<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="KroneUltimaCF155XC">
    <name>
        <en>Krone Ultima CF 155 XC</en>
        <de>Krone Ultima CF 155 XC</de>
    </name>
    <typeDesc>$l10n_TypeDesc_Baler</typeDesc>
    <filename>KroneUltimaCF155XC.i3d</filename>

    <size width="4" length="9" />
	
	<wheels autoRotateBackSpeed="2.0">
        <wheel  restLoad="1.5" repr="0>1"    					radius="0.57" 	width="0.50" initialCompression="60" suspTravel="0.15" spring="25" damper="20" frictionScale="1.5" mass="0.175" />
        <wheel  restLoad="1.5" repr="0>2"       				radius="0.57" 	width="0.50" initialCompression="60" suspTravel="0.15" spring="25" damper="20" frictionScale="1.5" mass="0.175" />
        <wheel  restLoad="1.5" repr="0>3|0" driveNode="0>3|0|0" radius="0.57" 	width="0.50" initialCompression="60" suspTravel="0.15" spring="25" damper="20" frictionScale="1.5" mass="0.175" hasTyreTracks="true" tyreTrackAtlasIndex="2" steeringAxleScale="-0.7" steeringAxleRotMax="20" steeringAxleRotMin="-20"/>
        <wheel  restLoad="1.5" repr="0>3|1" driveNode="0>3|1|0" radius="0.57" 	width="0.50" initialCompression="60" suspTravel="0.15" spring="25" damper="20" frictionScale="1.5" mass="0.175" hasTyreTracks="true" tyreTrackAtlasIndex="2" steeringAxleScale="-0.7" steeringAxleRotMax="20" steeringAxleRotMin="-20"/>
		<wheel  restLoad="0.0" repr="2>2"       				radius="0.17" 	width="0.15" initialCompression="60" suspTravel="0.05" spring="25" damper="20" frictionScale="0.0" mass="0.001" />
        <wheel  restLoad="0.0" repr="2>3"       				radius="0.17" 	width="0.15" initialCompression="60" suspTravel="0.05" spring="25" damper="20" frictionScale="0.0" mass="0.001" />
	</wheels>
	
	<driveGroundParticleSystems>
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="1" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="2" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="3" />
        <driveGroundParticleSystem file="$data/vehicles/particleAnimations/shared/drivingParticleSystem.i3d" wheel="4" />
    </driveGroundParticleSystems>

    <steeringAxleAngleScale startSpeed="5" endSpeed="70" />
	
	<capacity>5000</capacity>
	<fillScale value="1.5" />
	
    <brakeForce>0.5</brakeForce>

    <speedLimit value="20" /> 
    <powerConsumer ptoRpm="540" neededPtoPower="105"/>	
	
	<allowFillFromAir value="false" />
    <allowTipDischarge value="false" />
    <fillTypes fillTypes="wheat_windrow barley_windrow grass_windrow dryGrass_windrow" />
	<washable dirtDuration="50" washDuration="1" workMultiplier="4" /> 
	
	<inputAttacherJoints>
        <inputAttacherJoint index="0>0|0|2" jointType="trailerLow" attacherHeight="0.62"/>
    </inputAttacherJoints>
	
	<movingPartsPTO linkNodeIndex="0>0|2|0|0|0|0" linkNodePos="0 0 0.12" detachLinkNodeIndex="0>0|0|4" />
    <support animationName="moveSupport" />
	<pickupAnimation name="liftPickup" lowerSpeed="2" liftSpeed="-1" /> 
	
	<lights>
        <light	decoration="0>0|2|2|0"	lightType="0"/>
        <light  decoration="0>0|2|2|4"	lightType="1"/>
    </lights>

    <brakeLights>
        <brakeLight index="0>0|2|2|2" />
    </brakeLights>
	
	 <reverseLights>
        <reverseLight index="0>0|2|2|1" />
    </reverseLights>

    <turnSignals>
        <turnSignalLeft 	index="0>0|2|2|3|0" />
        <turnSignalRight 	index="0>0|2|2|3|1" />
    </turnSignals>

