" name="colPart3" translation="0 0.516597 -0.25748" visibility="false" compoundChild="true" collisionMask="8396802" nodeId="45" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <Shape shapeId="9" name="colPart4" translation="0 0.680988 -0.128836" visibility="false" compoundChild="true" collisionMask="8396802" nodeId="46" materialIds="6" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
    </Shape>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="35">
      <Attribute name="triggerTipWidth" type="float" value="1.5"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
