<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="bales" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="textures/bale_normal.dds" relativePath="true"/>
    <File fileId="1" filename="textures/grassbale_diffuse.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="lambert3" materialId="6" ambientColor="1 1 1">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Bale140GrassWrap.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="Bale140Silage" clipDistance="250" nodeId="10" materialIds="6" castsShadows="true" receiveShadows="true"/>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="10">
      <Attribute name="baleDiameter" type="float" value="1.4"/>
      <Attribute name="baleMeshIndex" type="string" value="0>"/>
      <Attribute name="baleWidth" type="string" value="1.2"/>
      <Attribute name="dynamicMountTriggerIndex" type="string" value="0>0"/>
      <Attribute name="filltype" type="string" value="grass_windrow"/>
      <Attribute name="isRoundbale" type="boolean" value="true"/>
      <Attribute name="supportsWrapping" type="boolean" value="true"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