	<Ultima>
		<sounds>
			<wrappingStart file="sounds/bale_wrapping_start_new.wav" pitchOffset="1"/>
			<wrappingStop file="sounds/bale_wrapping_end_new.wav" pitchOffset="1"/>
			<wrapping nodeIndex="0>0|14" file="sounds/bale_wrapping_new.wav" pitchOffset="1" pitchScale="0" pitchMax="0" volume="1" radius="50" innerRadius="20" />
			<baleDoorOpen file="$data/vehicles/balers/newHolland/rollBelt150Eject.wav" pitchOffset="1"/>
			<baleDoorClose file="sounds/Ballenklappe_01.wav" pitchOffset="1"/>
			<novoGrip nodeIndex="0>0|15" file="sounds/BandLauf.wav" pitchOffset="1" pitchScale="0" pitchMax="0" volume="1" radius="50" innerRadius="20"/>
			<novoGripStart file="sounds/BandAnlauf_01.wav" pitchOffset="1"/>
			<novoGripStop file="sounds/BandAuslauf_01.wav" pitchOffset="1"/>
			<sideDoorOpen file="sounds/KlappeAuf_01_01.wav" pitchOffset="1"/>
			<sideDoorClose file="sounds/KlappeZu_01_01.wav" pitchOffset="1"/>
			<netBindingStart file="sounds/NetzbindungStart01.wav" pitchOffset="1"/>
			<netBindingStop file="sounds/NetzbindungEnde01.wav" pitchOffset="1"/>
			<pickupUp file="sounds/PickUpHeben_01_01.wav" pitchOffset="1"/>
			<pickupDown file="sounds/PickUpSenken_01_01.wav" pitchOffset="1"/>
			<wrapperTiltTable file="sounds/Wickeltisch_nachVorne_01_01.wav" pitchOffset="1"/>
			<wrapperDropBale file="sounds/Wickeltisch_Ballenablage_01_01.wav" pitchOffset="1"/>
		</sounds>
		<pickupEffects>
			<pickupEffect fillType="grass_windrow">
				<effectNode node="0" linkNode="0>0|8|0|9" position="0 0 0" filename="effects/pickupEffectGrass.i3d" />
			</pickupEffect>
			<pickupEffect fillType="dryGrass_windrow" >
				<effectNode node="0" linkNode="0>0|8|0|9" position="0 0 0" filename="effects/pickupEffectGrass.i3d" />
			</pickupEffect>
			<pickupEffect fillType="wheat_windrow">
				<effectNode node="0" linkNode="0>0|8|0|9" position="0 0 0" filename="effects/pickupEffectWheat.i3d" />
			</pickupEffect>
			<pickupEffect fillType="barley_windrow">
				<effectNode node="0" linkNode="0>0|8|0|9" position="0 0 0" filename="effects/pickupEffectWheat.i3d" />
			</pickupEffect>
		</pickupEffects>
		<uvScrollShader>
			<UVScrollPart index="0>0|11|0" 	shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|7" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|6" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|5" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|4" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|3" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|2" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
			<UVScrollPart index="0>0|7|1|1" shaderParameterName="offsetUV" scrollSpeed="0.6 0" shaderParameterComponent="2" turnOnFadeTime="2" turnOffFadeTime="5" />
		</uvScrollShader>
		<sideDoors>
			<sideDoor  animName="sideDoorFrontLeft"  triggerIndex="0>0|5|7" />
			<sideDoor  animName="sideDoorBackLeft" 	 triggerIndex="0>0|5|8" />
			<sideDoor  animName="sideDoorFrontRight" triggerIndex="0>0|5|9" />
			<sideDoor  animName="sideDoorBackRight"  triggerIndex="0>0|5|10" />
		</sideDoors>
		<netRoleStorages defaultLenght="650">
			<leftRole 	nodeIndex="0>0|4|2|0" />
			<middleRole nodeIndex="0>0|4|0|0" refillAnimationName="netRoleRefill" />
			<rightRole 	nodeIndex="0>0|4|2|1" />
			<topRole 	netRoleIndex="0>0|4|1|0" roleIndex="0>0|4|1" netRoleRotSpeed="0.4 0 0" fillAnim="netRoleEmptyAnim"/>
		</netRoleStorages>
		<foilRoleStorages playerRolePos="-0.2 -0.25 0.7" playerRoleRot="60 90 0" cloneNodeIndex="0>5" >
			<storage animName="sideDoorBackLeft">
				<roleHolder index="0>0|4|3|0" />
				<roleHolder index="0>0|4|3|1" />
				<roleHolder index="0>0|4|3|2" />
				<roleHolder index="0>0|4|3|3" />
				<roleHolder index="0>0|4|3|4" />
			</storage>
			<storage animName="sideDoorBackRight">
				<roleHolder index="0>0|4|3|5" />
				<roleHolder index="0>0|4|3|6" />
				<roleHolder index="0>0|4|3|7" />
				<roleHolder index="0>0|4|3|8" />
				<roleHolder index="0>0|4|3|9" />
				<roleHolder index="0>0|4|3|10" />
			</storage>
			<storage animName="sideDoorFrontRight">
				<roleHolder index="0>0|4|3|11" />
				<roleHolder index="0>0|4|3|12" />
				<roleHolder index="0>0|4|3|13" />
				<roleHolder index="0>0|4|3|14" />
				<roleHolder index="0>0|4|3|15" />
				<roleHolder index="0>0|4|3|16" />
			</storage>
		</foilRoleStorages>
