<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="amazoneCenius3002" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="6.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="brenig_diffuse.dds" relativePath="true"/>
    <File fileId="3" filename="brenig_specular.dds" relativePath="true"/>
    <File fileId="6" filename="scheibenegge_diffuse.dds" relativePath="true"/>
    <File fileId="7" filename="scheibenegge_specular.dds" relativePath="true"/>
    <File fileId="5" filename="../shared/dirt_normal.dds" relativePath="true"/>
    <File fileId="4" filename="../vehicleShaderDirt.xml" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="file1Material" materialId="7" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1" customShaderId="4">
      <Texture fileId="2"/>
      <Glossmap fileId="3"/>
      <Custommap name="DirtNmap" fileId="5"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="file2Material" materialId="8" ambientColor="1 1 1" cosPower="20" specularColor="1 1 1" customShaderId="4">
      <Texture fileId="6"/>
      <Glossmap fileId="7"/>
      <Custommap name="DirtNmap" fileId="5"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="offsetUV" value="0 0 0 0"/>
      <CustomParameter name="uvCenterSize" value="0.5 0.5 1 1"/>
      <CustomParameter name="colorScale" value="0.8 0.55 0.055 1"/>
    </Material>
    <Material name="lambert1" materialId="9" diffuseColor="0.494118 0.494118 0.494118 1" ambientColor="1 1 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="brenig.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape shapeId="1" name="brenigGrubber" dynamic="true" compound="true" collisionMask="8194" density="0.12" clipDistance="300" nodeId="31" materialIds="9" castsShadows="true" receiveShadows="true" nonRenderable="true">
      <TransformGroup name="startIndex" translation="1.4 0.0652249 1.845" nodeId="32"/>
      <TransformGroup name="widthIndex" translation="-1.4 0.0652249 1.845" nodeId="33"/>
      <TransformGroup name="heightIndex" translation="1.305 0.0652249 -1.84886" nodeId="34"/>
      <TransformGroup name="attacherJoint" translation="-7.69036e-011 0.510636 1.90624" rotation="0 90 0" nodeId="35"/>
      <TransformGroup name="topReferencePoint" translation="0 1.19178 1.87262" nodeId="36"/>
      <Shape shapeId="2" name="main" translation="0 0.557 0.65693" rotation="-2.326 -0 0" nodeId="37" materialIds="7" castsShadows="true" receiveShadows="true">
        <Shape shapeId="3" name="polySurface99" translation="0 0.148949 -0.331143" nodeId="38" materialIds="7" castsShadows="true" receiveShadows="true"/>
        <TransformGroup name="transform" translation="0 -1.471 -0.623006" nodeId="39">
          <Shape shapeId="4" name="polySurface111" nodeId="40" materialIds="7" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="5" name="polySurface98" nodeId="41" materialIds="7" castsShadows="true" receiveShadows="true"/>
          <Shape shapeId="6" name="polySurface110" translation="0 2.05813 0.530928" nodeId="42" materialIds="7" castsShadows="true" receiveShadows="true"/>
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          <Shape shapeId="8" name="polySurface96" translation="0 0 -0.00720296" nodeId="44" materialIds="7" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <Shape shapeId="9" name="polySurface3214" translation="0 -0.784 -0.628564" nodeId="45" materialIds="8" castsShadows="true" receiveShadows="true"/>
      </Shape>
      <TransformGroup name="drums" nodeId="46">
        <TransformGroup name="drum" translation="0.029 -0.017 -0.986" rotation="0 -7 180" nodeId="47">
          <Shape shapeId="10" name="drum" nodeId="48" materialIds="8" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
        <TransformGroup name="drum" translation="-0.019 -0.045 -1.792" rotation="0 -7 0" nodeId="49">
          <Shape shapeId="10" name="drum" nodeId="50" materialIds="8" castsShadows="true" receiveShadows="true"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="aiLeftMarker" translation="1.4 0.0652249 1.845" nodeId="51"/>
      <TransformGroup name="aiRightMarker" translation="-1.4 0.0652249 1.845" nodeId="52"/>
      <TransformGroup name="aiBackMarker" translation="0 0.0652249 -1.97" nodeId="53"/>
      <TransformGroup name="soilAnimation" rotation="-2.326 0 0" nodeId="54"/>
      <TransformGroup name="depthNode" translation="0 -0.196 1.86438" nodeId="55"/>
      <TransformGroup name="soilAnimation" translation="0 0.101667 -0.0304941" rotation="-2.326 0 0" nodeId="56"/>
    </Shape>
  </Scene>

</i3D>
