<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="stollToolRoundBaleFork" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="9" filename="cubemapRough.dds" relativePath="true"/>
    <File fileId="7" filename="default_normal.png" relativePath="true"/>
    <File fileId="6" filename="stollFrontLoaderFZDecal_diffuse.png" relativePath="true"/>
    <File fileId="8" filename="stollFrontLoaderFZDecal_specular.png" relativePath="true"/>
    <File fileId="2" filename="stollFrontLoaderImplements_diffuse.png" relativePath="true"/>
    <File fileId="3" filename="stollFrontLoaderImplements_normal.png" relativePath="true"/>
    <File fileId="4" filename="stollFrontLoaderImplements_specular.png" relativePath="true"/>
    <File fileId="5" filename="vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="stollFrontLoaderImplements_mat" materialId="8" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="colorMask">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <CustomParameter name="RDT" value="1 1 25 25"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.0319 0.03 0.0273 1"/>
    </Material>
    <Material name="lambert1" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
    <Material name="stollFrontLoaderFZDecal_mat" materialId="7" ambientColor="1 1 1" cosPower="50" specularColor="1 1 1" customShaderId="5" customShaderVariation="Decal">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
      <Reflectionmap fileId="9" wrap="false" type="cube" scaling="1" refractiveIndex="1" bumpScale="0.1" objectMask="2147483647"/>
      <CustomParameter name="RDT" value="1 1 3 3"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="stollToolRoundBaleFork.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="stollToolRoundBaleFork" dynamic="true" compound="true" collisionMask="8194" clipDistance="300" nodeId="33" materialIds="9" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="attacherJoint" translation="7.36134e-015 0.915693 -0.611807" rotation="90 -73.1979 -90" nodeId="34"/>
      <Shape shapeId="2" name="stollRotatingBaleHandler" nodeId="35" materialIds="8" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="leftSpike" translation="0.435001 0.666394 -0.451976" nodeId="36" materialIds="8" castsShadows="true" receiveShadows="true">
          <TransformGroup name="hydraulicRef" translation="-0.139355 0.156959 0.0194649" rotation="0 90 0" nodeId="37"/>
        </Shape>
        <Shape shapeId="4" name="rightSpike" translation="-0.435001 0.666394 -0.451976" nodeId="38" materialIds="8" castsShadows="true" receiveShadows="true">
          <Shape shapeId="5" name="hydraulic" translation="0.139514 0.156959 0.0194649" rotation="0 90 0" clipDistance="75" nodeId="39" materialIds="8" castsShadows="true" receiveShadows="true">
            <Shape shapeId="6" name="hydraulicPunch" translation="2.41585e-015 3.60956e-014 0.591113" nodeId="40" materialIds="8" castsShadows="true" receiveShadows="true"/>
          </Shape>
        </Shape>
        <Shape shapeId="7" name="decals" translation="-0.000514832 0.916708 -0.342707" clipDistance="75" nodeId="41" materialIds="7" castsShadows="true" receiveShadows="true" decalLayer="1"/>
      </Shape>
    </Shape>
    <Shape shapeId="8" name="colLeftSpike" translation="0.721185 0.34633 -0.430286" visibility="false" dynamic="true" compound="true" collisionMask="8194" density="4" clipDistance="300" nodeId="42" materialIds="9" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="9" name="colPart" translation="0.245296 -0.277873 0.606131" compoundChild="true" collisionMask="8194" nodeId="43" materialIds="9" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
    </Shape>
    <Shape shapeId="10" name="colRightSpike" translation="-0.721185 0.34633 -0.430286" visibility="false" dynamic="true" compound="true" collisionMask="8194" density="4" clipDistance="300" nodeId="44" materialIds="9" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <Shape shapeId="11" name="colPart" translation="-0.245296 -0.277873 0.606131" compoundChild="true" collisionMask="8194" nodeId="45" materialIds="9" castsShadows="true" receiveShadows="true" nonRenderable="true"/>
    </Shape>
  </Scene>

</i3D>