		<wrapperFoilHolders foilLength="16000" baseFoilUsePerBale="200"> 
			<foilHolder index="0>0|3|0|0" playerTriggerIndex="0>0|3|0|21" emptyAnimName="foilRole1EmptyAnim" />
			<foilHolder index="0>0|3|0|9" playerTriggerIndex="0>0|3|0|22" emptyAnimName="foilRole2EmptyAnim" />
		</wrapperFoilHolders>
		<foilWrapMesh index1="0>0|11|4" index2="0>0|11|5" />
		<foilWrapCutMesh index1="0>0|3|0|5" index2="0>0|3|0|14" />
		<compressionFactors wheat_windrow="1" barley_windrow="1" grass_windrow="1" dryGrass_windrow="1.5" default="1" />
		<dropmat playerTriggerIndex="0>0|12" foldAnimName="foldDropmat" raycastNodeIndex="0>0|13" jointIndex="0>0|6" topJoint="0.3" bottomJoint="-0.2" />
		<chamberFillAnim duration="10000" nodeIndex="0>0|1|2" animName="fillChamberSource" speedScale="0" trackIndex="3" maxFillLevel="5000"  />
		<wrapperRollsAnim duration="25000" nodeIndex="0>0|3|6|3|0" animName="wraperRolesSource" speedScale="1" trackIndex="0" />
		<balerBaleConductNode index="0>0|7|0" rotSpeed="0 0 -0.1" wrapperBaleConductNodeIndex="0>0|3|6|8|3" />
		<prePressChamber capacity="1500" literPerSecond="370" />
		<baleSizes>
			<baleSize size="130" fillLevel="3500">
				<dropBaleAnimation duration="2500" receiveBaleAnimTime="2000" nodeIndex="0>0|1|2" animName="out130Source" speedScale="1" trackIndex="0" />
				<wrapperReceiveBaleAnimation xmlAnimName="wrapperReceiveBale130" />
				<wrapAnimation duration="24200" wrapFoilCutIndex1="0>0|3|0|6" wrapFoilCutIndex2="0>0|3|0|15" createPhysicalBaleTime="9790" nodeIndex="0>0|3|0" animName="wrap130Source" speedScale="1" trackIndex="2" />
				<wrapperDropAnimation xmlAnimName="wrapperDrop130" />
				<fillTypes>
					<fillType Ftype="dryGrass_windrow" 	fileName="bales/Bale130Hay.i3d" 	fileNameForWrapping="bales/Bale130HayWrap.i3d"		wrappedFileName="bales/Bale130Silage.i3d" />
					<fillType Ftype="grass_windrow" 	fileName="bales/Bale130Grass.i3d" 	fileNameForWrapping="bales/Bale130GrassWrap.i3d"	wrappedFileName="bales/Bale130Silage.i3d" />
					<fillType Ftype="wheat_windrow" 	fileName="bales/Bale130Straw.i3d" />
					<fillType Ftype="barley_windrow" 	fileName="bales/Bale130Straw.i3d" />
				</fillTypes>
			</baleSize>
			<baleSize size="140" fillLevel="4000">
				<dropBaleAnimation duration="3000" receiveBaleAnimTime="2450" nodeIndex="0>0|1|2" animName="out140Source" speedScale="1" trackIndex="2" />
				<wrapperReceiveBaleAnimation xmlAnimName="wrapperReceiveBale140" />
				<wrapAnimation duration="24200" wrapFoilCutIndex1="0>0|3|0|7" wrapFoilCutIndex2="0>0|3|0|16" createPhysicalBaleTime="9790" nodeIndex="0>0|3|0" animName="wrap140Source" speedScale="1" trackIndex="1" />
				<wrapperDropAnimation xmlAnimName="wrapperDrop140" />
				<fillTypes>
					<fillType Ftype="dryGrass_windrow" 	fileName="bales/Bale140Hay.i3d" 	fileNameForWrapping="bales/Bale140HayWrap.i3d"		wrappedFileName="bales/Bale140Silage.i3d" />
					<fillType Ftype="grass_windrow" 	fileName="bales/Bale140Grass.i3d" 	fileNameForWrapping="bales/Bale140GrassWrap.i3d"	wrappedFileName="bales/Bale140Silage.i3d" />
					<fillType Ftype="wheat_windrow" 	fileName="bales/Bale140Straw.i3d" />
					<fillType Ftype="barley_windrow" 	fileName="bales/Bale140Straw.i3d" />
				</fillTypes>
			</baleSize>
			<baleSize size="150" fillLevel="5000">
				<dropBaleAnimation duration="3000" receiveBaleAnimTime="2500" nodeIndex="0>0|1|2" animName="out150Source" speedScale="1" trackIndex="1" />
				<wrapperReceiveBaleAnimation xmlAnimName="wrapperReceiveBale150" />
				<wrapAnimation duration="24200" wrapFoilCutIndex1="0>0|3|0|8" wrapFoilCutIndex2="0>0|3|0|17" createPhysicalBaleTime="9790" nodeIndex="0>0|3|0" animName="wrap150Source" speedScale="1" trackIndex="0" />
				<wrapperDropAnimation xmlAnimName="wrapperDrop150" />
				<fillTypes>
					<fillType Ftype="dryGrass_windrow" 	fileName="bales/Bale150Hay.i3d" 	fileNameForWrapping="bales/Bale150HayWrap.i3d"		wrappedFileName="bales/Bale150Silage.i3d" />
					<fillType Ftype="grass_windrow" 	fileName="bales/Bale150Grass.i3d" 	fileNameForWrapping="bales/Bale150GrassWrap.i3d"	wrappedFileName="bales/Bale150Silage.i3d" />
					<fillType Ftype="wheat_windrow" 	fileName="bales/Bale150Straw.i3d" />
					<fillType Ftype="barley_windrow" 	fileName="bales/Bale150Straw.i3d" />
				</fillTypes>
			</baleSize>
		</baleSizes>
	</Ultima>
	
