<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="stollToolBaleGrab" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="9" filename="cubemapRough.dds" relativePath="true"/>
    <File fileId="7" filename="default_normal.png" relativePath="true"/>
    <File fileId="6" filename="stollFrontLoaderFZDecal_diffuse.png" relativePath="true"/>
    <File fileId="8" filename="stollFrontLoaderFZDecal_specular.png" relativePath="true"/>
    <File fileId="2" filename="stollFrontLoaderImplements_diffuse.png" relativePath="true"/>
    <File fileId="3" filename="stollFrontLoaderImplements_normal.png" relativePath="true"/>
    <File fileId="4" filename="stollFrontLoaderImplements_specular.png" relativePath="true"/>
    <File fileId="5" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="stollFrontLoaderFZDecal_mat" materialId="9" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
      <Reflectionmap fileId="9" wrap="false" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" objectMask="2147483647"/>
      <CustomParameter name="RDT" value="1 1 3 3"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="lambert1" materialId="8" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="stollFrontLoaderImplements_mat" materialId="7" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 25 25"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.0319 0.0296 0.0273 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="stollToolBaleGrab.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="stollToolBraleGrab" dynamic="true" compound="true" collisionMask="8194" density="1.4" clipDistance="300" nodeId="41" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="attacherJoint" translation="4.39786e-015 0.611075 -0.586977" rotation="90 -66.6414 -90" nodeId="42"/>
      <TransformGroup name="leftGrabJoint" translation="0.665795 0.41373 -0.302623" nodeId="43"/>
      <TransformGroup name="rightGrabJoint" translation="-0.665018 0.41311 -0.302812" nodeId="44"/>
      <Shape shapeId="2" name="dynamicMountTrigger" translation="0 0.420258 0.219787" kinematic="true" trigger="true" collisionMask="16789506" nodeId="45" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <Shape shapeId="3" name="stollBaleGrab_vis" translation="-0.665018 0.41311 -0.302812" nodeId="46" materialIds="7" castsShadows="true" receiveShadows="true"/>
    </Shape>
    <Shape shapeId="4" name="colLeftGrab" translation="0.665795 0.41373 -0.302623" dynamic="true" compound="true" collisionMask="8194" staticFriction="2" dynamicFriction="2" density="0.5" clipDistance="300" nodeId="47" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="5" name="leftGrab_vis" translation="0 0 3.55271e-017" nodeId="48" materialIds="7" castsShadows="true" receiveShadows="true">
        <TransformGroup name="hydraulicGrabRef" translation="-0.0522225 -1.33909e-005 -0.182438" nodeId="49"/>
        <Shape shapeId="6" name="decalGrabLeft" translation="-0.665795 -0.41373 0.302623" clipDistance="75" nodeId="50" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </Shape>
      <Shape shapeId="7" name="colPart1" translation="0.238324 -0.00315603 0.84917" visibility="false" compoundChild="true" collisionMask="8194" staticFriction="2" dynamicFriction="2" density="0.5" nodeId="51" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <Shape shapeId="8" name="colPart2" translation="0.0507132 -0.00315603 0.0897577" visibility="false" compoundChild="true" collisionMask="8194" staticFriction="2" dynamicFriction="2" density="0.5" nodeId="52" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
    </Shape>
    <Shape shapeId="9" name="colRightGrab2" translation="-0.665018 0.41311 -0.302812" dynamic="true" compound="true" collisionMask="8194" staticFriction="2" dynamicFriction="2" density="0.5" clipDistance="300" nodeId="53" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="10" name="rightGrab_vis" translation="1.42109e-016 1.42109e-016 -3.90799e-016" nodeId="54" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="11" name="hydraulicGrabPunch" translation="0.0758489 7.79097e-005 -0.173372" rotation="179.975 89.5771 180" nodeId="55" materialIds="7" castsShadows="true" receiveShadows="true">
          <Shape shapeId="12" name="hydraulicGrab" translation="0.00147728 8.80051e-005 1.03243" rotation="4.6812e-018 0 2.42657e-020" nodeId="56" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </Shape>
        <Shape shapeId="13" name="decalGrabRight" translation="0.665018 -0.41311 0.302812" clipDistance="75" nodeId="57" materialIds="9" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </Shape>
      <Shape shapeId="14" name="colPart1" visibility="false" compoundChild="true" collisionMask="8194" staticFriction="2" dynamicFriction="2" density="0.5" nodeId="58" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
      <Shape shapeId="15" name="colPart2" visibility="false" compoundChild="true" collisionMask="8194" staticFriction="2" dynamicFriction="2" density="0.5" nodeId="59" materialIds="8" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
    </Shape>
  </Scene>

</i3D>