	<workCamera index="0>4">
		<position 	x="0.831" y="0.295" width="0.164" height="0.164" />
		<backGround x="0.826" y="0.290" width="0.174" height="0.174" fileName="hud/balken.dds"/>
	</workCamera>
	
	<workAreas>
        <workArea startIndex="0>0|2|1|0" widthIndex="0>0|2|1|1" heightIndex="0>0|2|1|2" type="baler" />
    </workAreas>
	
	<turnedOnRotationNodes>
		<turnedOnRotationNode index="0>0|8|1" 			type="baler" rotSpeed="800" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|8|0|4" 		type="baler" rotSpeed="1250" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|8|0|5" 		type="baler" rotSpeed="-750" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|1|2|0|0" 		type="baler" rotSpeed="600" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|1|2|0|1" 		type="baler" rotSpeed="600" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|1|2|0|2" 		type="baler" rotSpeed="600" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|1|3|1" 		type="baler" rotSpeed="600" 	rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="5" />
		
		<!-- Gelenkwelle -->
		<turnedOnRotationNode index="0>0|2|0|0|0|0|0"	type="baler" rotSpeed="1100" 	rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
		<turnedOnRotationNode index="0>0|2|0|1" 		type="baler" rotSpeed="1100" 	rotAxis="3" turnOnFadeTime="2" turnOffFadeTime="5" />
    </turnedOnRotationNodes> 
	
	<speedRotatingParts>
        <speedRotatingPart index="0>0|8|0|2" driveNode="0>0|8|0|2|0" radius="0.17" versatileYRot="true" minYRot="-40" maxYRot="40" animName="liftPickup" animMinLimit="0.7" animMaxLimit="1.2" foldMinLimit="0" foldMaxLimit="0.01"/>
        <speedRotatingPart index="0>0|8|0|3" driveNode="0>0|8|0|3|0" radius="0.17" versatileYRot="true" minYRot="-40" maxYRot="40" animName="liftPickup" animMinLimit="0.7" animMaxLimit="1.2" foldMinLimit="0" foldMaxLimit="0.01"/>
    </speedRotatingParts>
	
	<mouseControls>
		<mouseControl iconFilename="textures/Ultima_arm.dds"  axis="AXIS_Krone_Attacher" />
    </mouseControls>

	<movingTools>
		<movingTool index="0>0|0" 	componentJointIndex="0" inputAttacherJoint="true" isDelayed="true" rotSpeed="30" rotAcceleration="125" rotMax="6" rotMin="-6" axis="AXIS_Krone_Attacher" invertAxis="true" invertMouseAxis="true" speedFactor="1" />
		<movingTool index="2>1" 	componentJointIndex="1" anchorActor="1"/>
	</movingTools>
	
	<movingParts>
		<!-- Lenkachse -->
		<movingPart index="0>3|1|1" 			referencePoint="0>3|0|1" 										referenceFrame="0>"				isActiveDirty="true"	playSound="false"	scaleZ="true"/>
		
		<movingPart index="0>3|2|0" 			referencePoint="0>3|0|2" 		localReferencePoint="0>3|0|2" 	referenceFrame="0>" 			isActiveDirty="true" 	playSound="false" >
            <translatingPart index="0>3|2|0|0" />
        </movingPart>
		
		<movingPart index="0>3|2|1" 			referencePoint="0>3|1|2" 		localReferencePoint="0>3|1|2" 	referenceFrame="0>" 			isActiveDirty="true" 	playSound="false">
            <translatingPart index="0>3|2|1|0" />
        </movingPart>
		
		
		<!-- Gelenkwelle -->
        <movingPart index="0>0|2|0|0" 			referencePoint="0>0|2|0|0|0|0" 									referenceFrame="0>0|2|0|0|0|0"	isActiveDirty="true"  >
            <translatingPart index="0>0|2|0|0|0" />
        </movingPart>
		
		
		<!--PickUp -->
		<movingPart index="0>0|8|0" 			referencePoint="2>0" 					referenceFrame="2>0" 				isActiveDirty="true" limitedAxis="1" /> 
			<!-- PickUp Kette + Feder -->
		<movingPart index="0>0|8|2" 			referencePoint="0>0|8|0|7|4|0" 	referenceFrame="0>0|2|3|0" 		scaleZ="false" 	playSound="false"	isActiveDirty="true"  />
		<movingPart index="0>0|8|0|7|2" 		referencePoint="0>0|8|2|0" 		referenceFrame="0>0|2|3|1|0" 	scaleZ="true" 	playSound="false"	isActiveDirty="true"  />
		<movingPart index="0>0|8|3" 			referencePoint="0>0|8|0|7|5|0" 	referenceFrame="0>0|2|3|0" 		scaleZ="false" 	playSound="false"	isActiveDirty="true"  />
		<movingPart index="0>0|8|0|7|3" 		referencePoint="0>0|8|3|0" 		referenceFrame="0>0|2|3|1|0" 	scaleZ="true" 	playSound="false"	isActiveDirty="true"  />
		
		<!-- Wickeltisch Zylinder-->
		<movingPart index="0>0|3|5" 			referencePoint="0>0|3|6|9" 		localReferencePoint="0>0|3|6|9" 	referenceFrame="0>" 			isActiveDirty="true" 	playSound="false" >
            <translatingPart index="0>0|3|5|0" />
        </movingPart>
    </movingParts> 
	
		
	<animations>
        <!-- move support wheel down/up -->
        <animation name="moveSupport">
			<part node="0>0|0|0" 		startTime="0.2" endTime="0.3" 	startRot="134.8 0 0" 		endRot="0 0 0" />       
			<part node="0>0|0|0|0" 		startTime="0.4" endTime="0.5" 	startTrans="0 0.235 0" 		endTrans="0 0 0" />		
			<part node="0>0|0|1" 		startTime="0.3" endTime="0.4" 	startTrans="-0.22 0 0" 		endTrans="0 0 0" />		
			<part node="0>0|0|1|0" 		startTime="0.0" endTime="0.1" 	startTrans="0.22 0 0" 		endTrans="0 0 0" />		
			<part node="0>0|0|1|0|0" 	startTime="0.1" endTime="0.2" 	startTrans="0 -0.069 -0.18" endTrans="0 0 0" />			
        
			<!-- Unterlegkeile -->
			<part node="0>0|9|1" 		startTime="0" 	endTime="0.1" 	visibility="false"/> 
			<part node="0>0|9|1"  		startTime="0.1" endTime="0.2" 	visibility="true"/> 
			
			<part node="0>0|9|0"  		startTime="0" 	endTime="0.1" 	visibility="true"/> 
			<part node="0>0|9|0"  		startTime="0.1" endTime="0.2" 	visibility="false"/> 
		</animation>

		<!-- PickUp auf/ab -->
        <animation name="liftPickup">
			<part node="2>1" startTime="0" endTime="1.2" startRot="20 0 0" endRot="-10 0 0" /> 
			<part startTime="1.1" endTime="1.5" componentJointIndex="1" startRotLimit="0 0 0" endRotLimit="10 0 0"/>
			
			<!-- Kette + Feder PickUp -->
			<part node="0>0|8|0|7|4" 	startTime="0.8"	endTime="1.2" startTrans="1.1 -0.046 0.25" 		endTrans="1.053 -0.046 0.35" /> 
			<part node="0>0|8|0|7|5" 	startTime="0.8" endTime="1.2" startTrans="-1.1 -0.046 0.25" 	endTrans="-1.053 -0.046 0.35" /> 
			<part node="0>0|2|3|1" 		startTime="0.0" endTime="1.2" startRot="125 0 0" 				endRot="270 0 0" /> 
        </animation>
		
		<animation name="sideDoorFrontLeft">
           <part node="0>0|5|0" 	startTime="0.1" endTime="1.0" 		startRot="0 0 0" endRot="0 90 0" /> 
		   <part node="0>0|5|0|0" 	startTime="0.0" endTime="0.1" 		startRot="0 0 0" endRot="0 0 -20" />
		   <part node="0>0|5|0|0" 	startTime="0.1" endTime="0.10001" 	startRot="0 0 -20" endRot="0 0 0" />
		   <part node="0>0|5|0|3|0" visibility="false" 	startTime="0.0" endTime="0.9" /> 
		   <part node="0>0|5|0|3|0" visibility="true" 	startTime="0.9" endTime="1.0" /> 
        </animation>
		<animation name="sideDoorBackLeft">
           <part node="0>0|5|1" 	startTime="0.1" endTime="1.0" 		startRot="0 0 0" endRot="0 0 90" /> 
		   <part node="0>0|5|2" 	startTime="0.0" endTime="0.1" 		startRot="0 0 0" endRot="0 0 25" /> 
		   <part node="0>0|5|2" 	startTime="0.1" endTime="0.10001" 	startRot="0 0 25" endRot="0 0 0" />
		   <part node="0>0|5|1|2|0" visibility="false" 	startTime="0.0" endTime="0.9" /> 
		   <part node="0>0|5|1|2|0" visibility="true" 	startTime="0.9" endTime="1.0" /> 
        </animation>
		<animation name="sideDoorFrontRight">
           <part node="0>0|5|5" 	startTime="0.1" endTime="1.0" 		startRot="0 0 0" endRot="0 90 0" /> 
		   <part node="0>0|5|6" 	startTime="0.0" endTime="0.1" 		startRot="0 0 0" endRot="0 0 -20" />
		   <part node="0>0|5|6" 	startTime="0.1" endTime="0.10001" 	startRot="0 0 -20" endRot="0 0 0" />
		   <part node="0>0|5|5|2|0" visibility="false" 	startTime="0.0" endTime="0.9" /> 
		   <part node="0>0|5|5|2|0" visibility="true" 	startTime="0.9" endTime="1.0" /> 
        </animation>
		<animation name="sideDoorBackRight">
           <part node="0>0|5|3" 	startTime="0.1" endTime="1.0" 		startRot="0 0 0" endRot="0 0 -90" /> 
		   <part node="0>0|5|4" 	startTime="0.0" endTime="0.1" 		startRot="0 0 0" endRot="0 0 -25" /> 
		   <part node="0>0|5|4" 	startTime="0.1" endTime="0.10001" 	startRot="0 0 -25" endRot="0 0 0" />
		   <part node="0>0|5|3|2|0" visibility="false" 	startTime="0.0" endTime="0.9" /> 
		   <part node="0>0|5|3|2|0" visibility="true" 	startTime="0.9" endTime="1.0" /> 
        </animation>
		
		<animation name="foldDropmat">
           <part node="0>0|6" 			startTime="0" endTime="1" startRot="0 0 0" startTrans="0 0.025 -4.744" endRot="120 0 0" endTrans="0 0.934 -4.198" /> 
        </animation>
		<animation name="netRoleRefill">
           <part node="0>0|4|0" 	startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 90"/> 
           <part node="0>0|4|0|0" 	startTime="1" endTime="2" startTrans="0.23 -0.645 0" endTrans="0.23 0.879 0"/> 
           <part node="0>0|4|0|0" 	startTime="2" endTime="3" startTrans="0.23 0.879 0" endTrans="0.169 0.879 -0.299"/> 
        </animation>
		<animation name="netRoleEmptyAnim">
           <part node="0>0|4|1|0" startTime="0" endTime="0.99999999" startScale="1 1 1" endScale="1 0.35 0.35"/> 
           <part node="0>0|4|1" visibility="true" startTime="0" endTime="0.99999999" /> 
           <part node="0>0|4|1" visibility="false" startTime="0.99999999" endTime="1" /> 
        </animation>
		
		<animation name="foilRole1EmptyAnim">
           <part node="0>0|3|0|0" startTime="0" endTime="0.99999999" startScale="1 1 1" endScale="0.3 1 0.3"/> 
           <part node="0>0|3|0|0" visibility="true" startTime="0" endTime="0.99999999" /> 
           <part node="0>0|3|0|0" visibility="false" startTime="0.99999999" startScale="0.3 1 0.3" endScale="0.3 1 0.3" endTime="1" /> 
        </animation>
		
		<animation name="foilRole2EmptyAnim">
           <part node="0>0|3|0|9" startTime="0" endTime="0.99999999" startScale="1 1 1" endScale="0.3 1 0.3"/> 
           <part node="0>0|3|0|9" visibility="true" startTime="0" endTime="0.99999999" /> 
           <part node="0>0|3|0|9" visibility="false" startTime="0.99999999" endTime="1" startScale="0.3 1 0.3" endScale="0.3 1 0.3" /> 
        </animation>
		
		<animation name="wrapperReceiveBale130">
           <part node="0>0|3|6" startTime="0" endTime="1" startRot="0 0 0" endRot="25 0 0" /> 
           <part node="0>0|3|6|8" startTime="0" endTime="1" startTrans="0 0.823 0" endTrans="0 0.823 0" /> 
        </animation>
		<animation name="wrapperReceiveBale140">
           <part node="0>0|3|6" startTime="0" endTime="1" startRot="0 0 0" endRot="25 0 0" /> 
           <part node="0>0|3|6|8" startTime="0" endTime="1" startTrans="0 0.873 0" endTrans="0 0.873 0" /> 
        </animation>
		<animation name="wrapperReceiveBale150">
           <part node="0>0|3|6" startTime="0" endTime="1" startRot="0 0 0" endRot="25 0 0" /> 
           <part node="0>0|3|6|8" startTime="0" endTime="1" startTrans="0 0.923 0" endTrans="0 0.923 0" /> 
        </animation>
		
		<animation name="wrapperDrop130">
		   <part node="0>0|3|6" 	startTime="0.00" endTime="0.75" startRot="0 0 0" endRot="-35 0 0" />
		   <part node="0>0|3|6|8" 	startTime="0.60" endTime="0.70" startTrans="0 0.923 0" 		endTrans="0 0.969 -0.1" startRot="0 0 0" 	endRot="-8 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.70" endTime="0.80" startTrans="0 0.969 -0.1" 	endTrans="0 1.054 -0.2" startRot="-8 0 0" 	endRot="-16 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.80" endTime="0.90" startTrans="0 1.054 -0.2" 	endTrans="0 1.126 -0.3" startRot="-16 0 0" 	endRot="-24 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.90" endTime="1.00" startTrans="0 1.126 -0.3" 	endTrans="0 1.178 -0.4" startRot="-24 0 0" 	endRot="-32 0 0" /> 		   
		   <part node="0>0|3|6|8" 	startTime="1.00" endTime="1.10" startTrans="0 1.178 -0.4" 	endTrans="0 1.217 -0.5" startRot="-32 0 0" 	endRot="-40 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="1.10" endTime="1.20" startTrans="0 1.217 -0.5" 	endTrans="0 1.239 -0.6" startRot="-40 0 0" 	endRot="-48 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="1.20" endTime="1.30" startTrans="0 1.239 -0.6" 	endTrans="0 1.239 -0.7" startRot="-48 0 0" 	endRot="-56 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.30" endTime="1.40" startTrans="0 1.239 -0.7" 	endTrans="0 1.226 -0.8" startRot="-56 0 0" 	endRot="-64 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.40" endTime="1.50" startTrans="0 1.239 -0.8" 	endTrans="0 1.203 -0.9" startRot="-64 0 0" 	endRot="-72 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.50" endTime="1.60" startTrans="0 1.203 -0.9" 	endTrans="0 1.170 -1.0" startRot="-72 0 0" 	endRot="-80 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.60" endTime="1.70" startTrans="0 1.170 -1.0" 	endTrans="0 1.112 -1.1" startRot="-80 0 0" 	endRot="-90 0 0" />
        </animation>
		<animation name="wrapperDrop140">
           <part node="0>0|3|6" 	startTime="0.00" endTime="0.75" startRot="0 0 0" endRot="-35 0 0" />
		   <part node="0>0|3|6|8" 	startTime="0.60" endTime="0.70" startTrans="0 0.923 0" 		endTrans="0 0.969 -0.1" startRot="0 0 0" 	endRot="-8 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.70" endTime="0.80" startTrans="0 0.969 -0.1" 	endTrans="0 1.054 -0.2" startRot="-8 0 0" 	endRot="-16 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.80" endTime="0.90" startTrans="0 1.054 -0.2" 	endTrans="0 1.126 -0.3" startRot="-16 0 0" 	endRot="-24 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.90" endTime="1.00" startTrans="0 1.126 -0.3" 	endTrans="0 1.178 -0.4" startRot="-24 0 0" 	endRot="-32 0 0" /> 		   
		   <part node="0>0|3|6|8" 	startTime="1.00" endTime="1.10" startTrans="0 1.178 -0.4" 	endTrans="0 1.217 -0.5" startRot="-32 0 0" 	endRot="-40 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="1.10" endTime="1.20" startTrans="0 1.217 -0.5" 	endTrans="0 1.239 -0.6" startRot="-40 0 0" 	endRot="-48 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="1.20" endTime="1.30" startTrans="0 1.239 -0.6" 	endTrans="0 1.239 -0.7" startRot="-48 0 0" 	endRot="-56 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.30" endTime="1.40" startTrans="0 1.239 -0.7" 	endTrans="0 1.226 -0.8" startRot="-56 0 0" 	endRot="-64 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.40" endTime="1.50" startTrans="0 1.239 -0.8" 	endTrans="0 1.203 -0.9" startRot="-64 0 0" 	endRot="-72 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.50" endTime="1.60" startTrans="0 1.203 -0.9" 	endTrans="0 1.170 -1.0" startRot="-72 0 0" 	endRot="-80 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.60" endTime="1.70" startTrans="0 1.170 -1.0" 	endTrans="0 1.112 -1.1" startRot="-80 0 0" 	endRot="-90 0 0" />
        </animation>
		<animation name="wrapperDrop150">
           <part node="0>0|3|6" 	startTime="0.00" endTime="0.75" startRot="0 0 0" endRot="-35 0 0" />
		   <part node="0>0|3|6|8" 	startTime="0.60" endTime="0.70" startTrans="0 0.923 0" 		endTrans="0 0.969 -0.1" startRot="0 0 0" 	endRot="-8 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.70" endTime="0.80" startTrans="0 0.969 -0.1" 	endTrans="0 1.054 -0.2" startRot="-8 0 0" 	endRot="-16 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.80" endTime="0.90" startTrans="0 1.054 -0.2" 	endTrans="0 1.126 -0.3" startRot="-16 0 0" 	endRot="-24 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="0.90" endTime="1.00" startTrans="0 1.126 -0.3" 	endTrans="0 1.178 -0.4" startRot="-24 0 0" 	endRot="-32 0 0" /> 		   
		   <part node="0>0|3|6|8" 	startTime="1.00" endTime="1.10" startTrans="0 1.178 -0.4" 	endTrans="0 1.217 -0.5" startRot="-32 0 0" 	endRot="-40 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="1.10" endTime="1.20" startTrans="0 1.217 -0.5" 	endTrans="0 1.239 -0.6" startRot="-40 0 0" 	endRot="-48 0 0" /> 
		   <part node="0>0|3|6|8" 	startTime="1.20" endTime="1.30" startTrans="0 1.239 -0.6" 	endTrans="0 1.239 -0.7" startRot="-48 0 0" 	endRot="-56 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.30" endTime="1.40" startTrans="0 1.239 -0.7" 	endTrans="0 1.226 -0.8" startRot="-56 0 0" 	endRot="-64 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.40" endTime="1.50" startTrans="0 1.239 -0.8" 	endTrans="0 1.203 -0.9" startRot="-64 0 0" 	endRot="-72 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.50" endTime="1.60" startTrans="0 1.203 -0.9" 	endTrans="0 1.170 -1.0" startRot="-72 0 0" 	endRot="-80 0 0" />
		   <part node="0>0|3|6|8" 	startTime="1.60" endTime="1.70" startTrans="0 1.170 -1.0" 	endTrans="0 1.112 -1.1" startRot="-80 0 0" 	endRot="-90 0 0" />
        </animation>
    </animations>

	<skinnedNodes>
		<skinnedNode index="0>0|11|0" /><!--band-->
		<skinnedNode index="0>0|11|1" /><!--dropmat-->
		<skinnedNode index="0>0|11|2" /><!--plane-->
		<skinnedNode index="0>0|11|3" /><!--rubber strips-->
		<skinnedNode index="0>0|11|4" /><!--wrap l-->
		<skinnedNode index="0>0|11|5" /><!--wrap r-->
	</skinnedNodes> 


    <components count="3">
        <component1 centerOfMass="0.0 0.7 0.0" solverIterationCount="20" />
		<component2 centerOfMass="0.0 0.0 0.0" solverIterationCount="20" />
		<component3 centerOfMass="0.0 0.0 0.0" solverIterationCount="20" /> 
		<joint component1="0" component2="1" index="0>0|0|3" 	rotLimit="0 0 0" transLimit="0 0 0" />
        <joint component1="0" component2="2" index="2>1" 		rotLimit="0 0 0" transLimit="0 0 0" /> 
    </components>

    <schemaOverlay file="$dataS2/menu/schemas/implementSchema.png" fileSelected="$dataS2/menu/schemas/implementSchemaSelected.png" fileTurnedOn="$dataS2/menu/schemas/implementSchemaTurnedOn.png" fileSelectedTurnedOn="$dataS2/menu/schemas/implementSchemaSelectedTurnedOn.png" width="0.5" height="0.5" attacherJointPosition="0 0"/>
</vehicle>